Player Matchup

Xbalanque
Xbalanque
DEUS1903
Xbalanque
Level 158
God Stats
2W - 2L
1,416 SR
Queue Stats
191W - 188L
1,525 Elo+
Solo
Agni
Agni
GarlandChaosVoid
Agni
Level 148
God Stats
19W - 12L
1,585 SR
Queue Stats
41W - 28L
1,536 Elo+
Party 1
Kuzenbo
Kuzenbo
Harg84
Kuzenbo
Level 189
God Stats
7W - 8L
1,616 SR
Queue Stats
138W - 139L
1,522 Elo+
Solo
Guan Yu
Guan Yu
ZyktoRakan
Guan Yu
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,454 Elo+
Solo
Tsukuyomi
Tsukuyomi
byzokers__
Tsukuyomi
Level 143
God Stats
2W - 1L
1,813 SR
Queue Stats
44W - 45L
1,412 Elo+
Party 1
Team Averages
Level 151
1,586 SR
1,490 Elo+

VS

Team Averages
Level 63
1,618 SR
1,449 Elo+
Vulcan
Vulcan
Beumm
Vulcan
Level 47
God Stats
1W - 4L
1,500 SR
Queue Stats
73W - 88L
1,391 Elo+
Party 2
Danzaburou
Danzaburou
Matata111
Danzaburou
Level 58
God Stats
7W - 2L
1,878 SR
Queue Stats
48W - 43L
1,456 Elo+
Solo
Medusa
Medusa
Square1Studio
Medusa
Level 107
God Stats
12W - 6L
1,444 SR
Queue Stats
45W - 40L
1,475 Elo+
Solo
Set
Set
Tonecas420
Set
Level 20
God Stats
2W - 0L
1,744 SR
Queue Stats
23W - 30L
1,410 Elo+
Party 2
Ymir
Ymir
alsa2000
Ymir
Level 84
God Stats
5W - 4L
1,525 SR
Queue Stats
87W - 96L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DEUS1903
Xbalanque
18
2 / 4 / 7
10,504
553
8,682
14,154
5,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 4 / 3
9,418
496
13,494
9,970
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kuzenbo
Harg84
Kuzenbo
15
6 / 0 / 4
10,217
538
13,225
18,774
22,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Guan Yu
ZyktoRakan
Guan Yu
14
0 / 7 / 2
8,179
430
4,026
19,252
17,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
byzokers__
Tsukuyomi
15
4 / 7 / 3
9,290
489
10,435
16,624
5,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Beumm
Vulcan
15
4 / 2 / 4
9,780
515
11,037
9,937
3,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Matata111
Danzaburou
17
9 / 3 / 4
11,974
630
24,494
19,380
15,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 2 / 2
10,062
530
7,099
8,371
3,498
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 6 / 4
9,878
520
8,333
16,435
8,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ymir
14
1 / 1 / 11
9,518
501
6,326
17,314
18,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
47
14
Kills
22
22
Deaths
14
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Beumm
Vulcan
4
2
4
3
L
Xbalanque
DEUS1903
Xbalanque
2
4
7
1.38
L
2
4
3
0.88
L
Kuzenbo
Harg84
Kuzenbo
6
0
4
8
W
Danzaburou
Matata111
Danzaburou
9
3
4
3.67
W
3
2
2
2
W
5
6
4
1.17
L
Guan Yu
ZyktoRakan
Guan Yu
0
7
2
0.14
W
Ymir
1
1
11
6.5
L
Tsukuyomi
byzokers__
Tsukuyomi
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,862
Damage
57,289
78,774
Taken
71,437
54,277
Mitigated
49,350
22,739
Healing
20,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Beumm
Vulcan
11,037
397
0
2,037
9,937
3,890
64
5,747
4,190
62,283
171
L
Xbalanque
DEUS1903
Xbalanque
8,682
3,194
0
4,309
14,154
5,389
795
1,985
12,148
0
83,849
L
13,494
663
0
2,002
9,970
2,978
343
3,683
6,071
66,491
0
L
Kuzenbo
Harg84
Kuzenbo
13,225
3,198
2,886
3,718
18,774
22,288
0
4,683
13,870
53,543
2,852
W
Danzaburou
Matata111
Danzaburou
24,494
11,642
0
10,811
19,380
15,405
869
5,612
13,679
0
93,707
W
7,099
3,375
0
1,263
8,371
3,498
1,165
2,522
5,849
0
71,126
W
8,333
3,405
0
2,216
16,435
8,244
0
6,620
9,728
0
82,100
L
Guan Yu
ZyktoRakan
Guan Yu
4,026
686
994
4,302
19,252
17,641
49
2,757
16,382
0
42,407
W
Ymir
6,326
1,012
0
4,242
17,314
18,313
0
6,379
10,935
31,950
891
L
Tsukuyomi
byzokers__
Tsukuyomi
10,435
2,407
53
4,475
16,624
5,981
0
3,447
13,014
0
57,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,608
Gold Earned
51,212
486
Minions Killed
512
0
Camps Cleared
0
1,819,161
Distance Traveled
1,821,074
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,780
515
106
6
0
394,135
6
L
Xbalanque
10,504
553
133
7
0
349,512
5
L
Agni
9,418
496
110
6
0
325,177
4
L
Kuzenbo
10,217
538
69
4
0
381,124
4
W
Danzaburou
11,974
630
137
7
0
333,479
4
W
Medusa
10,062
530
116
6
0
352,071
0
W
Set
9,878
520
115
6
0
370,812
0
L
Guan Yu
8,179
430
76
4
0
372,727
0
W
Ymir
9,518
501
38
2
0
370,577
0
L
Tsukuyomi
9,290
489
98
5
0
390,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role