Player Matchup

Zhong Kui
Zhong Kui
Gold III
Enrikoki
Zhong Kui
Gold III
Level 148
God Stats
3W - 1L
1,924 SR
Queue Stats
43W - 45L
1,415 MMR
Solo
Awilix
Awilix
Gold IV
JohnGolld
Awilix
Gold IV
Level 157
God Stats
26W - 33L
1,503 SR
Queue Stats
438W - 432L
1,442 MMR
Solo
Surtr
Surtr
Silver III
MA_KS--99
Surtr
Silver III
Level 115
God Stats
21W - 16L
1,637 SR
Queue Stats
90W - 110L
986 MMR
Solo
Hercules
Hercules
Gold II
MikhailMG18
Hercules
Gold II
Level 149
God Stats
1W - 1L
1,554 SR
Queue Stats
109W - 110L
1,358 MMR
Solo
Apollo
Apollo
Silver II
SmiGoL1993
Apollo
Silver II
Level 137
God Stats
2W - 9L
1,269 SR
Queue Stats
125W - 145L
1,176 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,577 SR
1,275 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,470 SR
1,300 MMR
Sol
Sol
Gold III
 
Sol
Gold III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold III
Kbranno
Terra
Gold III
Level 145
God Stats
1W - 1L
1,249 SR
Queue Stats
191W - 199L
1,469 MMR
Party 1
Nike
Nike
Silver III
Sebas1825
Nike
Silver III
Level 126
God Stats
2W - 0L
1,707 SR
Queue Stats
184W - 209L
869 MMR
Solo
Izanami
Izanami
Gold IV
SuperMikeOwnz
Izanami
Gold IV
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 87L
1,285 MMR
Party 1
Nemesis
Nemesis
Gold IV
Xofters
Nemesis
Gold IV
Level 88
God Stats
16W - 17L
1,394 SR
Queue Stats
237W - 244L
1,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Enrikoki
Zhong Kui
11
2 / 3 / 1
6,033
603
7,691
8,409
5,530
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
JohnGolld
Awilix
12
4 / 6 / 0
6,166
617
5,944
9,964
3,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
MA_KS--99
Surtr
4
2 / 0 / 0
4,393
439
1,144
2,302
656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
MikhailMG18
Hercules
10
0 / 3 / 4
5,391
539
3,474
11,361
4,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
SmiGoL1993
Apollo
9
0 / 2 / 1
4,954
495
5,162
5,401
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ao KuangThanatosPoseidonMedusa

VS

Bans
TyrGaneshaArachneAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 2 / 2
7,137
714
8,100
6,581
2,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
Kbranno
Terra
11
0 / 1 / 9
6,338
634
4,003
9,022
6,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nike
11
1 / 4 / 3
6,660
666
3,991
8,214
4,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
12
1 / 1 / 2
6,791
679
3,817
4,647
1,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Xofters
Nemesis
13
8 / 0 / 3
7,302
730
4,887
8,504
3,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
8
Kills
14
14
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
2
2.5
L
Zhong Kui
Enrikoki
Zhong Kui
2
3
1
0.83
L
Awilix
JohnGolld
Awilix
4
6
0
0.67
W
Terra
Kbranno
Terra
0
1
9
4.5
L
Surtr
MA_KS--99
Surtr
2
0
0
2
L
Hercules
MikhailMG18
Hercules
0
3
4
0.67
W
Nike
1
4
3
0.63
L
Apollo
SmiGoL1993
Apollo
0
2
1
0.25
W
Izanami
1
1
2
2
W
Nemesis
Xofters
Nemesis
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,415
Damage
24,798
37,437
Taken
36,968
15,648
Mitigated
18,232
11,798
Healing
10,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,100
3,817
0
1,791
6,581
2,180
1,303
2,766
3,815
42,183
7,707
L
Zhong Kui
Enrikoki
Zhong Kui
7,691
1,260
0
3,902
8,409
5,530
0
4,124
4,221
43,336
0
L
Awilix
JohnGolld
Awilix
5,944
2,154
0
460
9,964
3,503
0
2,553
7,411
0
40,694
W
Terra
Kbranno
Terra
4,003
477
613
3,574
9,022
6,218
0
1,816
7,206
18,008
1,285
L
Surtr
MA_KS--99
Surtr
1,144
604
0
1,242
2,302
656
0
0
2,302
99
9,480
L
Hercules
MikhailMG18
Hercules
3,474
643
0
4,184
11,361
4,335
0
2,642
8,657
0
26,806
W
Nike
3,991
650
0
900
8,214
4,977
420
1,578
6,636
505
42,331
L
Apollo
SmiGoL1993
Apollo
5,162
3,190
0
2,010
5,401
1,624
400
2,116
3,150
0
33,085
W
Izanami
3,817
2,662
0
1,477
4,647
1,547
789
0
4,647
0
52,233
W
Nemesis
Xofters
Nemesis
4,887
2,493
0
2,057
8,504
3,310
0
1,652
6,852
0
59,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,937
Gold Earned
34,228
260
Minions Killed
384
0
Camps Cleared
0
903,385
Distance Traveled
1,063,135
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,137
714
73
7
0
198,112
0
L
Zhong Kui
6,033
603
75
8
0
198,855
3
L
Awilix
6,166
617
63
6
0
243,244
0
W
Terra
6,338
634
29
3
0
228,426
4
L
Surtr
4,393
439
17
2
0
52,585
0
L
Hercules
5,391
539
53
5
0
222,655
0
W
Nike
6,660
666
80
8
0
166,978
4
L
Apollo
4,954
495
52
5
0
186,046
2
W
Izanami
6,791
679
99
10
0
199,055
1
W
Nemesis
7,302
730
103
10
0
270,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role