Player Matchup

Bakasura
Bakasura
GeN x CRoNiN
Bakasura
Level 128
God Stats
44W - 20L
1,729 SR
Queue Stats
505W - 483L
1,532 Elo+
Solo
Achilles
Achilles
MakoTypeBeat
Achilles
Level 42
God Stats
5W - 2L
1,362 SR
Queue Stats
21W - 19L
1,377 Elo+
Solo
Zeus
Zeus
WhifyPaprika58
Zeus
Level 68
God Stats
14W - 13L
1,545 SR
Queue Stats
297W - 312L
1,416 Elo+
Solo
Sobek
Sobek
iLock4Fun2k
Sobek
Level 86
God Stats
17W - 19L
1,484 SR
Queue Stats
100W - 100L
1,436 Elo+
Party 1
Sylvanus
Sylvanus
nkolleda28
Sylvanus
Level 38
God Stats
5W - 8L
1,500 SR
Queue Stats
91W - 93L
1,433 Elo+
Party 1
Team Averages
Level 72
1,524 SR
1,439 Elo+

VS

Team Averages
Level 55
1,548 SR
1,435 Elo+
Xing Tian
Xing Tian
BabyBlue76
Xing Tian
Level 44
God Stats
4W - 7L
1,503 SR
Queue Stats
36W - 40L
1,469 Elo+
Party 2
Ra
Ra
Merlin4075
Ra
Level 129
God Stats
2W - 1L
1,798 SR
Queue Stats
153W - 149L
1,456 Elo+
Solo
Jing Wei
Jing Wei
aetherspeaker
Jing Wei
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Chaac
Chaac
graphic_urchin44
Chaac
Level 46
God Stats
9W - 15L
1,441 SR
Queue Stats
71W - 73L
1,452 Elo+
Solo
Susano
Susano
kuumahh
Susano
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GeN x CRoNiN
Bakasura
13
5 / 0 / 4
6,960
633
6,613
11,540
5,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
MakoTypeBeat
Achilles
11
5 / 0 / 3
6,451
586
6,691
11,006
6,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 0 / 2
6,531
594
4,915
3,434
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 3
5,237
476
6,123
11,558
9,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
nkolleda28
Sylvanus
9
3 / 2 / 2
5,734
521
4,917
7,732
4,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BabyBlue76
Xing Tian
8
2 / 2 / 2
5,622
511
4,617
9,487
6,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 0
5,542
504
2,730
6,865
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
aetherspeaker
Jing Wei
8
1 / 6 / 3
5,144
468
7,265
7,846
2,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 0
6,009
546
6,750
11,694
7,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
kuumahh
Susano
8
0 / 4 / 2
4,911
446
2,341
6,609
1,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
18
Kills
4
4
Deaths
18
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BabyBlue76
Xing Tian
2
2
2
1.5
W
Bakasura
GeN x CRoNiN
Bakasura
5
0
4
7
W
Achilles
MakoTypeBeat
Achilles
5
0
3
6.5
L
0
2
0
0
W
4
0
2
5
L
Jing Wei
aetherspeaker
Jing Wei
1
6
3
0.42
L
1
4
0
0.25
W
1
2
3
1.25
L
Susano
kuumahh
Susano
0
4
2
0.25
W
Sylvanus
nkolleda28
Sylvanus
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,259
Damage
23,703
45,270
Taken
42,501
26,720
Mitigated
20,825
19,034
Healing
9,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BabyBlue76
Xing Tian
4,617
407
188
1,304
9,487
6,837
0
4,823
4,307
14,982
0
W
Bakasura
GeN x CRoNiN
Bakasura
6,613
4,034
0
6,716
11,540
5,488
18
1,166
10,303
0
48,640
W
Achilles
MakoTypeBeat
Achilles
6,691
1,850
0
4,571
11,006
6,743
0
63
10,453
0
31,427
L
2,730
200
60
1,542
6,865
2,111
0
2,531
3,869
40,829
0
W
4,915
710
0
646
3,434
951
656
1,524
1,826
39,115
0
L
Jing Wei
aetherspeaker
Jing Wei
7,265
6,164
0
1,522
7,846
2,237
102
4,461
3,000
0
28,220
L
6,750
1,468
0
3,250
11,694
7,807
0
567
10,531
0
42,214
W
6,123
138
0
3,044
11,558
9,361
0
2,584
8,934
19,203
3,483
L
Susano
kuumahh
Susano
2,341
722
0
1,667
6,609
1,833
0
860
5,170
0
21,701
W
Sylvanus
nkolleda28
Sylvanus
4,917
1,967
1,454
2,603
7,732
4,177
102
1,926
5,806
23,020
5,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,913
Gold Earned
27,228
284
Minions Killed
242
0
Camps Cleared
0
1,047,221
Distance Traveled
1,050,815
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,622
511
16
1
0
200,711
1
W
Bakasura
6,960
633
100
9
0
273,322
0
W
Achilles
6,451
586
49
4
0
197,857
1
L
Ra
5,542
504
59
5
0
221,455
2
W
Zeus
6,531
594
67
6
0
193,267
0
L
Jing Wei
5,144
468
52
5
0
198,940
0
L
Chaac
6,009
546
69
6
0
188,646
0
W
Sobek
5,237
476
25
2
0
201,690
0
L
Susano
4,911
446
46
4
0
241,063
0
W
Sylvanus
5,734
521
43
4
0
181,085
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role