Player Matchup

Olorun
Olorun
AAG-IJ0K3RI
Olorun
Level 75
God Stats
2W - 0L
1,699 SR
Queue Stats
86W - 94L
1,398 Elo+
Solo
Geb
Geb
KillerCrockabear
Geb
Level 48
God Stats
10W - 3L
1,799 SR
Queue Stats
388W - 430L
1,385 Elo+
Solo
Merlin
Merlin
Manuelitope26
Merlin
Level 129
God Stats
3W - 2L
1,434 SR
Queue Stats
255W - 264L
1,467 Elo+
Solo
Medusa
Medusa
WiLkThUgGaMeR20
Medusa
Level 129
God Stats
6W - 4L
1,530 SR
Queue Stats
134W - 141L
1,480 Elo+
Solo
Discordia
Discordia
spoozhead
Discordia
Level 62
God Stats
8W - 1L
1,763 SR
Queue Stats
252W - 278L
1,355 Elo+
Solo
Team Averages
Level 89
1,645 SR
1,417 Elo+

VS

Team Averages
Level 99
1,533 SR
1,406 Elo+
Cthulhu
Cthulhu
Chubby_Panda36
Cthulhu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,384 Elo+
Party 1
Eset
Eset
MemphisBlue77
Eset
Level 67
God Stats
2W - 3L
1,379 SR
Queue Stats
559W - 572L
1,457 Elo+
Solo
Janus
Janus
Vampses
Janus
Level 141
God Stats
18W - 15L
1,574 SR
Queue Stats
909W - 1,005L
1,387 Elo+
Solo
Hachiman
Hachiman
mlb3199
Hachiman
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,331 Elo+
Party 1
Nemesis
Nemesis
smenk
Nemesis
Level 115
God Stats
1W - 1L
1,712 SR
Queue Stats
80W - 81L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
8 / 1 / 5
9,426
857
6,797
7,751
3,006
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
1 / 2 / 12
9,525
866
8,656
17,525
12,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 2 / 10
9,876
898
7,641
8,093
3,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
2 / 3 / 10
8,826
802
7,842
7,942
2,769
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
spoozhead
Discordia
16
9 / 1 / 8
10,429
948
13,053
5,672
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 2
9,370
852
14,135
13,272
15,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 4 / 5
7,693
699
6,743
7,832
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Vampses
Janus
11
0 / 3 / 4
6,808
619
5,371
6,753
1,998
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
mlb3199
Hachiman
12
0 / 7 / 3
6,915
629
4,099
10,015
2,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nemesis
smenk
Nemesis
14
2 / 3 / 7
7,966
724
6,383
10,906
9,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
22
Kills
9
9
Deaths
22
45
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Olorun
8
1
5
10.5
L
6
5
2
1.4
W
1
2
12
3.5
W
2
2
10
3.5
L
1
4
5
0.88
L
Janus
Vampses
Janus
0
3
4
0.67
W
2
3
10
2.33
L
Hachiman
mlb3199
Hachiman
0
7
3
0.21
L
Nemesis
smenk
Nemesis
2
3
7
1.83
W
Discordia
spoozhead
Discordia
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,989
Damage
36,731
46,983
Taken
48,778
23,469
Mitigated
32,526
20,108
Healing
11,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
6,797
2,255
3,367
3,275
7,751
3,006
1,068
4,844
2,634
11,955
635
L
14,135
408
1,474
1,741
13,272
15,709
0
7,104
6,168
27,682
509
W
8,656
150
385
5,389
17,525
12,750
387
6,846
9,921
16,452
750
W
7,641
158
877
2,707
8,093
3,000
1,700
5,066
2,711
32,628
0
L
6,743
970
659
1,808
7,832
2,468
0
6,487
1,345
15,843
0
L
Janus
Vampses
Janus
5,371
131
763
1,970
6,753
1,998
0
5,866
887
9,861
301
W
7,842
3,588
443
1,258
7,942
2,769
1,912
5,282
2,350
0
21,196
L
Hachiman
mlb3199
Hachiman
4,099
2,241
301
393
10,015
2,555
0
7,896
2,119
0
10,798
L
Nemesis
smenk
Nemesis
6,383
965
201
2,130
10,906
9,796
0
8,288
2,618
0
11,969
W
Discordia
spoozhead
Discordia
13,053
339
443
1,964
5,672
1,944
338
2,856
2,681
16,530
93

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,082
Gold Earned
38,752
132
Minions Killed
89
0
Camps Cleared
0
996,173
Distance Traveled
894,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,426
857
13
1
0
195,328
0
L
Cthulhu
9,370
852
23
2
0
181,589
0
W
Geb
9,525
866
21
2
0
208,284
0
W
Merlin
9,876
898
58
5
0
198,292
0
L
Eset
7,693
699
21
2
0
170,794
0
L
Janus
6,808
619
13
1
0
168,073
0
W
Medusa
8,826
802
30
3
0
192,768
0
L
Hachiman
6,915
629
19
2
0
152,336
0
L
Nemesis
7,966
724
13
1
0
221,341
0
W
Discordia
10,429
948
10
1
0
201,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role