Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Chadthegamer2000
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,590 Elo+
Party 2
Yemoja
Yemoja
Iprm
Yemoja
Level 58
God Stats
9W - 6L
1,565 SR
Queue Stats
15W - 25L
1,460 Elo+
Party 2
Amaterasu
Amaterasu
malac14
Amaterasu
Level 167
God Stats
8W - 14L
1,351 SR
Queue Stats
426W - 423L
1,472 Elo+
Solo
Pele
Pele
sumbudy7
Pele
Level 129
God Stats
3W - 3L
1,674 SR
Queue Stats
21W - 25L
1,489 Elo+
Party 2
Team Averages
Level 102
1,518 SR
1,502 Elo+

VS

Team Averages
Level 134
1,560 SR
1,494 Elo+
Scylla
Scylla
DonJackius
Scylla
Level 155
God Stats
7W - 3L
1,588 SR
Queue Stats
280W - 227L
1,511 Elo+
Party 3
Ix Chel
Ix Chel
DonMattius
Ix Chel
Level 157
God Stats
15W - 13L
1,546 SR
Queue Stats
217W - 194L
1,493 Elo+
Party 3
Neith
Neith
GAMERZ0L
Neith
Level 139
God Stats
45W - 33L
1,609 SR
Queue Stats
311W - 314L
1,487 Elo+
Party 1
Sobek
Sobek
ManochaR
Sobek
Level 138
God Stats
10W - 4L
1,612 SR
Queue Stats
182W - 182L
1,505 Elo+
Party 1
Odin
Odin
ppoopi
Odin
Level 81
God Stats
9W - 11L
1,447 SR
Queue Stats
282W - 284L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 4 / 0
6,466
497
5,704
9,835
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 3 / 1
6,440
495
3,892
8,438
2,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Iprm
Yemoja
8
1 / 3 / 0
5,891
453
3,232
9,044
4,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amaterasu
malac14
Amaterasu
11
0 / 4 / 1
6,630
510
6,369
14,172
7,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Pele
10
1 / 7 / 1
5,649
435
3,922
13,116
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DonJackius
Scylla
16
10 / 1 / 6
9,012
693
12,932
9,376
2,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ix Chel
DonMattius
Ix Chel
16
7 / 0 / 4
9,606
739
11,796
7,365
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
GAMERZ0L
Neith
13
2 / 0 / 4
7,299
561
6,318
3,986
1,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
ManochaR
Sobek
13
2 / 1 / 5
6,819
525
3,673
9,554
7,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
ppoopi
Odin
13
0 / 1 / 7
7,803
600
6,233
9,304
3,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
21
21
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
4
0
0.25
L
0
3
1
0.17
W
Scylla
DonJackius
Scylla
10
1
6
13
W
Ix Chel
DonMattius
Ix Chel
7
0
4
9
W
Neith
GAMERZ0L
Neith
2
0
4
4
L
Yemoja
Iprm
Yemoja
1
3
0
0.33
W
Sobek
ManochaR
Sobek
2
1
5
4.5
L
Amaterasu
malac14
Amaterasu
0
4
1
0.13
W
Odin
ppoopi
Odin
0
1
7
3.5
L
Pele
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,119
Damage
40,952
54,605
Taken
39,585
20,482
Mitigated
18,132
17,822
Healing
17,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,704
181
1,032
4,396
9,835
2,616
0
7,269
2,316
56,274
0
L
3,892
1,929
0
1,253
8,438
2,662
0
2,184
6,254
0
53,643
W
Scylla
DonJackius
Scylla
12,932
2,527
0
5,830
9,376
2,868
0
2,464
6,912
76,406
0
W
Ix Chel
DonMattius
Ix Chel
11,796
2,208
732
3,442
7,365
2,682
229
3,390
3,975
83,941
1,398
W
Neith
GAMERZ0L
Neith
6,318
3,220
0
1,735
3,986
1,157
965
579
3,407
0
56,540
L
Yemoja
Iprm
Yemoja
3,232
721
2,217
1,338
9,044
4,705
44
4,519
4,425
15,508
0
W
Sobek
ManochaR
Sobek
3,673
521
0
2,958
9,554
7,649
419
1,837
7,717
18,002
531
L
Amaterasu
malac14
Amaterasu
6,369
2,410
0
4,492
14,172
7,539
0
5,698
8,454
0
45,981
W
Odin
ppoopi
Odin
6,233
1,965
0
2,603
9,304
3,776
1,265
666
8,638
0
52,129
L
Pele
3,922
598
0
3,094
13,116
2,960
0
8,041
4,847
0
30,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,076
Gold Earned
40,539
366
Minions Killed
491
0
Camps Cleared
0
1,227,862
Distance Traveled
1,362,154
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,466
497
105
8
0
258,106
1
L
Izanami
6,440
495
99
8
0
221,267
0
W
Scylla
9,012
693
125
10
0
286,793
0
W
Ix Chel
9,606
739
147
11
0
292,194
2
W
Neith
7,299
561
114
9
0
238,370
2
L
Yemoja
5,891
453
21
2
0
235,795
0
W
Sobek
6,819
525
21
2
0
268,989
0
L
Amaterasu
6,630
510
90
7
0
240,370
1
W
Odin
7,803
600
84
6
0
275,808
0
L
Pele
5,649
435
51
4
0
272,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role