Player Matchup

Thoth
Thoth
DESP4CHEET0S
Thoth
Level 61
God Stats
4W - 1L
1,581 SR
Queue Stats
172W - 159L
1,483 Elo+
Party 3
Arachne
Arachne
Firstorder1
Arachne
Level 101
God Stats
4W - 6L
1,352 SR
Queue Stats
204W - 202L
1,483 Elo+
Solo
Neith
Neith
GAMERZ0L
Neith
Level 139
God Stats
43W - 27L
1,598 SR
Queue Stats
234W - 227L
1,485 Elo+
Party 2
Hercules
Hercules
ManochaR
Hercules
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 111L
1,504 Elo+
Party 2
Mulan
Mulan
W00D1ES
Mulan
Level 68
God Stats
15W - 12L
1,542 SR
Queue Stats
200W - 204L
1,474 Elo+
Party 3
Team Averages
Level 101
1,514 SR
1,486 Elo+

VS

Team Averages
Level 92
1,588 SR
1,477 Elo+
Janus
Janus
CaTzcHxtate
Janus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,475 Elo+
Party 1
Ymir
Ymir
MommyloverFlex
Ymir
Level 69
God Stats
1W - 2L
1,608 SR
Queue Stats
19W - 22L
1,508 Elo+
Party 1
Chaac
Chaac
S4VK1NG
Chaac
Level 85
God Stats
1W - 1L
1,797 SR
Queue Stats
155W - 143L
1,480 Elo+
Solo
Neith
Neith
Z0mb1e_Wolf_TV
Neith
Level 181
God Stats
6W - 8L
1,512 SR
Queue Stats
356W - 367L
1,441 Elo+
Solo
Ao Kuang
Ao Kuang
coolaemil06
Ao Kuang
Level 63
God Stats
2W - 5L
1,524 SR
Queue Stats
10W - 15L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
8,128
581
5,540
7,262
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Firstorder1
Arachne
11
3 / 2 / 5
7,369
526
7,402
10,518
3,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Neith
GAMERZ0L
Neith
14
7 / 1 / 5
8,727
623
11,393
5,653
2,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hercules
ManochaR
Hercules
12
6 / 5 / 4
7,968
569
7,465
11,882
8,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mulan
W00D1ES
Mulan
13
2 / 5 / 4
7,897
564
8,989
13,850
11,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 5
7,001
500
2,469
6,610
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 6 / 3
6,378
456
4,967
12,823
8,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chaac
S4VK1NG
Chaac
13
7 / 5 / 0
8,637
617
12,433
18,451
14,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

4
0 / 2 / 1
4,710
336
678
2,466
532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
coolaemil06
Ao Kuang
13
6 / 5 / 2
7,872
562
9,832
12,986
4,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
21
Kills
15
15
Deaths
21
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
W
3
2
1
1.75
W
Arachne
Firstorder1
Arachne
3
2
5
2.75
W
Neith
GAMERZ0L
Neith
7
1
5
9.5
W
Hercules
ManochaR
Hercules
6
5
4
1.6
L
2
6
3
0.58
L
Chaac
S4VK1NG
Chaac
7
5
0
1.4
W
Mulan
W00D1ES
Mulan
2
5
4
0.8
L
0
2
1
0.25
L
Ao Kuang
coolaemil06
Ao Kuang
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,789
Damage
30,379
49,165
Taken
53,336
28,075
Mitigated
31,020
11,305
Healing
14,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,469
166
0
517
6,610
2,424
161
1,392
5,039
34,777
1,324
W
5,540
433
0
740
7,262
2,131
0
3,102
3,912
57,421
0
W
Arachne
Firstorder1
Arachne
7,402
6,522
0
2,459
10,518
3,686
0
4,860
5,538
0
27,319
W
Neith
GAMERZ0L
Neith
11,393
2,980
0
1,915
5,653
2,179
1,095
953
4,620
0
65,507
W
Hercules
ManochaR
Hercules
7,465
2,624
0
3,399
11,882
8,315
354
6,962
4,354
1,218
27,069
L
4,967
936
216
2,943
12,823
8,502
0
1,712
10,901
26,956
0
L
Chaac
S4VK1NG
Chaac
12,433
2,761
0
6,712
18,451
14,608
0
952
17,453
0
54,962
W
Mulan
W00D1ES
Mulan
8,989
1,800
0
2,792
13,850
11,764
0
1,224
12,626
0
49,692
L
678
205
0
579
2,466
532
0
0
2,466
0
5,642
L
Ao Kuang
coolaemil06
Ao Kuang
9,832
1,794
0
3,982
12,986
4,954
0
1,466
11,430
56,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,089
Gold Earned
34,598
348
Minions Killed
316
0
Camps Cleared
0
1,316,423
Distance Traveled
1,141,230
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,001
500
74
5
0
228,658
0
W
Thoth
8,128
581
87
6
0
255,578
0
W
Arachne
7,369
526
36
3
0
312,497
0
W
Neith
8,727
623
103
7
0
254,668
4
W
Hercules
7,968
569
37
3
0
254,730
0
L
Ymir
6,378
456
49
4
0
251,796
2
L
Chaac
8,637
617
101
7
0
263,284
0
W
Mulan
7,897
564
85
6
0
238,950
3
L
Neith
4,710
336
15
1
0
82,433
0
L
Ao Kuang
7,872
562
77
6
0
315,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role