Player Matchup

Nemesis
Nemesis
Chase8281
Nemesis
Level 28
God Stats
3W - 1L
1,569 SR
Queue Stats
34W - 23L
1,628 Elo+
Party 1
Anubis
Anubis
ShadowSnipin
Anubis
Level 98
God Stats
3W - 2L
1,550 SR
Queue Stats
39W - 24L
1,671 Elo+
Party 1
Sobek
Sobek
eMpleH
Sobek
Level 87
God Stats
5W - 0L
1,861 SR
Queue Stats
42W - 34L
1,600 Elo+
Party 1
Team Averages
Level 71
1,660 SR
1,633 Elo+

VS

Team Averages
Level 121
1,509 SR
1,386 Elo+
Chaac
Chaac
AsDfGhJkL321-mat
Chaac
Level 129
God Stats
38W - 39L
1,558 SR
Queue Stats
514W - 598L
1,384 Elo+
Solo
Ravana
Ravana
miguelortizdomin
Ravana
Level 147
God Stats
67W - 73L
1,469 SR
Queue Stats
639W - 799L
1,390 Elo+
Solo
Merlin
Merlin
ranada33
Merlin
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chase8281
Nemesis
14
6 / 1 / 7
8,881
888
6,284
5,307
4,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
16
7 / 0 / 14
10,361
1,036
13,353
7,244
3,354
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sobek
eMpleH
Sobek
15
9 / 1 / 11
9,931
993
7,542
9,913
9,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
6,956
696
3,782
11,707
7,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 12 / 0
6,967
697
3,009
12,613
2,779
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
ranada33
Merlin
12
1 / 3 / 1
7,451
745
4,801
7,593
1,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
4
22
Kills
2
2
Deaths
22
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Nemesis
Chase8281
Nemesis
6
1
7
9.5
W
Anubis
7
0
14
14
W
Sobek
eMpleH
Sobek
9
1
11
14.5
L
1
12
0
0.08
L
Merlin
ranada33
Merlin
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,179
Damage
11,592
22,464
Taken
31,913
17,229
Mitigated
12,423
7,455
Healing
2,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,782
207
0
1,648
11,707
7,835
0
7,694
3,222
0
16,185
W
Nemesis
Chase8281
Nemesis
6,284
1,858
332
1,238
5,307
4,386
877
1,776
3,460
0
22,504
W
Anubis
13,353
1,646
0
4,462
7,244
3,354
1,194
1,505
5,595
53,781
1,242
W
Sobek
eMpleH
Sobek
7,542
918
0
1,423
9,913
9,489
913
1,554
8,151
12,341
164
L
3,009
914
0
325
12,613
2,779
0
7,421
4,581
0
14,345
L
Merlin
ranada33
Merlin
4,801
228
0
749
7,593
1,809
0
4,119
3,176
19,663
301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,173
Gold Earned
21,374
140
Minions Killed
87
0
Camps Cleared
0
531,525
Distance Traveled
445,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,956
696
30
3
0
161,376
0
W
Nemesis
8,881
888
24
2
0
181,145
0
W
Anubis
10,361
1,036
101
10
0
161,371
0
W
Sobek
9,931
993
15
2
0
189,009
0
L
Ravana
6,967
697
22
2
0
141,433
0
L
Merlin
7,451
745
35
4
0
142,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role