Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
MeGaWaRe77
Serqet
Level 195
God Stats
3W - 2L
1,554 SR
Queue Stats
347W - 260L
1,568 Elo+
Party 1
Nox
Nox
iEvilWizard
Nox
Level 194
God Stats
2W - 0L
1,706 SR
Queue Stats
16W - 10L
1,546 Elo+
Party 1
Apollo
Apollo
joaozinhojpg
Apollo
Level 158
God Stats
5W - 8L
1,350 SR
Queue Stats
743W - 789L
1,442 Elo+
Solo
Team Averages
Level 184
1,522 SR
1,511 Elo+

VS

Team Averages
Level 138
1,559 SR
1,474 Elo+
Ravana
Ravana
 
Ravana
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Gedyot
Kukulkan
Level 167
God Stats
1W - 3L
1,471 SR
Queue Stats
192W - 217L
1,483 Elo+
Solo
Jormungandr
Jormungandr
Griindylow
Jormungandr
Level 157
God Stats
1W - 2L
1,489 SR
Queue Stats
217W - 211L
1,529 Elo+
Solo
Apollo
Apollo
Joaquimxx1
Apollo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,337 Elo+
Solo
Sun Wukong
Sun Wukong
L0bera
Sun Wukong
Level 135
God Stats
1W - 1L
1,837 SR
Queue Stats
57W - 51L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
2 / 3 / 10
8,893
889
10,092
13,666
10,233
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Medusa
 
Medusa
14
4 / 6 / 6
8,314
831
7,620
10,466
4,082
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
MeGaWaRe77
Serqet
15
5 / 3 / 7
8,738
874
7,239
11,341
8,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

18
6 / 0 / 7
9,451
945
9,557
7,630
3,758
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
11
0 / 5 / 11
7,264
726
3,377
7,422
2,896
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
6 / 4 / 8
7,893
789
8,900
10,527
8,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Kukulkan
Gedyot
Kukulkan
15
5 / 4 / 4
8,637
864
7,485
6,613
3,025
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
Griindylow
Jormungandr
15
2 / 3 / 12
8,101
810
15,314
10,938
12,964
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Joaquimxx1
Apollo
11
1 / 5 / 10
6,938
694
3,570
6,464
3,166
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sun Wukong
L0bera
Sun Wukong
13
2 / 3 / 10
7,404
740
9,547
12,091
13,718
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
60
17
Kills
16
17
Deaths
19
41
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
3
10
2.33
W
Medusa
 
Medusa
4
6
6
1.17
L
Ravana
 
Ravana
6
4
8
2.5
L
Kukulkan
Gedyot
Kukulkan
5
4
4
1.75
L
Jormungandr
Griindylow
Jormungandr
2
3
12
2.67
L
Apollo
Joaquimxx1
Apollo
1
5
10
1.2
L
Sun Wukong
L0bera
Sun Wukong
2
3
10
2.33
W
Serqet
MeGaWaRe77
Serqet
5
3
7
2.83
W
6
0
7
9.5
W
Apollo
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,885
Damage
44,816
50,525
Taken
46,633
29,587
Mitigated
41,749
13,357
Healing
10,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
10,092
1,269
2,125
3,557
13,666
10,233
0
8,013
5,180
18,421
1,666
W
Medusa
 
Medusa
7,620
2,754
594
1,971
10,466
4,082
553
3,719
6,322
0
16,605
L
Ravana
 
Ravana
8,900
2,571
222
1,504
10,527
8,876
0
4,776
5,537
0
11,262
L
Kukulkan
Gedyot
Kukulkan
7,485
408
779
428
6,613
3,025
0
2,708
3,397
26,506
500
L
Jormungandr
Griindylow
Jormungandr
15,314
2,062
934
1,715
10,938
12,964
14
5,462
5,353
26,780
1,056
L
Apollo
Joaquimxx1
Apollo
3,570
1,407
65
241
6,464
3,166
27
2,753
3,711
0
8,224
L
Sun Wukong
L0bera
Sun Wukong
9,547
1,345
2,052
2,279
12,091
13,718
0
3,007
8,592
1,821
10,932
W
Serqet
MeGaWaRe77
Serqet
7,239
484
961
2,555
11,341
8,618
230
3,668
7,427
0
9,557
W
9,557
975
299
495
7,630
3,758
355
3,673
3,636
25,160
0
W
Apollo
3,377
1,879
387
413
7,422
2,896
480
2,981
4,198
0
13,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,660
Gold Earned
38,973
104
Minions Killed
99
0
Camps Cleared
0
913,105
Distance Traveled
914,624
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,893
889
23
2
0
178,341
0
W
Medusa
8,314
831
21
2
0
177,751
0
L
Ravana
7,893
789
6
1
0
161,904
0
L
Kukulkan
8,637
864
45
5
0
184,668
0
L
Jormungandr
8,101
810
25
3
0
184,443
0
L
Apollo
6,938
694
14
1
0
169,020
0
L
Sun Wukong
7,404
740
9
1
0
214,589
0
W
Serqet
8,738
874
12
1
0
188,815
0
W
Nox
9,451
945
29
3
0
216,568
0
W
Apollo
7,264
726
19
2
0
151,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role