Player Matchup

Freya
Freya
Bats-3-
Freya
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
181W - 191L
1,396 Elo+
Party 2
Cthulhu
Cthulhu
oz_Awkward
Cthulhu
Level 51
God Stats
0W - 1L
1,887 SR
Queue Stats
140W - 139L
1,397 Elo+
Party 2
Da Ji
Da Ji
spoo-ookie
Da Ji
Level 43
God Stats
2W - 4L
1,190 SR
Queue Stats
161W - 167L
1,394 Elo+
Party 2
Team Averages
Level 48
1,526 SR
1,396 Elo+

VS

Team Averages
Level 52
1,598 SR
1,431 Elo+
Hun Batz
Hun Batz
CtownSlatt
Hun Batz
Level 60
God Stats
4W - 1L
1,722 SR
Queue Stats
27W - 31L
1,440 Elo+
Party 1
Discordia
Discordia
I_ShootRopes
Discordia
Level 31
God Stats
8W - 1L
1,672 SR
Queue Stats
10W - 9L
1,398 Elo+
Party 1
Odin
Odin
squirt4dorian
Odin
Level 64
God Stats
8W - 10L
1,401 SR
Queue Stats
362W - 364L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Bats-3-
Freya
14
0 / 2 / 3
8,212
684
2,360
9,021
2,923
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
oz_Awkward
Cthulhu
13
1 / 1 / 2
8,008
667
7,639
10,997
10,938
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
14
2 / 6 / 1
8,512
709
5,966
10,311
4,735
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CtownSlatt
Hun Batz
16
5 / 1 / 2
10,330
861
9,905
8,547
3,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
I_ShootRopes
Discordia
15
2 / 1 / 4
9,028
752
5,536
4,645
1,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
2 / 1 / 6
8,907
742
7,640
9,030
7,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
3
Kills
9
9
Deaths
3
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Freya
Bats-3-
Freya
0
2
3
0.75
W
Hun Batz
CtownSlatt
Hun Batz
5
1
2
6
W
Discordia
I_ShootRopes
Discordia
2
1
4
4
L
Cthulhu
oz_Awkward
Cthulhu
1
1
2
2
L
Da Ji
2
6
1
0.42
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,965
Damage
23,081
30,329
Taken
22,222
18,596
Mitigated
13,143
1,114
Healing
1,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Bats-3-
Freya
2,360
768
0
1,054
9,021
2,923
0
1,885
6,843
20,307
1,594
W
Hun Batz
CtownSlatt
Hun Batz
9,905
1,780
0
230
8,547
3,800
0
3,082
5,465
0
49,155
W
Discordia
I_ShootRopes
Discordia
5,536
449
0
0
4,645
1,594
100
2,919
1,726
23,775
449
L
Cthulhu
oz_Awkward
Cthulhu
7,639
415
0
0
10,997
10,938
27
2,267
8,427
19,193
1,033
L
Da Ji
5,966
1,262
0
60
10,311
4,735
280
1,147
8,638
0
19,258
W
7,640
1,430
0
1,010
9,030
7,749
0
2,845
6,185
0
18,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,732
Gold Earned
28,265
101
Minions Killed
134
0
Camps Cleared
0
652,560
Distance Traveled
682,724
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,212
684
41
3
0
232,305
0
W
Hun Batz
10,330
861
77
6
0
235,690
0
W
Discordia
9,028
752
38
3
0
222,777
0
L
Cthulhu
8,008
667
22
2
0
222,113
1
L
Da Ji
8,512
709
38
3
0
198,142
0
W
Odin
8,907
742
19
2
0
224,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role