Player Matchup

King Arthur
King Arthur
Beowulftime
King Arthur
Level 143
God Stats
86W - 66L
1,578 SR
Queue Stats
327W - 314L
1,509 Elo+
Party 1
Kukulkan
Kukulkan
Foogest
Kukulkan
Level 120
God Stats
2W - 0L
1,657 SR
Queue Stats
80W - 73L
1,587 Elo+
Solo
Bake Kujira
Bake Kujira
Th3Skipper
Bake Kujira
Level 136
God Stats
1W - 4L
1,176 SR
Queue Stats
72W - 38L
1,564 Elo+
Solo
Neith
Neith
Tzvetan
Neith
Level 148
God Stats
72W - 64L
1,654 SR
Queue Stats
171W - 189L
1,532 Elo+
Solo
Mulan
Mulan
mothra123fan
Mulan
Level 129
God Stats
9W - 19L
1,364 SR
Queue Stats
177W - 157L
1,503 Elo+
Party 1
Team Averages
Level 135
1,486 SR
1,539 Elo+

VS

Team Averages
Level 150
1,380 SR
1,510 Elo+
Ix Chel
Ix Chel
Apocalipsi666
Ix Chel
Level 123
God Stats
0W - 3L
1,234 SR
Queue Stats
100W - 100L
1,506 Elo+
Solo
Thor
Thor
Egardb
Thor
Level 122
God Stats
0W - 3L
1,106 SR
Queue Stats
229W - 189L
1,554 Elo+
Solo
Charybdis
Charybdis
PleizNvRdieZ
Charybdis
Level 160
God Stats
0W - 2L
1,287 SR
Queue Stats
230W - 244L
1,467 Elo+
Party 2
Maui
Maui
spartan ximenez
Maui
Level 196
God Stats
29W - 40L
1,460 SR
Queue Stats
286W - 293L
1,471 Elo+
Party 2
Artio
Artio
xxXOmarAlonzoXxx
Artio
Level 149
God Stats
1W - 1L
1,811 SR
Queue Stats
370W - 403L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Beowulftime
King Arthur
14
8 / 5 / 4
8,324
595
11,561
13,780
5,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
Foogest
Kukulkan
15
3 / 1 / 4
8,899
636
6,680
7,539
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bake Kujira
Th3Skipper
Bake Kujira
13
8 / 3 / 5
9,039
646
8,819
15,926
14,875
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Tzvetan
Neith
14
3 / 4 / 7
8,594
614
10,885
10,740
3,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 0 / 1
8,967
641
10,010
13,116
8,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
13
5 / 5 / 2
7,673
548
9,812
11,201
3,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Egardb
Thor
13
2 / 4 / 2
6,902
493
6,032
12,455
4,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
PleizNvRdieZ
Charybdis
14
3 / 6 / 3
7,834
560
7,554
12,780
4,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
3 / 7 / 7
6,902
493
7,746
14,706
10,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
0 / 2 / 0
6,604
472
7,887
14,900
17,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
24
Kills
13
13
Deaths
24
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
5
5
2
1.2
W
King Arthur
Beowulftime
King Arthur
8
5
4
2
L
Thor
Egardb
Thor
2
4
2
0.75
W
Kukulkan
Foogest
Kukulkan
3
1
4
5
L
Charybdis
PleizNvRdieZ
Charybdis
3
6
3
0.75
W
Bake Kujira
Th3Skipper
Bake Kujira
8
3
5
3.5
W
Neith
Tzvetan
Neith
3
4
7
1.63
W
2
0
1
2.5
L
3
7
7
0.93
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,955
Damage
39,031
61,101
Taken
66,042
35,283
Mitigated
41,151
20,485
Healing
17,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
9,812
1,239
974
3,052
11,201
3,800
0
6,166
5,035
36,095
0
W
King Arthur
Beowulftime
King Arthur
11,561
3,335
0
5,039
13,780
5,658
0
4,469
8,717
0
50,894
L
Thor
Egardb
Thor
6,032
1,610
0
1,129
12,455
4,778
0
2,558
9,897
0
52,522
W
Kukulkan
Foogest
Kukulkan
6,680
706
0
3,395
7,539
2,679
222
3,384
3,842
68,658
1,474
L
Charybdis
PleizNvRdieZ
Charybdis
7,554
4,668
0
5,187
12,780
4,411
0
1,895
10,885
0
58,534
W
Bake Kujira
Th3Skipper
Bake Kujira
8,819
5,057
0
1,579
15,926
14,875
347
5,863
9,425
28,337
1,005
W
Neith
Tzvetan
Neith
10,885
4,241
0
3,697
10,740
3,787
498
1,832
8,898
0
59,356
W
10,010
2,418
0
6,775
13,116
8,284
524
6,798
6,318
0
68,761
L
7,746
2,611
0
2,728
14,706
10,554
0
4,671
10,035
23,794
7,039
L
7,887
1,086
0
4,618
14,900
17,608
0
0
14,900
44,790
2,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,823
Gold Earned
35,915
454
Minions Killed
387
0
Camps Cleared
0
1,400,170
Distance Traveled
1,330,589
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,673
548
88
6
0
251,618
2
W
King Arthur
8,324
595
68
5
0
310,420
0
L
Thor
6,902
493
75
5
0
300,376
0
W
Kukulkan
8,899
636
140
10
0
273,463
0
L
Charybdis
7,834
560
106
8
0
251,870
2
W
Bake Kujira
9,039
646
38
3
0
303,078
2
W
Neith
8,594
614
75
5
0
254,750
5
W
Mulan
8,967
641
133
10
0
258,459
0
L
Maui
6,902
493
37
3
0
258,655
0
L
Artio
6,604
472
81
6
0
268,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role