Player Matchup

Ullr
Ullr
 
Ullr
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
A Cheeky Grin
Ares
Level 189
God Stats
5W - 6L
1,619 SR
Queue Stats
938W - 984L
1,523 Elo+
Solo
The Morrigan
The Morrigan
HamothyTheGreat
The Morrigan
Level 156
God Stats
9W - 18L
1,392 SR
Queue Stats
504W - 475L
1,457 Elo+
Solo
Tsukuyomi
Tsukuyomi
PlzBeAname
Tsukuyomi
Level 157
God Stats
5W - 3L
1,549 SR
Queue Stats
267W - 247L
1,559 Elo+
Solo
Amaterasu
Amaterasu
cowboybuttsexxx
Amaterasu
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 88L
1,474 Elo+
Solo
Team Averages
Level 146
1,512 SR
1,503 Elo+

VS

Team Averages
Level 121
1,524 SR
1,571 Elo+
Gilgamesh
Gilgamesh
Barbiefan1224
Gilgamesh
Level 154
God Stats
15W - 16L
1,590 SR
Queue Stats
391W - 343L
1,576 Elo+
Solo
Ne Zha
Ne Zha
PathtoLlama
Ne Zha
Level 146
God Stats
21W - 17L
1,623 SR
Queue Stats
420W - 410L
1,523 Elo+
Party 1
Rama
Rama
RamaBigD
Rama
Level 26
God Stats
4W - 2L
1,547 SR
Queue Stats
4W - 2L
1,654 Elo+
Party 1
Chronos
Chronos
TheLoFiSamurai
Chronos
Level 166
God Stats
1W - 1L
1,293 SR
Queue Stats
148W - 139L
1,567 Elo+
Party 1
Mercury
Mercury
Undèad5
Mercury
Level 115
God Stats
15W - 15L
1,568 SR
Queue Stats
434W - 398L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
5 / 2 / 4
8,379
645
10,284
8,754
3,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 4 / 9
7,579
583
7,584
11,375
8,526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
HamothyTheGreat
The Morrigan
11
1 / 8 / 4
6,191
476
4,130
8,396
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
PlzBeAname
Tsukuyomi
14
5 / 4 / 4
8,127
625
7,272
11,919
3,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Amaterasu
cowboybuttsexxx
Amaterasu
12
1 / 3 / 0
6,976
537
6,413
16,812
7,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Barbiefan1224
Gilgamesh
15
3 / 1 / 0
9,076
698
12,604
13,507
10,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
13
5 / 2 / 9
7,600
585
9,830
9,651
3,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Rama
12
1 / 5 / 3
7,205
554
6,782
12,673
3,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
12 / 3 / 3
8,900
685
10,705
7,997
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Undèad5
Mercury
11
0 / 3 / 11
6,838
526
3,432
10,884
6,981
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
14
Kills
21
21
Deaths
14
21
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
5
2
4
3.5
L
2
4
9
1.63
W
Gilgamesh
Barbiefan1224
Gilgamesh
3
1
0
3
L
The Morrigan
HamothyTheGreat
The Morrigan
1
8
4
0.38
W
Ne Zha
5
2
9
4.75
L
Tsukuyomi
PlzBeAname
Tsukuyomi
5
4
4
1.75
W
Rama
1
5
3
0.5
W
12
3
3
4.5
W
Mercury
Undèad5
Mercury
0
3
11
1.83
L
Amaterasu
cowboybuttsexxx
Amaterasu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,683
Damage
43,353
57,256
Taken
54,712
25,828
Mitigated
27,983
17,892
Healing
16,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
10,284
5,473
0
2,116
8,754
3,472
216
0
8,754
0
66,996
L
7,584
1,711
0
1,970
11,375
8,526
0
2,938
8,383
18,961
4,263
W
Gilgamesh
Barbiefan1224
Gilgamesh
12,604
5,011
0
2,842
13,507
10,668
53
0
13,507
0
80,877
L
The Morrigan
HamothyTheGreat
The Morrigan
4,130
898
0
320
8,396
2,662
0
3,255
4,796
30,207
375
W
Ne Zha
9,830
2,385
0
5,050
9,651
3,473
0
1,732
7,919
0
49,845
L
Tsukuyomi
PlzBeAname
Tsukuyomi
7,272
1,599
0
3,746
11,919
3,334
61
3,710
7,903
0
58,798
W
Rama
6,782
5,013
0
4,826
12,673
3,873
0
1,793
10,880
0
49,686
W
10,705
4,211
0
1,106
7,997
2,988
0
3,736
4,261
54,512
809
W
Mercury
Undèad5
Mercury
3,432
861
0
3,142
10,884
6,981
0
3,497
7,387
0
17,538
L
Amaterasu
cowboybuttsexxx
Amaterasu
6,413
2,857
0
9,740
16,812
7,834
0
0
15,955
0
49,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,252
Gold Earned
39,619
386
Minions Killed
426
0
Camps Cleared
0
1,346,935
Distance Traveled
1,404,946
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,379
645
113
9
0
224,479
2
L
Ares
7,579
583
29
2
0
273,534
5
W
Gilgamesh
9,076
698
139
11
0
280,411
0
L
The Morrigan
6,191
476
53
4
0
266,769
2
W
Ne Zha
7,600
585
79
6
0
301,989
0
L
Tsukuyomi
8,127
625
105
8
0
320,382
2
W
Rama
7,205
554
85
7
0
246,938
4
W
Chronos
8,900
685
100
8
0
262,482
0
W
Mercury
6,838
526
23
2
0
313,126
2
L
Amaterasu
6,976
537
86
7
0
261,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role