Player Matchup

Hercules
Hercules
Gold III
 
Hercules
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold III
 
Ares
Gold III
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold II
Jambo Cleatus
Aphrodite
Gold II
Level 209
God Stats
6W - 2L
1,821 SR
Queue Stats
173W - 164L
1,590 MMR
Solo
Hachiman
Hachiman
Gold V
oARKMo Zeus
Hachiman
Gold V
Level 87
God Stats
1W - 1L
1,623 SR
Queue Stats
3W - 2L
1,645 MMR
Party 1
Zhong Kui
Zhong Kui
Silver III
oARKMoPunisher
Zhong Kui
Silver III
Level 156
God Stats
1W - 0L
1,605 SR
Queue Stats
2W - 3L
1,477 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 162
1,610 SR
1,543 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 165
1,557 SR
1,484 MMR
Hera
Hera
Gold III
 
Hera
Gold III
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
BatsAsteroid77
Scylla
Gold IV
Level 147
God Stats
3W - 3L
1,529 SR
Queue Stats
40W - 49L
1,473 MMR
Solo
Chaac
Chaac
Bronze III
Blunts or Dabs
Chaac
Bronze III
Level 100
God Stats
1W - 1L
1,536 SR
Queue Stats
4W - 10L
1,372 MMR
Solo
Fenrir
Fenrir
Gold I
KingSonny901
Fenrir
Gold I
Level 251
God Stats
4W - 5L
1,649 SR
Queue Stats
486W - 508L
1,584 MMR
Solo
Charybdis
Charybdis
Gold IV
attiud1adjustr
Charybdis
Gold IV
Level 118
God Stats
37W - 29L
1,572 SR
Queue Stats
495W - 505L
1,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
8 / 0 / 5
7,200
655
7,033
9,008
4,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Ares
 
Ares
10
3 / 1 / 7
6,456
587
5,327
7,002
5,204
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
Jambo Cleatus
Aphrodite
12
1 / 0 / 0
7,080
644
4,815
7,364
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
oARKMo Zeus
Hachiman
11
2 / 1 / 4
6,009
546
4,968
7,802
2,299
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
oARKMoPunisher
Zhong Kui
12
2 / 1 / 4
7,004
637
4,415
6,751
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
AnhurIx ChelNu WaAwilixSun Wukong

VS

Bans
AthenaTyrAchillesThanatosHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
2 / 3 / 0
5,334
485
3,052
7,676
3,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
0 / 3 / 1
5,288
481
1,131
3,584
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 0
5,367
488
4,838
8,750
5,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
12
1 / 3 / 1
5,774
525
5,818
9,983
4,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
attiud1adjustr
Charybdis
9
0 / 5 / 1
5,288
481
6,211
9,678
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
16
Kills
3
3
Deaths
16
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
8
0
5
10.5
W
Ares
 
Ares
3
1
7
6.5
L
Hera
 
Hera
2
3
0
0.67
L
0
3
1
0.17
L
0
2
0
0
W
Aphrodite
Jambo Cleatus
Aphrodite
1
0
0
1
L
Fenrir
1
3
1
0.5
L
Charybdis
attiud1adjustr
Charybdis
0
5
1
0.1
W
Hachiman
oARKMo Zeus
Hachiman
2
1
4
4
W
Zhong Kui
oARKMoPunisher
Zhong Kui
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,558
Damage
21,050
37,927
Taken
39,671
18,755
Mitigated
17,145
17,339
Healing
8,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,033
2,980
0
3,148
9,008
4,897
0
388
8,583
0
42,590
W
Ares
 
Ares
5,327
319
0
1,502
7,002
5,204
0
1,305
5,697
13,836
2,666
L
Hera
 
Hera
3,052
538
0
552
7,676
3,791
0
3,257
4,419
32,365
553
L
1,131
414
0
250
3,584
918
0
1,958
1,626
26,332
0
L
4,838
911
0
4,517
8,750
5,197
0
4,405
3,798
0
33,034
W
Aphrodite
Jambo Cleatus
Aphrodite
4,815
431
0
6,177
7,364
2,193
0
0
6,958
43,798
1,082
L
Fenrir
5,818
2,189
0
1,525
9,983
4,443
0
1,853
8,130
0
43,869
L
Charybdis
attiud1adjustr
Charybdis
6,211
2,390
0
1,997
9,678
2,796
328
2,019
7,659
0
35,779
W
Hachiman
oARKMo Zeus
Hachiman
4,968
2,822
0
3,194
7,802
2,299
110
897
6,905
0
33,751
W
Zhong Kui
oARKMoPunisher
Zhong Kui
4,415
815
0
3,318
6,751
4,162
427
1,374
5,265
47,718
2,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,749
Gold Earned
27,051
342
Minions Killed
301
0
Camps Cleared
0
1,092,306
Distance Traveled
1,028,436
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,200
655
66
6
0
264,909
0
W
Ares
6,456
587
21
2
0
226,644
2
L
Hera
5,334
485
49
4
0
203,603
0
L
Scylla
5,288
481
69
6
0
197,233
0
L
Chaac
5,367
488
49
4
0
192,845
4
W
Aphrodite
7,080
644
109
10
0
188,364
3
L
Fenrir
5,774
525
74
7
0
230,915
0
L
Charybdis
5,288
481
60
5
0
203,840
0
W
Hachiman
6,009
546
57
5
0
211,542
0
W
Zhong Kui
7,004
637
89
8
0
200,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role