Player Matchup

Horus
Horus
Platinum IV
 
Horus
Platinum IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
Champicito
Medusa
Silver I
Level 182
God Stats
1W - 3L
1,121 SR
Queue Stats
28W - 36L
1,203 MMR
Solo
Ymir
Ymir
Gold V
TANGERINEDREAM3
Ymir
Gold V
Level 122
God Stats
138W - 131L
1,569 SR
Queue Stats
279W - 295L
1,225 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum III
bluarley
Kumbhakarna
Platinum III
Level 157
God Stats
1W - 3L
1,150 SR
Queue Stats
100W - 96L
1,736 MMR
Solo
Discordia
Discordia
Platinum III
pachaa12
Discordia
Platinum III
Level 158
God Stats
4W - 2L
1,871 SR
Queue Stats
104W - 102L
1,799 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 149
1,442 SR
1,493 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,475 SR
1,553 MMR
Vulcan
Vulcan
Gold IV
 
Vulcan
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold V
Pauloandrade
Ne Zha
Gold V
Level 194
God Stats
3W - 3L
1,606 SR
Queue Stats
79W - 74L
1,282 MMR
Solo
Cerberus
Cerberus
Platinum II
sadrake666
Cerberus
Platinum II
Level 125
God Stats
4W - 10L
1,721 SR
Queue Stats
192W - 200L
1,923 MMR
Solo
Ullr
Ullr
Silver III
xxHiperactivExx
Ullr
Silver III
Level 45
God Stats
2W - 1L
1,033 SR
Queue Stats
45W - 38L
1,421 MMR
Solo
Shiva
Shiva
Platinum V
yGod-Usopp
Shiva
Platinum V
Level 147
God Stats
2W - 2L
1,513 SR
Queue Stats
58W - 64L
1,641 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
6 / 0 / 2
5,917
740
5,527
5,902
4,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Medusa
Champicito
Medusa
10
1 / 0 / 2
5,292
662
5,709
4,018
1,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 2 / 4
5,492
687
3,675
9,043
3,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
bluarley
Kumbhakarna
9
0 / 0 / 0
4,798
600
1,895
4,851
2,696
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
pachaa12
Discordia
9
3 / 2 / 3
5,260
658
2,998
3,417
678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Chang'eAo KuangAthenaThanatos

VS

Bans
ThothPeleHeimdallrSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
1 / 2 / 1
4,786
598
2,529
2,952
923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
7
0 / 5 / 2
4,300
538
4,251
7,136
2,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
sadrake666
Cerberus
8
1 / 0 / 1
4,649
581
3,561
6,797
3,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 2 / 0
4,329
541
2,712
4,720
1,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shiva
7
1 / 5 / 0
4,166
521
3,747
7,057
3,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
14
Kills
3
4
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
0
2
7
L
Vulcan
 
Vulcan
1
2
1
0.75
W
Medusa
Champicito
Medusa
1
0
2
2
L
Ne Zha
0
5
2
0.2
W
4
2
4
3
W
Kumbhakarna
bluarley
Kumbhakarna
0
0
0
0
W
Discordia
pachaa12
Discordia
3
2
3
2.25
L
Cerberus
sadrake666
Cerberus
1
0
1
1.5
L
0
2
0
0
L
Shiva
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,804
Damage
16,800
27,231
Taken
28,662
12,157
Mitigated
11,561
7,999
Healing
7,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,527
2,543
104
2,626
5,902
4,169
0
528
5,101
0
24,403
L
Vulcan
 
Vulcan
2,529
121
0
740
2,952
923
0
1,160
1,792
24,617
0
W
Medusa
Champicito
Medusa
5,709
2,304
0
1,247
4,018
1,172
0
547
3,471
0
44,809
L
Ne Zha
4,251
848
0
1,908
7,136
2,230
0
2,963
4,173
0
24,441
W
3,675
406
0
1,125
9,043
3,442
0
1,943
7,033
32,620
1,257
W
Kumbhakarna
bluarley
Kumbhakarna
1,895
330
0
2,033
4,851
2,696
0
1,694
3,157
11,615
0
W
Discordia
pachaa12
Discordia
2,998
487
0
864
3,417
678
0
1,488
1,929
35,710
0
L
Cerberus
sadrake666
Cerberus
3,561
235
0
2,141
6,797
3,095
0
2,795
4,002
14,592
1,561
L
2,712
1,007
0
1,199
4,720
1,490
0
323
4,397
0
29,801
L
Shiva
3,747
732
0
2,009
7,057
3,823
0
1,311
5,746
501
14,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,759
Gold Earned
22,230
266
Minions Killed
214
0
Camps Cleared
0
882,301
Distance Traveled
852,579
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,917
740
38
5
0
169,893
1
L
Vulcan
4,786
598
64
8
0
180,470
0
W
Medusa
5,292
662
68
9
0
161,586
1
L
Ne Zha
4,300
538
47
6
0
174,506
4
W
Ymir
5,492
687
74
9
0
178,931
0
W
Kumbhakarna
4,798
600
24
3
0
185,377
6
W
Discordia
5,260
658
62
8
0
186,514
0
L
Cerberus
4,649
581
28
4
0
202,191
2
L
Ullr
4,329
541
56
7
0
150,201
0
L
Shiva
4,166
521
19
2
0
145,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role