Player Matchup

Bakasura
Bakasura
Extura
Bakasura
Level 168
God Stats
22W - 6L
1,818 SR
Queue Stats
309W - 232L
1,658 Elo+
Party 1
Discordia
Discordia
LordJecht
Discordia
Level 89
God Stats
5W - 2L
1,645 SR
Queue Stats
42W - 31L
1,558 Elo+
Party 1
Kuzenbo
Kuzenbo
witness561
Kuzenbo
Level 123
God Stats
1W - 2L
1,643 SR
Queue Stats
239W - 229L
1,419 Elo+
Party 1
Team Averages
Level 127
1,702 SR
1,545 Elo+

VS

Team Averages
Level 121
1,561 SR
1,588 Elo+
Cthulhu
Cthulhu
Catboxers_
Cthulhu
Level 146
God Stats
6W - 6L
1,526 SR
Queue Stats
134W - 141L
1,507 Elo+
Party 2
Raijin
Raijin
KushKebab
Raijin
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,764 Elo+
Solo
Bastet
Bastet
snimon
Bastet
Level 105
God Stats
3W - 3L
1,656 SR
Queue Stats
108W - 114L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Extura
Bakasura
16
6 / 0 / 4
10,063
915
11,040
16,487
15,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
LordJecht
Discordia
16
4 / 1 / 5
9,740
885
10,829
3,812
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
witness561
Kuzenbo
14
0 / 3 / 7
7,991
726
4,351
10,963
11,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Catboxers_
Cthulhu
14
1 / 2 / 2
7,982
726
6,085
10,740
8,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
KushKebab
Raijin
13
2 / 6 / 1
8,087
735
7,325
8,076
2,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
snimon
Bastet
12
1 / 2 / 2
7,490
681
7,581
10,045
2,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
10
Kills
4
4
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Catboxers_
Cthulhu
1
2
2
1
W
Bakasura
Extura
Bakasura
6
0
4
8
L
Raijin
KushKebab
Raijin
2
6
1
0.42
W
Discordia
LordJecht
Discordia
4
1
5
6.5
L
Bastet
snimon
Bastet
1
2
2
1
W
Kuzenbo
witness561
Kuzenbo
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,220
Damage
20,991
31,262
Taken
28,861
27,601
Mitigated
13,544
8,997
Healing
3,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Catboxers_
Cthulhu
6,085
170
511
1,915
10,740
8,226
0
4,419
3,833
29,865
632
W
Bakasura
Extura
Bakasura
11,040
7,141
0
6,306
16,487
15,114
464
5,194
10,891
0
23,257
L
Raijin
KushKebab
Raijin
7,325
952
0
0
8,076
2,521
60
4,250
2,809
24,027
203
W
Discordia
LordJecht
Discordia
10,829
237
0
660
3,812
1,119
369
1,182
2,560
40,764
0
L
Bastet
snimon
Bastet
7,581
878
0
1,078
10,045
2,797
0
4,601
4,115
0
18,753
W
Kuzenbo
witness561
Kuzenbo
4,351
903
0
2,031
10,963
11,368
347
6,008
4,532
13,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,794
Gold Earned
23,559
156
Minions Killed
119
0
Camps Cleared
0
681,280
Distance Traveled
622,983
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,982
726
42
4
0
217,108
3
W
Bakasura
10,063
915
61
6
0
246,763
0
L
Raijin
8,087
735
53
5
0
174,301
0
W
Discordia
9,740
885
80
7
0
239,087
0
L
Bastet
7,490
681
24
2
0
231,574
1
W
Kuzenbo
7,991
726
15
1
0
195,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role