Player Matchup

Cabrakan
Cabrakan
Gonzz_jz73
Cabrakan
Level 122
God Stats
13W - 6L
1,640 SR
Queue Stats
20W - 18L
1,557 Elo+
Party 2
Horus
Horus
LucianoYagami
Horus
Level 14
God Stats
5W - 3L
1,897 SR
Queue Stats
17W - 11L
1,638 Elo+
Party 2
Izanami
Izanami
Mxrliz-
Izanami
Level 99
God Stats
230W - 211L
1,511 SR
Queue Stats
298W - 286L
1,480 Elo+
Solo
Ra
Ra
SerGeoTB33
Ra
Level 109
God Stats
10W - 11L
1,576 SR
Queue Stats
17W - 18L
1,539 Elo+
Party 2
Merlin
Merlin
junebugyonko
Merlin
Level 39
God Stats
3W - 0L
1,761 SR
Queue Stats
21W - 13L
1,529 Elo+
Solo
Team Averages
Level 77
1,677 SR
1,549 Elo+

VS

Team Averages
Level 71
1,534 SR
1,448 Elo+
Izanami
Izanami
HooliganS_0nly
Izanami
Level 91
God Stats
39W - 45L
1,460 SR
Queue Stats
318W - 335L
1,435 Elo+
Party 3
Charon
Charon
KookyAlchemist
Charon
Level 129
God Stats
3W - 2L
1,680 SR
Queue Stats
33W - 32L
1,507 Elo+
Party 1
Vulcan
Vulcan
SheLuhLotti-_-
Vulcan
Level 73
God Stats
2W - 1L
1,502 SR
Queue Stats
13W - 15L
1,447 Elo+
Party 1
Loki
Loki
Yung_Killua0
Loki
Level 36
God Stats
70W - 80L
1,441 SR
Queue Stats
70W - 85L
1,387 Elo+
Solo
Bake Kujira
Bake Kujira
dakjfshbjkla
Bake Kujira
Level 28
God Stats
4W - 3L
1,586 SR
Queue Stats
17W - 16L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Gonzz_jz73
Cabrakan
13
1 / 0 / 12
7,627
1,271
5,322
6,993
6,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
5 / 2 / 9
7,861
1,310
4,821
7,787
5,608
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Mxrliz-
Izanami
12
3 / 0 / 10
7,551
1,259
5,418
2,572
767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 1 / 7
7,628
1,271
5,794
4,336
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
12
3 / 1 / 4
7,479
1,247
5,441
5,053
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

361

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,112
1,019
703
2,214
658
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
3 / 1 / 1
7,808
1,301
7,086
4,810
3,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 3 / 2
6,378
1,063
4,520
4,237
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 0
6,488
1,081
3,798
8,257
3,376
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bake Kujira
dakjfshbjkla
Bake Kujira
12
0 / 5 / 3
6,781
1,130
4,708
9,480
7,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
16
Kills
4
4
Deaths
16
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Gonzz_jz73
Cabrakan
1
0
12
7
L
0
2
0
0
L
3
1
1
3.5
W
5
2
9
4.75
W
Izanami
Mxrliz-
Izanami
3
0
10
8
W
4
1
7
7.5
L
0
3
2
0.33
L
1
5
0
0.2
L
Bake Kujira
dakjfshbjkla
Bake Kujira
0
5
3
0.3
W
Merlin
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,796
Damage
20,815
26,741
Taken
28,998
16,095
Mitigated
15,503
8,271
Healing
1,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Gonzz_jz73
Cabrakan
5,322
1,031
312
2,474
6,993
6,772
0
3,749
3,144
10,087
464
L
703
264
0
55
2,214
658
0
1,582
632
0
6,578
L
7,086
1,664
0
844
4,810
3,236
0
2,408
2,402
25,187
0
W
4,821
1,321
807
1,165
7,787
5,608
0
3,710
3,987
0
7,112
W
Izanami
Mxrliz-
Izanami
5,418
3,565
0
656
2,572
767
0
1,683
856
0
17,719
W
5,794
421
1,445
1,252
4,336
1,463
0
2,135
2,201
17,605
0
L
4,520
285
0
0
4,237
1,089
0
2,680
1,557
10,880
561
L
3,798
1,299
0
152
8,257
3,376
0
4,121
4,136
0
8,220
L
Bake Kujira
dakjfshbjkla
Bake Kujira
4,708
2,508
0
524
9,480
7,144
0
5,574
3,906
9,711
721
W
Merlin
5,441
1,007
74
86
5,053
1,485
0
3,953
1,029
19,287
396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,146
Gold Earned
33,567
114
Minions Killed
97
2
Camps Cleared
3
608,615
Distance Traveled
500,389
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,627
1,271
8
1
1
126,459
0
L
Izanami
6,112
1,019
18
3
0
63,577
0
L
Charon
7,808
1,301
46
8
2
115,607
0
W
Horus
7,861
1,310
3
1
0
124,187
0
W
Izanami
7,551
1,259
33
6
0
120,756
0
W
Ra
7,628
1,271
37
6
0
135,924
0
L
Vulcan
6,378
1,063
15
3
0
98,805
0
L
Loki
6,488
1,081
7
1
1
109,641
0
L
Bake Kujira
6,781
1,130
11
2
0
112,759
0
W
Merlin
7,479
1,247
33
6
1
101,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role