Player Matchup

Ravana
Ravana
Gold II
ByJackKito
Ravana
Gold II
Level 149
God Stats
24W - 21L
1,616 SR
Queue Stats
84W - 85L
1,390 MMR
Solo
Poseidon
Poseidon
Gold III
Gufik181
Poseidon
Gold III
Level 109
God Stats
20W - 15L
1,478 SR
Queue Stats
57W - 70L
1,517 MMR
Solo
Cabrakan
Cabrakan
Gold III
NamelessWARRİOR
Cabrakan
Gold III
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,499 MMR
Solo
Scylla
Scylla
Gold IV
TuNii53
Scylla
Gold IV
Level 168
God Stats
13W - 21L
1,447 SR
Queue Stats
117W - 124L
1,488 MMR
Solo
Bakasura
Bakasura
Gold IV
deanmcmillan02
Bakasura
Gold IV
Level 182
God Stats
1W - 2L
1,482 SR
Queue Stats
392W - 406L
1,471 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 149
1,505 SR
1,473 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 160
1,467 SR
1,474 MMR
Cu Chulainn
Cu Chulainn
Gold I
 
Cu Chulainn
Gold I
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Gold IV
 
Sol
Gold IV
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold III
KanekkiKun
Chang'e
Gold III
Level 127
God Stats
127W - 118L
1,548 SR
Queue Stats
237W - 240L
1,531 MMR
Solo
Awilix
Awilix
Gold V
Theprats
Awilix
Gold V
Level 157
God Stats
2W - 3L
1,287 SR
Queue Stats
117W - 115L
1,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ByJackKito
Ravana
6
1 / 1 / 0
3,431
686
2,176
3,199
883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Gufik181
Poseidon
3
0 / 1 / 0
2,711
542
801
1,034
292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 1 / 0
3,165
633
940
3,664
2,861
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
TuNii53
Scylla
6
0 / 0 / 1
3,313
663
1,288
1,274
271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
4
0 / 2 / 0
2,846
569
75
2,393
604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Ao KuangHeraSkadiKumbhakarna

VS

Bans
AnubisThanatosGebSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
7
2 / 0 / 0
4,243
849
1,542
2,348
624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bacchus
 
Bacchus
6
1 / 0 / 1
4,084
817
983
3,046
1,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
 
Sol
7
1 / 0 / 1
3,801
760
1,929
2,200
519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chang'e
KanekkiKun
Chang'e
6
1 / 1 / 0
3,833
767
1,211
2,211
513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Theprats
Awilix
6
0 / 0 / 1
3,390
678
1,414
3,860
1,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
5
5
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
0
0
2
W
Bacchus
 
Bacchus
1
0
1
1.5
W
Sol
 
Sol
1
0
1
1.5
L
Ravana
ByJackKito
Ravana
1
1
0
1
L
Poseidon
Gufik181
Poseidon
0
1
0
0
W
Chang'e
KanekkiKun
Chang'e
1
1
0
1
L
0
1
0
0
W
Awilix
Theprats
Awilix
0
0
1
0.5
L
Scylla
TuNii53
Scylla
0
0
1
0.5
L
Bakasura
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,280
Damage
7,079
11,564
Taken
13,665
4,911
Mitigated
4,346
4,532
Healing
5,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
1,542
198
0
858
2,348
624
0
0
2,338
0
23,336
W
Bacchus
 
Bacchus
983
229
0
1,637
3,046
1,603
196
781
2,265
9,918
565
W
Sol
 
Sol
1,929
1,133
0
1,541
2,200
519
830
927
1,273
19,704
2,206
L
Ravana
ByJackKito
Ravana
2,176
560
0
2,043
3,199
883
0
683
2,516
0
12,576
L
Poseidon
Gufik181
Poseidon
801
160
0
271
1,034
292
0
841
193
7,235
961
W
Chang'e
KanekkiKun
Chang'e
1,211
120
200
767
2,211
513
0
383
1,748
14,981
1,738
L
940
58
0
1,183
3,664
2,861
0
1,980
1,684
6,891
0
W
Awilix
Theprats
Awilix
1,414
678
0
500
3,860
1,087
0
701
3,035
0
17,446
L
Scylla
TuNii53
Scylla
1,288
352
0
125
1,274
271
0
503
771
14,471
0
L
Bakasura
75
48
0
910
2,393
604
0
0
2,393
0
3,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,466
Gold Earned
19,351
107
Minions Killed
168
0
Camps Cleared
0
450,062
Distance Traveled
521,678
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
4,243
849
40
8
0
96,773
0
W
Bacchus
4,084
817
22
4
0
105,656
0
W
Sol
3,801
760
41
8
0
88,736
0
L
Ravana
3,431
686
30
6
0
123,402
0
L
Poseidon
2,711
542
19
4
0
49,716
0
W
Chang'e
3,833
767
38
8
0
104,717
0
L
Cabrakan
3,165
633
13
3
0
94,373
0
W
Awilix
3,390
678
27
5
0
125,796
0
L
Scylla
3,313
663
26
5
0
93,805
2
L
Bakasura
2,846
569
19
4
0
88,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role