Player Matchup

Hou Yi
Hou Yi
Silver IV
Obsydeon
Hou Yi
Silver IV
Level 59
God Stats
1W - 0L
1,177 SR
Queue Stats
4W - 4L
1,388 MMR
Party 1
Maui
Maui
Gold III
damien64
Maui
Gold III
Level 95
God Stats
7W - 6L
1,578 SR
Queue Stats
53W - 63L
1,274 MMR
Party 1
Poseidon
Poseidon
Gold III
muabi
Poseidon
Gold III
Level 103
God Stats
2W - 0L
1,777 SR
Queue Stats
16W - 17L
1,480 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 86
1,511 SR
1,381 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 123
1,628 SR
1,294 MMR
Scylla
Scylla
Silver II
KurryL2
Scylla
Silver II
Level 116
God Stats
9W - 9L
1,592 SR
Queue Stats
26W - 32L
1,415 MMR
Solo
Ravana
Ravana
Bronze V
SHARK FRENZY23
Ravana
Bronze V
Level 134
God Stats
0W - 1L
1,910 SR
Queue Stats
12W - 26L
1,244 MMR
Solo
Hercules
Hercules
Silver V
sexycortana
Hercules
Silver V
Level 119
God Stats
3W - 14L
1,383 SR
Queue Stats
28W - 53L
1,223 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Obsydeon
Hou Yi
16
5 / 1 / 3
9,384
853
8,619
6,167
2,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
15
1 / 0 / 8
9,105
828
4,837
9,954
8,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
muabi
Poseidon
16
4 / 3 / 4
9,769
888
11,784
8,039
3,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
AchillesBastetArtemisKumbhakarnaBacchus

VS

Bans
Maman BrigitteAnhurCthulhuMedusaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KurryL2
Scylla
16
2 / 2 / 2
8,826
802
7,269
5,634
2,011
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 6 / 2
7,558
687
4,060
10,738
4,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
sexycortana
Hercules
14
2 / 2 / 2
8,391
763
5,421
13,616
9,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
10
Kills
4
4
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
KurryL2
Scylla
2
2
2
1.5
W
Hou Yi
Obsydeon
Hou Yi
5
1
3
6.5
L
0
6
2
0.17
W
Maui
1
0
8
5
W
Poseidon
muabi
Poseidon
4
3
4
2
L
Hercules
sexycortana
Hercules
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,240
Damage
16,750
24,160
Taken
29,988
14,964
Mitigated
16,367
4,939
Healing
7,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
KurryL2
Scylla
7,269
449
0
631
5,634
2,011
0
2,467
2,998
35,890
0
W
Hou Yi
Obsydeon
Hou Yi
8,619
5,386
0
1,766
6,167
2,604
687
3,362
2,805
0
31,936
L
4,060
690
236
1,270
10,738
4,838
0
6,499
3,819
0
15,205
W
Maui
4,837
2,310
0
2,725
9,954
8,951
176
1,694
8,260
20,042
10,792
W
Poseidon
muabi
Poseidon
11,784
2,458
0
448
8,039
3,409
376
2,264
5,775
42,882
0
L
Hercules
sexycortana
Hercules
5,421
1,118
0
5,558
13,616
9,518
0
6,052
6,881
0
13,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,258
Gold Earned
24,775
173
Minions Killed
110
0
Camps Cleared
0
670,356
Distance Traveled
591,264
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,826
802
71
6
0
186,077
1
W
Hou Yi
9,384
853
51
5
0
215,876
0
L
Ravana
7,558
687
23
2
0
190,597
0
W
Maui
9,105
828
46
4
0
227,427
1
W
Poseidon
9,769
888
76
7
0
227,053
7
L
Hercules
8,391
763
16
1
0
214,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role