Player Matchup

Medusa
Medusa
AshKashsToes
Medusa
Level 100
God Stats
2W - 5L
1,311 SR
Queue Stats
484W - 461L
1,560 Elo+
Party 1
Cliodhna
Cliodhna
Drakthuss
Cliodhna
Level 80
God Stats
2W - 5L
1,340 SR
Queue Stats
221W - 211L
1,444 Elo+
Solo
Chaac
Chaac
Equalizer XL
Chaac
Level 140
God Stats
35W - 23L
1,677 SR
Queue Stats
64W - 51L
1,563 Elo+
Solo
Hel
Hel
No_Limit_Mafia_
Hel
Level 156
God Stats
14W - 13L
1,676 SR
Queue Stats
527W - 505L
1,513 Elo+
Solo
Agni
Agni
treyhawk14
Agni
Level 157
God Stats
21W - 20L
1,543 SR
Queue Stats
185W - 185L
1,454 Elo+
Party 1
Team Averages
Level 127
1,510 SR
1,507 Elo+

VS

Team Averages
Level 151
1,563 SR
1,487 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Aquatictoys
Amaterasu
Level 166
God Stats
13W - 7L
1,398 SR
Queue Stats
202W - 183L
1,511 Elo+
Solo
Medusa
Medusa
DampToast
Medusa
Level 126
God Stats
22W - 14L
1,606 SR
Queue Stats
321W - 339L
1,461 Elo+
Solo
Cthulhu
Cthulhu
ISKIRTT
Cthulhu
Level 146
God Stats
10W - 8L
1,630 SR
Queue Stats
731W - 715L
1,468 Elo+
Solo
Ne Zha
Ne Zha
Raix95
Ne Zha
Level 159
God Stats
13W - 7L
1,682 SR
Queue Stats
545W - 552L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
1 / 1 / 0
3,904
651
5,519
4,657
1,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
Drakthuss
Cliodhna
4
0 / 2 / 0
3,096
516
1,565
3,982
756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
0 / 2 / 0
3,691
615
3,360
5,985
3,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 3 / 1
3,571
595
1,554
4,064
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

8
0 / 1 / 0
3,915
653
1,549
2,773
609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
8
3 / 0 / 1
4,358
726
3,329
4,255
1,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
Aquatictoys
Amaterasu
9
2 / 0 / 1
5,012
835
3,237
5,622
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
DampToast
Medusa
8
1 / 0 / 0
4,770
795
2,291
2,676
782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
ISKIRTT
Cthulhu
7
1 / 1 / 3
4,320
720
3,659
5,338
3,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Raix95
Ne Zha
9
2 / 0 / 2
4,626
771
1,746
4,547
1,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
9
9
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
3
0
1
3.5
W
Amaterasu
Aquatictoys
Amaterasu
2
0
1
2.5
L
Medusa
1
1
0
1
W
Medusa
DampToast
Medusa
1
0
0
1
L
Cliodhna
Drakthuss
Cliodhna
0
2
0
0
L
0
2
0
0
W
Cthulhu
ISKIRTT
Cthulhu
1
1
3
2.5
L
0
3
1
0.17
W
Ne Zha
Raix95
Ne Zha
2
0
2
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,547
Damage
14,262
21,461
Taken
22,438
7,366
Mitigated
10,355
6,407
Healing
9,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
3,329
1,067
0
1,729
4,255
1,163
0
630
3,625
16,575
4,827
W
Amaterasu
Aquatictoys
Amaterasu
3,237
1,446
0
3,214
5,622
3,635
0
0
5,622
0
28,352
L
Medusa
5,519
2,391
0
840
4,657
1,286
0
2,860
1,797
0
29,265
W
Medusa
DampToast
Medusa
2,291
168
0
870
2,676
782
516
1,506
1,170
0
27,578
L
Cliodhna
Drakthuss
Cliodhna
1,565
419
0
1,682
3,982
756
0
0
3,982
0
7,042
L
3,360
882
0
1,439
5,985
3,411
0
0
5,985
0
16,477
W
Cthulhu
ISKIRTT
Cthulhu
3,659
732
182
1,810
5,338
3,267
0
924
4,414
14,527
588
L
1,554
159
803
1,055
4,064
1,304
0
2,933
1,131
9,966
0
W
Ne Zha
Raix95
Ne Zha
1,746
305
0
1,311
4,547
1,508
0
43
4,504
0
29,236
L
1,549
195
0
588
2,773
609
0
0
2,773
25,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,177
Gold Earned
23,086
167
Minions Killed
231
0
Camps Cleared
0
608,531
Distance Traveled
680,532
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
4,358
726
35
6
0
124,501
2
W
Amaterasu
5,012
835
68
11
0
120,511
0
L
Medusa
3,904
651
56
9
0
125,531
2
W
Medusa
4,770
795
48
8
0
147,797
2
L
Cliodhna
3,096
516
9
2
0
120,668
0
L
Chaac
3,691
615
36
6
0
108,742
0
W
Cthulhu
4,320
720
29
5
0
130,005
0
L
Hel
3,571
595
13
2
0
124,860
0
W
Ne Zha
4,626
771
51
9
0
157,718
0
L
Agni
3,915
653
53
9
0
128,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role