Player Matchup

Sylvanus
Sylvanus
Dünhill
Sylvanus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 6L
1,885 Elo+
Party 2
Ullr
Ullr
Ev3r
Ullr
Level 199
God Stats
9W - 0L
1,968 SR
Queue Stats
502W - 24L
2,158 Elo+
Party 2
Ra
Ra
Okynawa
Ra
Level 157
God Stats
1W - 0L
1,979 SR
Queue Stats
173W - 17L
2,142 Elo+
Party 2
Team Averages
Level 154
1,816 SR
2,062 Elo+

VS

Team Averages
Level 149
1,765 SR
1,863 Elo+
Kuzenbo
Kuzenbo
PeneHipster
Kuzenbo
Level 158
God Stats
21W - 6L
1,896 SR
Queue Stats
557W - 303L
1,797 Elo+
Party 1
Ravana
Ravana
gonza9678
Ravana
Level 159
God Stats
7W - 2L
1,900 SR
Queue Stats
261W - 86L
1,869 Elo+
Party 1
He Bo
He Bo
Ģuardian
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 18L
1,922 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dünhill
Sylvanus
16
2 / 1 / 11
9,517
865
6,909
14,545
13,711
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ullr
Ev3r
Ullr
17
3 / 0 / 11
10,340
940
9,293
7,775
3,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
9 / 0 / 5
11,475
1,043
16,207
8,048
3,786
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
PeneHipster
Kuzenbo
14
0 / 3 / 1
7,747
704
9,544
14,380
17,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ravana
gonza9678
Ravana
13
0 / 3 / 1
7,701
700
5,558
11,143
7,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
Ģuardian
He Bo
13
1 / 8 / 0
8,002
727
6,565
11,156
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
14
Kills
1
1
Deaths
14
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Dünhill
Sylvanus
2
1
11
7.5
W
Ullr
Ev3r
Ullr
3
0
11
8.5
W
9
0
5
11.5
L
Kuzenbo
PeneHipster
Kuzenbo
0
3
1
0.17
L
Ravana
gonza9678
Ravana
0
3
1
0.17
L
He Bo
Ģuardian
He Bo
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,409
Damage
21,667
30,368
Taken
36,679
21,418
Mitigated
27,707
17,406
Healing
3,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Dünhill
Sylvanus
6,909
695
2,637
3,992
14,545
13,711
268
6,772
7,057
10,485
2,543
W
Ullr
Ev3r
Ullr
9,293
5,363
0
1,905
7,775
3,921
1,947
3,815
3,714
0
51,685
W
16,207
505
4,579
4,293
8,048
3,786
639
4,812
2,970
72,742
625
L
Kuzenbo
PeneHipster
Kuzenbo
9,544
2,664
0
1,826
14,380
17,424
0
7,543
6,480
23,894
850
L
Ravana
gonza9678
Ravana
5,558
844
0
1,490
11,143
7,597
0
7,174
3,504
0
18,083
L
He Bo
Ģuardian
He Bo
6,565
85
0
250
11,156
2,686
0
6,219
4,747
29,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,332
Gold Earned
23,450
235
Minions Killed
121
0
Camps Cleared
0
686,991
Distance Traveled
609,162
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,517
865
9
1
0
223,731
0
W
Ullr
10,340
940
85
8
0
221,769
0
W
Ra
11,475
1,043
141
13
0
241,491
0
L
Kuzenbo
7,747
704
28
3
0
230,500
0
L
Ravana
7,701
700
31
3
0
194,921
0
L
He Bo
8,002
727
62
6
0
183,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role