Player Matchup

Artemis
Artemis
CorkBubbles6108
Artemis
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 35L
1,548 Elo+
Solo
Bellona
Bellona
UnBrxK3n
Bellona
Level 119
God Stats
1W - 0L
1,550 SR
Queue Stats
25W - 28L
1,438 Elo+
Solo
Merlin
Merlin
WavingJuggler07
Merlin
Level 88
God Stats
2W - 0L
1,678 SR
Queue Stats
63W - 72L
1,428 Elo+
Solo
Lancelot
Lancelot
linternaverde11
Lancelot
Level 149
God Stats
21W - 24L
1,426 SR
Queue Stats
844W - 841L
1,498 Elo+
Party 1
Cerberus
Cerberus
monsrealcharly12
Cerberus
Level 89
God Stats
2W - 6L
1,330 SR
Queue Stats
165W - 163L
1,454 Elo+
Party 1
Team Averages
Level 109
1,497 SR
1,473 Elo+

VS

Team Averages
Level 130
1,454 SR
1,430 Elo+
Heimdallr
Heimdallr
Itadakimas4
Heimdallr
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,473 Elo+
Solo
Arachne
Arachne
PuRenSimple
Arachne
Level 87
God Stats
7W - 24L
1,335 SR
Queue Stats
100W - 111L
1,472 Elo+
Solo
Ao Kuang
Ao Kuang
SCREEWED UP
Ao Kuang
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,261 Elo+
Solo
Cliodhna
Cliodhna
TooCold2Touch
Cliodhna
Level 277
God Stats
19W - 33L
1,386 SR
Queue Stats
447W - 436L
1,487 Elo+
Solo
Nu Wa
Nu Wa
kaniixd
Nu Wa
Level 120
God Stats
9W - 11L
1,548 SR
Queue Stats
313W - 293L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,535
461
5,242
6,179
1,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bellona
UnBrxK3n
Bellona
13
4 / 0 / 2
7,755
646
8,458
7,953
5,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 2 / 0
6,465
539
2,430
5,797
819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lancelot
15
3 / 3 / 0
7,048
587
2,934
9,111
3,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 2
7,046
587
4,123
10,754
7,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Itadakimas4
Heimdallr
12
1 / 3 / 2
6,166
514
4,248
8,554
2,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
PuRenSimple
Arachne
11
3 / 0 / 3
6,603
550
3,649
8,548
2,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
SCREEWED UP
Ao Kuang
10
0 / 6 / 0
5,482
457
2,248
10,540
3,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
TooCold2Touch
Cliodhna
9
2 / 1 / 0
5,288
441
4,229
6,292
1,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nu Wa
kaniixd
Nu Wa
13
2 / 0 / 3
7,842
654
8,646
3,474
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
10
Kills
8
8
Deaths
10
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
L
Heimdallr
Itadakimas4
Heimdallr
1
3
2
0.67
L
Arachne
PuRenSimple
Arachne
3
0
3
4.5
L
Ao Kuang
SCREEWED UP
Ao Kuang
0
6
0
0
L
Cliodhna
TooCold2Touch
Cliodhna
2
1
0
2
W
Bellona
UnBrxK3n
Bellona
4
0
2
5
W
0
2
0
0
L
Nu Wa
kaniixd
Nu Wa
2
0
3
3.5
W
Lancelot
3
3
0
1
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,187
Damage
23,020
39,794
Taken
37,408
18,850
Mitigated
12,156
13,136
Healing
11,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,242
1,450
0
695
6,179
1,563
172
1,511
4,668
0
27,189
L
Heimdallr
Itadakimas4
Heimdallr
4,248
2,026
0
623
8,554
2,714
0
2,575
5,979
0
42,507
L
Arachne
PuRenSimple
Arachne
3,649
2,408
0
5,369
8,548
2,771
0
371
8,095
0
53,274
L
Ao Kuang
SCREEWED UP
Ao Kuang
2,248
770
0
2,548
10,540
3,909
0
0
9,955
20,553
0
L
Cliodhna
TooCold2Touch
Cliodhna
4,229
144
0
2,423
6,292
1,766
0
1,353
4,939
0
20,361
W
Bellona
UnBrxK3n
Bellona
8,458
2,024
0
2,539
7,953
5,694
0
3,366
4,587
0
50,700
W
2,430
0
0
934
5,797
819
0
4,710
1,087
45,708
0
L
Nu Wa
kaniixd
Nu Wa
8,646
1,634
0
917
3,474
996
525
1,734
1,326
54,203
1,506
W
Lancelot
2,934
555
0
5,314
9,111
3,662
30
577
8,534
0
60,955
W
4,123
192
0
3,654
10,754
7,112
0
659
10,095
31,313
2,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,849
Gold Earned
31,381
383
Minions Killed
317
0
Camps Cleared
0
1,322,896
Distance Traveled
1,173,382
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,535
461
33
3
0
252,636
0
L
Heimdallr
6,166
514
68
6
0
222,528
1
L
Arachne
6,603
550
83
7
0
290,212
0
L
Ao Kuang
5,482
457
40
3
0
194,835
0
L
Cliodhna
5,288
441
24
2
0
227,868
0
W
Bellona
7,755
646
96
8
0
269,439
4
W
Merlin
6,465
539
88
7
0
245,336
0
L
Nu Wa
7,842
654
102
9
0
237,939
5
W
Lancelot
7,048
587
104
9
0
279,087
0
W
Cerberus
7,046
587
62
5
0
276,398
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role