Player Matchup

Mulan
Mulan
AleGames48
Mulan
Level 57
God Stats
1W - 4L
1,231 SR
Queue Stats
6W - 16L
1,280 Elo+
Party 1
Neith
Neith
JhonWarhammer40K
Neith
Level 7
God Stats
0W - 2L
1,342 SR
Queue Stats
0W - 3L
1,265 Elo+
Party 1
Kukulkan
Kukulkan
Kountd0wn
Kukulkan
Level 156
God Stats
0W - 1L
1,589 SR
Queue Stats
232W - 152L
1,540 Elo+
Solo
Fenrir
Fenrir
SongHelio381
Fenrir
Level 68
God Stats
0W - 1L
1,268 SR
Queue Stats
1W - 13L
1,093 Elo+
Party 1
Cerberus
Cerberus
Yokinchalice18
Cerberus
Level 9
God Stats
1W - 6L
1,310 SR
Queue Stats
1W - 6L
1,251 Elo+
Party 1
Team Averages
Level 59
1,348 SR
1,286 Elo+

VS

Team Averages
Level 134
1,602 SR
1,521 Elo+
Ra
Ra
EchoDerek
Ra
Level 128
God Stats
11W - 21L
1,450 SR
Queue Stats
134W - 139L
1,496 Elo+
Party 2
Charybdis
Charybdis
EchoJulio
Charybdis
Level 119
God Stats
6W - 7L
1,498 SR
Queue Stats
191W - 202L
1,454 Elo+
Party 2
Ares
Ares
FauxFernando
Ares
Level 154
God Stats
4W - 3L
1,898 SR
Queue Stats
338W - 310L
1,487 Elo+
Solo
Thanatos
Thanatos
LegendaryAction
Thanatos
Level 127
God Stats
1W - 0L
1,589 SR
Queue Stats
52W - 41L
1,599 Elo+
Solo
Anubis
Anubis
guerrali572
Anubis
Level 143
God Stats
6W - 3L
1,576 SR
Queue Stats
18W - 12L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
8
1 / 8 / 0
4,924
492
2,541
9,553
2,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

7
0 / 5 / 0
4,413
441
1,471
4,811
1,341
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
Kountd0wn
Kukulkan
13
2 / 0 / 0
7,114
711
4,965
3,849
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
9
1 / 6 / 2
5,075
508
2,828
7,295
2,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cerberus
7
1 / 4 / 0
4,887
489
3,387
9,437
5,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
5,977
598
1,255
5,607
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
EchoJulio
Charybdis
11
3 / 2 / 4
6,428
643
4,733
4,757
1,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
4 / 0 / 7
6,345
635
4,209
6,829
4,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
11
7 / 1 / 1
6,590
659
4,090
6,500
2,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
13
9 / 1 / 1
8,242
824
9,595
6,997
2,680
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
5
Kills
23
23
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mulan
1
8
0
0.13
W
0
1
1
0.5
W
Charybdis
EchoJulio
Charybdis
3
2
4
2.5
W
4
0
7
7.5
L
0
5
0
0
L
Kukulkan
Kountd0wn
Kukulkan
2
0
0
2
W
Thanatos
7
1
1
7.5
L
Fenrir
1
6
2
0.33
L
Cerberus
1
4
0
0.25
W
Anubis
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,192
Damage
23,882
34,945
Taken
30,690
12,778
Mitigated
12,402
6,808
Healing
14,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
2,541
690
0
1,061
9,553
2,527
0
6,473
3,080
0
23,184
W
1,255
89
127
2,232
5,607
1,673
0
2,137
3,470
44,504
0
W
Charybdis
EchoJulio
Charybdis
4,733
2,667
0
1,276
4,757
1,452
474
678
4,079
0
51,850
W
4,209
855
0
1,745
6,829
4,236
0
2,843
3,986
13,897
1,138
L
1,471
1,172
0
536
4,811
1,341
0
1,206
3,605
0
14,951
L
Kukulkan
Kountd0wn
Kukulkan
4,965
216
0
1,082
3,849
1,221
0
1,348
2,369
65,911
985
W
Thanatos
4,090
1,320
0
5,074
6,500
2,361
0
1,629
4,871
0
43,585
L
Fenrir
2,828
908
0
614
7,295
2,353
0
2,226
5,041
0
22,227
L
Cerberus
3,387
567
0
3,515
9,437
5,336
0
3,472
5,965
17,314
0
W
Anubis
9,595
867
0
4,223
6,997
2,680
320
1,065
5,932
59,325
1,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,413
Gold Earned
33,582
280
Minions Killed
397
0
Camps Cleared
0
1,018,363
Distance Traveled
1,016,971
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,924
492
38
4
0
201,234
0
W
Ra
5,977
598
93
9
0
211,141
0
W
Charybdis
6,428
643
99
10
0
182,434
0
W
Ares
6,345
635
19
2
0
202,969
6
L
Neith
4,413
441
28
3
0
176,877
1
L
Kukulkan
7,114
711
140
14
0
217,151
3
W
Thanatos
6,590
659
73
7
0
244,052
0
L
Fenrir
5,075
508
43
4
0
226,235
0
L
Cerberus
4,887
489
31
3
0
196,866
0
W
Anubis
8,242
824
113
11
0
176,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role