Player Matchup

Ravana
Ravana
BiggerOunce22
Ravana
Level 123
God Stats
19W - 17L
1,663 SR
Queue Stats
140W - 120L
1,567 Elo+
Solo
Hou Yi
Hou Yi
Brenzini
Hou Yi
Level 58
God Stats
4W - 4L
1,500 SR
Queue Stats
130W - 137L
1,492 Elo+
Party 1
Nemesis
Nemesis
t5uba5a
Nemesis
Level 171
God Stats
7W - 12L
1,487 SR
Queue Stats
457W - 440L
1,571 Elo+
Solo
Terra
Terra
uzidv
Terra
Level 37
God Stats
8W - 4L
1,712 SR
Queue Stats
79W - 82L
1,550 Elo+
Party 1
Anubis
Anubis
xTVVIZZx
Anubis
Level 109
God Stats
20W - 30L
1,467 SR
Queue Stats
129W - 122L
1,520 Elo+
Solo
Team Averages
Level 100
1,566 SR
1,540 Elo+

VS

Team Averages
Level 127
1,593 SR
1,536 Elo+
Hachiman
Hachiman
TheSaintOfGods
Hachiman
Level 149
God Stats
12W - 2L
1,751 SR
Queue Stats
26W - 8L
1,688 Elo+
Solo
Bellona
Bellona
WorldlyDesires
Bellona
Level 157
God Stats
36W - 27L
1,651 SR
Queue Stats
132W - 118L
1,560 Elo+
Solo
Scylla
Scylla
YokaiNaga
Scylla
Level 129
God Stats
5W - 2L
1,730 SR
Queue Stats
125W - 92L
1,534 Elo+
Solo
Ymir
Ymir
demexes_beast69
Ymir
Level 106
God Stats
104W - 87L
1,541 SR
Queue Stats
105W - 95L
1,484 Elo+
Solo
Tsukuyomi
Tsukuyomi
shamanskyy54
Tsukuyomi
Level 95
God Stats
6W - 6L
1,291 SR
Queue Stats
52W - 56L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 1
3,078
513
286
868
175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Brenzini
Hou Yi
6
0 / 2 / 0
3,407
568
1,041
4,442
1,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
t5uba5a
Nemesis
5
0 / 1 / 0
3,248
541
1,058
2,773
1,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
uzidv
Terra
5
0 / 2 / 0
3,516
586
1,970
5,919
1,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
xTVVIZZx
Anubis
8
1 / 1 / 0
4,270
712
335
2,529
751
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
7
3 / 0 / 1
4,218
703
5,950
1,851
465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 0 / 0
4,874
812
1,587
3,157
2,074
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
YokaiNaga
Scylla
9
1 / 1 / 0
4,524
754
1,441
1,935
377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 0 / 3
4,390
732
1,337
3,311
1,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
shamanskyy54
Tsukuyomi
6
0 / 0 / 2
3,559
593
522
3,209
756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
6
6
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Hou Yi
Brenzini
Hou Yi
0
2
0
0
W
Hachiman
3
0
1
3.5
W
1
0
0
1
W
Scylla
YokaiNaga
Scylla
1
1
0
1
W
1
0
3
2.5
W
Tsukuyomi
shamanskyy54
Tsukuyomi
0
0
2
1
L
Nemesis
t5uba5a
Nemesis
0
1
0
0
L
Terra
uzidv
Terra
0
2
0
0
L
Anubis
xTVVIZZx
Anubis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,690
Damage
10,837
16,531
Taken
13,463
5,131
Mitigated
5,131
6,435
Healing
6,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
286
76
0
636
868
175
0
204
616
0
3,098
L
Hou Yi
Brenzini
Hou Yi
1,041
283
0
1,259
4,442
1,065
0
485
3,957
0
17,377
W
Hachiman
5,950
3,865
0
1,345
1,851
465
0
548
1,303
0
29,609
W
1,587
925
0
876
3,157
2,074
0
0
3,157
0
30,952
W
Scylla
YokaiNaga
Scylla
1,441
49
0
522
1,935
377
0
160
1,775
27,955
666
W
1,337
259
128
1,302
3,311
1,459
0
1,011
2,300
10,059
0
W
Tsukuyomi
shamanskyy54
Tsukuyomi
522
209
0
2,167
3,209
756
0
463
2,746
0
14,924
L
Nemesis
t5uba5a
Nemesis
1,058
446
0
780
2,773
1,150
0
0
2,773
0
11,483
L
Terra
uzidv
Terra
1,970
0
826
1,852
5,919
1,990
0
852
5,067
8,707
1,435
L
Anubis
xTVVIZZx
Anubis
335
0
0
1,082
2,529
751
0
1,053
1,340
22,907
602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,519
Gold Earned
21,565
122
Minions Killed
213
0
Camps Cleared
0
491,476
Distance Traveled
636,098
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
3,078
513
9
2
0
39,487
0
L
Hou Yi
3,407
568
27
5
0
118,864
0
W
Hachiman
4,218
703
46
8
0
117,639
1
W
Bellona
4,874
812
63
11
0
110,009
0
W
Scylla
4,524
754
62
10
0
130,073
0
W
Ymir
4,390
732
11
2
0
127,619
4
W
Tsukuyomi
3,559
593
31
5
0
150,758
0
L
Nemesis
3,248
541
21
4
0
87,428
0
L
Terra
3,516
586
21
4
0
131,532
3
L
Anubis
4,270
712
44
7
0
114,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role