Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
CaTzcHxtate
Charybdis
Level 62
God Stats
0W - 2L
1,276 SR
Queue Stats
7W - 13L
1,510 Elo+
Party 1
Ymir
Ymir
MommyloverFlex
Ymir
Level 69
God Stats
1W - 2L
1,814 SR
Queue Stats
19W - 22L
1,523 Elo+
Party 1
Thanatos
Thanatos
S4VK1NG
Thanatos
Level 85
God Stats
18W - 23L
1,496 SR
Queue Stats
162W - 146L
1,490 Elo+
Solo
Ao Kuang
Ao Kuang
coolaemil06
Ao Kuang
Level 63
God Stats
2W - 5L
1,638 SR
Queue Stats
10W - 15L
1,503 Elo+
Party 1
Team Averages
Level 69
1,545 SR
1,505 Elo+

VS

Team Averages
Level 43
1,585 SR
1,488 Elo+
Baron Samedi
Baron Samedi
Dragon12_14
Baron Samedi
Level 121
God Stats
4W - 4L
1,508 SR
Queue Stats
57W - 54L
1,421 Elo+
Party 2
Hercules
Hercules
Joe7688
Hercules
Level 67
God Stats
14W - 9L
1,565 SR
Queue Stats
121W - 103L
1,494 Elo+
Party 3
Ymir
Ymir
JuiceySupreme04
Ymir
Level 23
God Stats
50W - 33L
1,628 SR
Queue Stats
57W - 46L
1,523 Elo+
Party 3
Thor
Thor
RaulPere02
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Neith
Neith
kaiserkiko
Neith
Level 4
God Stats
2W - 3L
1,725 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
2 / 6 / 1
5,709
519
4,135
9,057
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
CaTzcHxtate
Charybdis
9
0 / 1 / 3
5,169
470
4,118
7,736
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 4 / 2
5,459
496
4,422
11,022
6,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thanatos
S4VK1NG
Thanatos
10
2 / 5 / 1
5,617
511
4,546
9,795
3,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
coolaemil06
Ao Kuang
10
4 / 2 / 5
6,347
577
7,834
10,353
3,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dragon12_14
Baron Samedi
13
6 / 2 / 3
7,527
684
5,466
5,412
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Joe7688
Hercules
13
5 / 2 / 1
7,912
719
6,783
9,540
5,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 4 / 4
6,328
575
5,553
11,800
8,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 5
5,944
540
3,390
7,413
2,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Neith
10
3 / 3 / 3
6,072
552
8,815
7,695
1,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
12
Kills
18
18
Deaths
12
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
6
1
0.42
L
Charybdis
CaTzcHxtate
Charybdis
0
1
3
1.5
W
Baron Samedi
Dragon12_14
Baron Samedi
6
2
3
3.75
W
Hercules
Joe7688
Hercules
5
2
1
2.75
W
2
4
4
1
L
4
4
2
1.25
W
2
1
5
4.5
L
Thanatos
S4VK1NG
Thanatos
2
5
1
0.5
L
Ao Kuang
coolaemil06
Ao Kuang
4
2
5
3.25
W
Neith
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,055
Damage
30,007
47,963
Taken
41,860
18,709
Mitigated
20,798
15,977
Healing
13,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,135
224
0
1,627
9,057
3,217
0
4,627
4,430
30,818
540
L
Charybdis
CaTzcHxtate
Charybdis
4,118
2,490
0
2,376
7,736
2,127
0
2,460
5,276
0
27,460
W
Baron Samedi
Dragon12_14
Baron Samedi
5,466
263
228
1,868
5,412
2,116
809
3,500
1,912
42,427
0
W
Hercules
Joe7688
Hercules
6,783
2,086
0
2,674
9,540
5,955
0
1,465
8,075
8,153
41,556
W
5,553
959
230
3,059
11,800
8,187
0
4,007
7,265
22,853
0
L
4,422
1,148
289
2,622
11,022
6,640
0
3,125
7,897
19,636
386
W
3,390
1,037
0
2,011
7,413
2,560
192
2,267
5,131
0
31,711
L
Thanatos
S4VK1NG
Thanatos
4,546
869
0
5,012
9,795
3,336
0
550
9,245
0
30,660
L
Ao Kuang
coolaemil06
Ao Kuang
7,834
2,681
0
4,051
10,353
3,389
0
1,157
9,196
35,461
5,522
W
Neith
8,815
4,066
0
3,000
7,695
1,980
53
3,780
3,736
0
35,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,301
Gold Earned
33,783
255
Minions Killed
294
0
Camps Cleared
0
1,078,203
Distance Traveled
1,061,670
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,709
519
63
6
0
201,867
0
L
Charybdis
5,169
470
44
4
0
186,640
0
W
Baron Samedi
7,527
684
77
7
0
222,611
0
W
Hercules
7,912
719
90
8
0
200,127
0
W
Ymir
6,328
575
24
2
0
212,299
0
L
Ymir
5,459
496
32
3
0
217,788
1
W
Thor
5,944
540
54
5
0
238,865
0
L
Thanatos
5,617
511
56
5
0
221,399
0
L
Ao Kuang
6,347
577
60
5
0
250,509
0
W
Neith
6,072
552
49
4
0
187,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role