Player Matchup

Maui
Maui
 
Maui
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Matico
Chernobog
Level 126
God Stats
0W - 2L
1,354 SR
Queue Stats
3W - 6L
1,453 Elo+
Party 2
Anubis
Anubis
SiderMKU1
Anubis
Level 117
God Stats
1W - 1L
1,685 SR
Queue Stats
86W - 92L
1,391 Elo+
Solo
Bellona
Bellona
mitchie_94
Bellona
Level 37
God Stats
0W - 2L
1,569 SR
Queue Stats
1W - 2L
1,507 Elo+
Party 2
Arachne
Arachne
sgtcaimo
Arachne
Level 102
God Stats
88W - 71L
1,524 SR
Queue Stats
732W - 741L
1,372 Elo+
Solo
Team Averages
Level 101
1,526 SR
1,445 Elo+

VS

Team Averages
Level 129
1,470 SR
1,488 Elo+
Guan Yu
Guan Yu
ChromeChris1
Guan Yu
Level 126
God Stats
4W - 5L
1,395 SR
Queue Stats
156W - 151L
1,499 Elo+
Party 1
Loki
Loki
Fito0109
Loki
Level 126
God Stats
1W - 1L
1,341 SR
Queue Stats
24W - 12L
1,553 Elo+
Solo
Nu Wa
Nu Wa
Kasper x 92
Nu Wa
Level 128
God Stats
59W - 43L
1,499 SR
Queue Stats
386W - 389L
1,456 Elo+
Solo
Chang'e
Chang'e
LastCall315
Chang'e
Level 148
God Stats
7W - 3L
1,593 SR
Queue Stats
141W - 130L
1,442 Elo+
Solo
Chiron
Chiron
OGDookey
Chiron
Level 119
God Stats
35W - 29L
1,521 SR
Queue Stats
142W - 136L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
0 / 3 / 0
5,495
423
1,190
7,865
5,015
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
Matico
Chernobog
10
0 / 6 / 0
5,403
416
2,381
9,611
2,152
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
SiderMKU1
Anubis
13
3 / 2 / 2
7,202
554
7,152
8,546
3,040
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
mitchie_94
Bellona
11
1 / 0 / 2
6,767
521
2,218
9,994
7,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
sgtcaimo
Arachne
11
2 / 3 / 1
6,129
471
2,443
7,649
2,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ChromeChris1
Guan Yu
12
9 / 0 / 1
7,934
610
10,112
7,508
4,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Loki
12
2 / 2 / 0
6,382
491
2,530
7,468
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 3 / 2
7,014
540
7,980
4,486
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chang'e
LastCall315
Chang'e
11
0 / 2 / 3
6,456
497
3,196
5,907
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
OGDookey
Chiron
12
3 / 0 / 6
7,601
585
6,300
5,183
1,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
14
14
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
3
0
0
W
Guan Yu
ChromeChris1
Guan Yu
9
0
1
9.5
W
Loki
2
2
0
1
W
0
3
2
0.33
W
Chang'e
LastCall315
Chang'e
0
2
3
0.75
L
Chernobog
Matico
Chernobog
0
6
0
0
W
Chiron
OGDookey
Chiron
3
0
6
6
L
Anubis
SiderMKU1
Anubis
3
2
2
2
L
Bellona
mitchie_94
Bellona
1
0
2
2
L
Arachne
sgtcaimo
Arachne
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,384
Damage
30,118
43,665
Taken
30,552
19,748
Mitigated
10,412
13,092
Healing
13,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,190
310
0
1,214
7,865
5,015
0
898
6,920
15,761
0
W
Guan Yu
ChromeChris1
Guan Yu
10,112
1,429
1,108
2,099
7,508
4,674
0
1,617
5,891
0
32,393
W
Loki
2,530
439
0
3,828
7,468
1,892
170
1,368
6,100
0
41,288
W
7,980
3,933
0
333
4,486
924
377
1,633
2,853
42,708
605
W
Chang'e
LastCall315
Chang'e
3,196
158
1,160
3,277
5,907
1,431
0
2,682
3,225
31,722
963
L
Chernobog
Matico
Chernobog
2,381
1,475
0
2,513
9,611
2,152
0
274
9,271
0
34,063
W
Chiron
OGDookey
Chiron
6,300
1,653
177
1,973
5,183
1,491
422
1,042
4,141
0
45,455
L
Anubis
SiderMKU1
Anubis
7,152
715
0
4,657
8,546
3,040
0
2,000
6,487
67,758
0
L
Bellona
mitchie_94
Bellona
2,218
284
0
3,032
9,994
7,050
0
4,886
4,607
0
42,053
L
Arachne
sgtcaimo
Arachne
2,443
1,470
0
1,676
7,649
2,491
0
2,075
5,514
0
31,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,996
Gold Earned
35,387
339
Minions Killed
355
0
Camps Cleared
0
1,224,402
Distance Traveled
1,262,987
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,495
423
18
1
0
257,727
2
W
Guan Yu
7,934
610
44
3
0
283,787
2
W
Loki
6,382
491
67
5
0
270,814
6
W
Nu Wa
7,014
540
86
7
0
200,306
4
W
Chang'e
6,456
497
77
6
0
268,065
2
L
Chernobog
5,403
416
65
5
0
233,738
0
W
Chiron
7,601
585
81
6
0
240,015
1
L
Anubis
7,202
554
126
10
0
241,671
0
L
Bellona
6,767
521
74
6
0
213,568
0
L
Arachne
6,129
471
56
4
0
277,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role