Player Matchup

Ishtar
Ishtar
Axmau5
Ishtar
Level 138
God Stats
4W - 3L
1,662 SR
Queue Stats
116W - 92L
1,523 Elo+
Solo
Zhong Kui
Zhong Kui
Blunt4_2_0Force
Zhong Kui
Level 128
God Stats
117W - 83L
1,592 SR
Queue Stats
414W - 391L
1,541 Elo+
Party 1
Mulan
Mulan
UnspentTokens
Mulan
Level 84
God Stats
30W - 34L
1,489 SR
Queue Stats
96W - 104L
1,516 Elo+
Party 1
Xing Tian
Xing Tian
chainspark
Xing Tian
Level 138
God Stats
5W - 12L
1,422 SR
Queue Stats
99W - 92L
1,461 Elo+
Solo
Ne Zha
Ne Zha
iIndyZZZ
Ne Zha
Level 144
God Stats
3W - 0L
1,534 SR
Queue Stats
20W - 11L
1,586 Elo+
Solo
Team Averages
Level 126
1,540 SR
1,525 Elo+

VS

Team Averages
Level 102
1,635 SR
1,546 Elo+
Skadi
Skadi
 
Skadi
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Hauntingsaber
Hachiman
Level 64
God Stats
1W - 1L
1,848 SR
Queue Stats
6W - 17L
1,432 Elo+
Solo
Pele
Pele
KMKZ T3MP0
Pele
Level 124
God Stats
110W - 88L
1,553 SR
Queue Stats
313W - 294L
1,479 Elo+
Solo
Mulan
Mulan
SkyBlank
Mulan
Level 80
God Stats
18W - 25L
1,381 SR
Queue Stats
297W - 279L
1,488 Elo+
Solo
Ymir
Ymir
SnipingGoals
Ymir
Level 37
God Stats
8W - 15L
1,892 SR
Queue Stats
25W - 48L
1,831 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Axmau5
Ishtar
12
4 / 0 / 3
6,542
595
7,781
3,940
1,427
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Blunt4_2_0Force
Zhong Kui
12
3 / 1 / 0
6,672
607
3,061
6,029
4,054
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
0 / 4 / 1
5,334
485
3,954
8,872
4,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Xing Tian
chainspark
Xing Tian
11
1 / 0 / 4
6,411
583
5,039
9,023
3,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
iIndyZZZ
Ne Zha
11
2 / 1 / 1
5,953
541
4,098
9,347
3,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
1 / 3 / 0
6,104
555
5,156
6,304
2,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hachiman
Hauntingsaber
Hachiman
10
0 / 2 / 0
5,007
455
4,080
6,943
1,964
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 0
5,221
475
3,300
7,228
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Mulan
SkyBlank
Mulan
13
5 / 0 / 0
7,884
717
6,786
7,619
4,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 3 / 0
5,548
504
2,397
8,961
5,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
6
6
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
3
0
0.33
W
Ishtar
Axmau5
Ishtar
4
0
3
5.5
W
Zhong Kui
Blunt4_2_0Force
Zhong Kui
3
1
0
3
L
Hachiman
Hauntingsaber
Hachiman
0
2
0
0
L
0
2
0
0
L
Mulan
SkyBlank
Mulan
5
0
0
5
L
0
3
0
0
W
0
4
1
0.13
W
Xing Tian
chainspark
Xing Tian
1
0
4
3
W
Ne Zha
iIndyZZZ
Ne Zha
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,933
Damage
21,719
37,211
Taken
37,055
16,879
Mitigated
16,133
13,557
Healing
10,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,156
1,030
0
840
6,304
2,029
0
3,357
2,947
0
44,325
W
Ishtar
Axmau5
Ishtar
7,781
5,261
0
1,863
3,940
1,427
522
1,242
2,698
0
47,705
W
Zhong Kui
Blunt4_2_0Force
Zhong Kui
3,061
172
0
3,762
6,029
4,054
721
0
6,029
37,379
1,160
L
Hachiman
Hauntingsaber
Hachiman
4,080
1,916
0
2,101
6,943
1,964
0
1,685
5,258
0
34,308
L
3,300
762
0
3,684
7,228
1,948
0
665
6,563
0
29,818
L
Mulan
SkyBlank
Mulan
6,786
1,483
0
2,812
7,619
4,377
0
0
7,619
0
48,559
L
2,397
425
0
1,257
8,961
5,815
0
2,142
6,819
15,805
0
W
3,954
633
0
1,361
8,872
4,243
0
0
8,872
0
27,031
W
Xing Tian
chainspark
Xing Tian
5,039
151
1,341
2,558
9,023
3,731
0
1,040
7,983
24,786
1,583
W
Ne Zha
iIndyZZZ
Ne Zha
4,098
980
0
2,672
9,347
3,424
0
115
9,232
0
49,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,912
Gold Earned
29,764
317
Minions Killed
320
0
Camps Cleared
0
1,100,953
Distance Traveled
1,040,757
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,104
555
86
8
0
228,011
0
W
Ishtar
6,542
595
81
7
0
211,039
0
W
Zhong Kui
6,672
607
80
7
0
197,005
2
L
Hachiman
5,007
455
63
6
0
200,750
0
L
Pele
5,221
475
55
5
0
196,715
0
L
Mulan
7,884
717
94
9
0
190,875
0
L
Ymir
5,548
504
22
2
0
224,406
0
W
Mulan
5,334
485
43
4
0
191,651
0
W
Xing Tian
6,411
583
37
3
0
240,548
2
W
Ne Zha
5,953
541
76
7
0
260,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role