Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Glacierez
Tyr
Level 149
God Stats
0W - 1L
1,490 SR
Queue Stats
104W - 77L
1,610 Elo+
Party 2
Jormungandr
Jormungandr
Saugen
Jormungandr
Level 269
God Stats
90W - 52L
1,699 SR
Queue Stats
211W - 220L
1,561 Elo+
Solo
Mercury
Mercury
Shauwne
Mercury
Level 173
God Stats
5W - 5L
1,648 SR
Queue Stats
333W - 306L
1,594 Elo+
Solo
Izanami
Izanami
SlimJesus2185
Izanami
Level 104
God Stats
2W - 3L
1,568 SR
Queue Stats
160W - 113L
1,648 Elo+
Party 2
Team Averages
Level 168
1,581 SR
1,583 Elo+

VS

Team Averages
Level 151
1,559 SR
1,657 Elo+
King Arthur
King Arthur
 
King Arthur
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Cаps
Ra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 1L
1,766 Elo+
Party 1
Hun Batz
Hun Batz
MortalCoil
Hun Batz
Level 230
God Stats
3W - 3L
1,304 SR
Queue Stats
579W - 387L
1,684 Elo+
Party 1
Sylvanus
Sylvanus
Ochad
Sylvanus
Level 159
God Stats
84W - 33L
1,688 SR
Queue Stats
242W - 124L
1,662 Elo+
Party 1
Artemis
Artemis
xBiggaveli
Artemis
Level 98
God Stats
2W - 0L
1,806 SR
Queue Stats
543W - 401L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
1 / 3 / 1
5,656
628
3,329
6,007
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 1 / 2
5,294
588
4,466
9,475
5,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
Saugen
Jormungandr
7
1 / 2 / 0
5,162
574
2,905
5,561
3,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mercury
Shauwne
Mercury
8
1 / 3 / 0
4,660
518
3,423
7,083
2,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
8
0 / 6 / 1
4,481
498
2,868
7,724
2,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 1 / 1
5,829
648
2,380
5,994
3,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
11
2 / 0 / 2
6,148
683
5,444
4,270
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
MortalCoil
Hun Batz
11
5 / 0 / 1
5,891
655
5,497
7,302
2,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Ochad
Sylvanus
10
3 / 3 / 2
5,595
622
4,330
8,624
6,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Artemis
xBiggaveli
Artemis
10
3 / 1 / 2
5,507
612
6,410
5,197
1,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
15
15
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
3
1
0.5
W
King Arthur
 
King Arthur
2
1
1
2.5
W
Ra
2
0
2
3
L
2
1
2
3
W
Hun Batz
MortalCoil
Hun Batz
5
0
1
5.5
W
Sylvanus
Ochad
Sylvanus
3
3
2
1.33
L
Jormungandr
Saugen
Jormungandr
1
2
0
0.5
L
Mercury
Shauwne
Mercury
1
3
0
0.33
L
Izanami
0
6
1
0.08
W
Artemis
xBiggaveli
Artemis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,991
Damage
24,061
35,850
Taken
31,387
14,834
Mitigated
15,880
8,954
Healing
9,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,329
468
0
1,260
6,007
1,561
0
3,299
2,400
39,293
41
W
King Arthur
 
King Arthur
2,380
447
0
1,897
5,994
3,509
0
2,672
3,322
0
37,389
W
Ra
5,444
181
384
1,448
4,270
1,415
0
1,236
3,034
51,658
589
L
4,466
946
0
4,706
9,475
5,447
0
3,674
5,645
0
13,100
W
Hun Batz
MortalCoil
Hun Batz
5,497
1,900
0
1,232
7,302
2,782
0
695
6,607
0
40,633
W
Sylvanus
Ochad
Sylvanus
4,330
1,255
608
2,924
8,624
6,636
0
1,652
6,972
14,411
915
L
Jormungandr
Saugen
Jormungandr
2,905
1,048
0
1,787
5,561
3,161
0
38
5,523
24,928
539
L
Mercury
Shauwne
Mercury
3,423
1,933
0
430
7,083
2,475
0
775
6,268
0
27,632
L
Izanami
2,868
1,236
0
771
7,724
2,190
0
1,261
6,463
0
22,548
W
Artemis
xBiggaveli
Artemis
6,410
1,966
0
916
5,197
1,538
0
0
5,197
0
37,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,253
Gold Earned
28,970
246
Minions Killed
314
0
Camps Cleared
0
894,805
Distance Traveled
966,790
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,656
628
83
9
0
193,238
3
W
King Arthur
5,829
648
67
7
0
183,015
0
W
Ra
6,148
683
98
11
0
212,124
0
L
Tyr
5,294
588
13
1
0
211,614
0
W
Hun Batz
5,891
655
69
8
0
218,042
1
W
Sylvanus
5,595
622
25
3
0
175,419
2
L
Jormungandr
5,162
574
52
6
0
94,640
0
L
Mercury
4,660
518
54
6
0
224,911
0
L
Izanami
4,481
498
44
5
0
170,402
0
W
Artemis
5,507
612
55
6
0
178,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role