Player Matchup

Kukulkan
Kukulkan
Eаjak
Kukulkan
Level 97
God Stats
1W - 0L
1,819 SR
Queue Stats
145W - 125L
1,501 Elo+
Party 1
Xing Tian
Xing Tian
TallGuy_Theman
Xing Tian
Level 125
God Stats
29W - 12L
1,689 SR
Queue Stats
596W - 587L
1,468 Elo+
Solo
Hercules
Hercules
Untamed2018
Hercules
Level 145
God Stats
4W - 2L
1,565 SR
Queue Stats
116W - 100L
1,506 Elo+
Party 1
Medusa
Medusa
clu522
Medusa
Level 125
God Stats
1W - 3L
1,882 SR
Queue Stats
4W - 6L
1,496 Elo+
Solo
Bastet
Bastet
saint767887
Bastet
Level 112
God Stats
7W - 2L
1,780 SR
Queue Stats
179W - 152L
1,540 Elo+
Solo
Team Averages
Level 121
1,747 SR
1,502 Elo+

VS

Team Averages
Level 125
1,480 SR
1,545 Elo+
Maui
Maui
GareldJones
Maui
Level 108
God Stats
8W - 15L
1,468 SR
Queue Stats
612W - 571L
1,532 Elo+
Party 3
Ne Zha
Ne Zha
GutMeGhosty
Ne Zha
Level 154
God Stats
2W - 5L
1,512 SR
Queue Stats
570W - 532L
1,520 Elo+
Party 3
Zhong Kui
Zhong Kui
Madwhale3
Zhong Kui
Level 67
God Stats
4W - 4L
1,186 SR
Queue Stats
51W - 43L
1,574 Elo+
Party 2
Chiron
Chiron
Woolfungis
Chiron
Level 155
God Stats
1W - 2L
1,613 SR
Queue Stats
132W - 99L
1,559 Elo+
Party 2
Anubis
Anubis
ratchetcowboy462
Anubis
Level 139
God Stats
4W - 5L
1,623 SR
Queue Stats
75W - 61L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Eаjak
Kukulkan
17
5 / 0 / 4
9,932
621
6,587
5,201
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
TallGuy_Theman
Xing Tian
14
3 / 0 / 10
8,837
552
6,365
13,548
8,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Untamed2018
Hercules
16
6 / 4 / 3
10,006
625
8,913
18,526
12,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
clu522
Medusa
14
1 / 1 / 7
8,135
508
9,356
8,503
2,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
15
7 / 1 / 9
9,006
563
9,413
11,454
3,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 0
7,107
444
5,164
15,342
12,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
12
0 / 3 / 2
6,778
424
3,952
11,749
4,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Madwhale3
Zhong Kui
14
3 / 7 / 1
8,595
537
11,678
14,063
9,267
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Woolfungis
Chiron
16
1 / 2 / 1
8,949
559
7,057
10,052
3,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
0 / 4 / 2
7,884
493
6,839
10,893
5,242
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
22
Kills
6
6
Deaths
22
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Eаjak
Kukulkan
5
0
4
7
L
2
6
0
0.33
L
Ne Zha
0
3
2
0.33
L
Zhong Kui
Madwhale3
Zhong Kui
3
7
1
0.5
W
Xing Tian
TallGuy_Theman
Xing Tian
3
0
10
8
W
Hercules
Untamed2018
Hercules
6
4
3
1.88
L
Chiron
Woolfungis
Chiron
1
2
1
0.75
W
Medusa
clu522
Medusa
1
1
7
4.5
L
0
4
2
0.25
W
Bastet
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,634
Damage
34,690
57,232
Taken
62,099
29,666
Mitigated
34,958
18,272
Healing
17,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Eаjak
Kukulkan
6,587
508
0
898
5,201
2,054
0
84
5,117
84,224
546
L
5,164
1,593
1,620
2,493
15,342
12,425
0
3,612
11,730
21,672
0
L
Ne Zha
3,952
939
0
2,269
11,749
4,622
0
2,804
8,945
0
49,740
L
Zhong Kui
Madwhale3
Zhong Kui
11,678
1,700
0
4,570
14,063
9,267
0
1,438
12,625
48,330
0
W
Xing Tian
TallGuy_Theman
Xing Tian
6,365
515
3,548
3,011
13,548
8,777
0
5,806
7,742
38,917
430
W
Hercules
Untamed2018
Hercules
8,913
2,248
0
5,769
18,526
12,398
0
10,207
8,319
0
64,567
L
Chiron
Woolfungis
Chiron
7,057
2,526
240
3,034
10,052
3,402
0
3,126
6,816
0
87,444
W
Medusa
clu522
Medusa
9,356
2,485
0
1,868
8,503
2,480
514
5,036
3,467
0
64,572
L
6,839
614
0
3,407
10,893
5,242
0
1,888
9,005
67,895
0
W
Bastet
9,413
1,917
0
3,178
11,454
3,957
0
2,548
8,906
0
55,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,916
Gold Earned
39,313
534
Minions Killed
502
0
Camps Cleared
0
1,608,406
Distance Traveled
1,503,458
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,932
621
158
10
0
347,623
3
L
Maui
7,107
444
24
2
0
297,854
6
L
Ne Zha
6,778
424
82
5
0
360,753
6
L
Zhong Kui
8,595
537
88
6
0
257,686
4
W
Xing Tian
8,837
552
57
4
0
294,583
0
W
Hercules
10,006
625
124
8
0
299,258
0
L
Chiron
8,949
559
166
10
0
323,996
1
W
Medusa
8,135
508
113
7
0
319,439
7
L
Anubis
7,884
493
142
9
0
263,169
0
W
Bastet
9,006
563
82
5
0
347,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role