Player Matchup

Chronos
Chronos
M1chL
Chronos
Level 164
God Stats
19W - 26L
1,653 SR
Queue Stats
632W - 569L
1,534 Elo+
Solo
Neith
Neith
PelesFatTootsies
Neith
Level 67
God Stats
4W - 5L
1,673 SR
Queue Stats
101W - 117L
1,509 Elo+
Solo
Pele
Pele
ThiccLegendTahm
Pele
Level 123
God Stats
45W - 43L
1,576 SR
Queue Stats
457W - 425L
1,534 Elo+
Solo
Hercules
Hercules
Zenoism
Hercules
Level 154
God Stats
0W - 2L
1,498 SR
Queue Stats
127W - 116L
1,531 Elo+
Party 1
Ymir
Ymir
conconbear
Ymir
Level 121
God Stats
8W - 2L
2,065 SR
Queue Stats
106W - 93L
1,549 Elo+
Party 1
Team Averages
Level 126
1,693 SR
1,531 Elo+

VS

Team Averages
Level 135
1,554 SR
1,522 Elo+
Ne Zha
Ne Zha
Atuxiu
Ne Zha
Level 156
God Stats
7W - 7L
1,522 SR
Queue Stats
84W - 90L
1,519 Elo+
Party 2
Aphrodite
Aphrodite
Bjartskullar
Aphrodite
Level 127
God Stats
3W - 1L
1,702 SR
Queue Stats
418W - 388L
1,484 Elo+
Party 2
Apollo
Apollo
FuegoMyEggo
Apollo
Level 126
God Stats
3W - 3L
1,535 SR
Queue Stats
85W - 77L
1,556 Elo+
Party 2
Artio
Artio
ScaryCreap
Artio
Level 159
God Stats
1W - 2L
1,456 SR
Queue Stats
146W - 216L
1,543 Elo+
Party 2
Cabrakan
Cabrakan
Shekels7339
Cabrakan
Level 105
God Stats
90W - 80L
1,555 SR
Queue Stats
422W - 430L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
M1chL
Chronos
1
0 / 0 / 0
4,000
333
0
0
0
14
3 / 1 / 2
7,645
637
6,939
5,137
2,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
8 / 5 / 2
7,242
604
8,091
12,172
3,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
Zenoism
Hercules
10
2 / 6 / 5
6,506
542
10,504
13,297
9,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
1 / 1 / 4
6,419
535
6,032
7,529
4,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Atuxiu
Ne Zha
13
2 / 4 / 5
7,197
600
5,344
11,865
4,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Aphrodite
Bjartskullar
Aphrodite
14
5 / 0 / 3
7,896
658
5,048
5,768
2,145
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
12
0 / 3 / 2
7,010
584
2,213
7,543
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
11
4 / 5 / 3
6,881
573
8,949
16,612
10,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cabrakan
Shekels7339
Cabrakan
10
1 / 2 / 1
6,207
517
1,918
6,696
6,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
14
Kills
12
13
Deaths
14
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Atuxiu
Ne Zha
2
4
5
1.13
W
Aphrodite
Bjartskullar
Aphrodite
5
0
3
6.5
W
Apollo
0
3
2
0.33
L
Chronos
M1chL
Chronos
0
0
0
0
L
3
1
2
4
W
Artio
4
5
3
1.1
W
Cabrakan
Shekels7339
Cabrakan
1
2
1
0.75
L
8
5
2
1.8
L
Hercules
Zenoism
Hercules
2
6
5
0.75
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,566
Damage
23,472
38,135
Taken
48,484
19,868
Mitigated
25,948
9,789
Healing
21,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Atuxiu
Ne Zha
5,344
366
0
5,633
11,865
4,772
0
186
11,588
0
47,701
W
Aphrodite
Bjartskullar
Aphrodite
5,048
490
1,333
4,621
5,768
2,145
68
1,261
4,474
49,125
0
W
Apollo
2,213
1,145
0
3,066
7,543
2,572
558
1,599
5,944
0
57,459
L
Chronos
M1chL
Chronos
0
0
0
0
0
0
0
0
0
0
0
L
6,939
2,647
0
1,219
5,137
2,031
385
736
4,401
0
62,010
W
Artio
8,949
1,285
160
5,385
16,612
10,250
0
1,533
14,484
27,831
0
W
Cabrakan
Shekels7339
Cabrakan
1,918
245
0
1,558
6,696
6,209
0
1,288
5,272
15,505
1,181
L
8,091
2,008
0
1,298
12,172
3,675
0
3,912
8,116
0
46,507
L
Hercules
Zenoism
Hercules
10,504
3,767
0
5,552
13,297
9,348
0
7,124
5,019
0
27,552
L
6,032
1,574
0
1,720
7,529
4,814
0
2,796
4,563
31,370
299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,812
Gold Earned
35,191
261
Minions Killed
355
0
Camps Cleared
0
997,057
Distance Traveled
1,313,560
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,197
600
88
7
0
284,552
1
W
Aphrodite
7,896
658
96
8
0
289,926
0
W
Apollo
7,010
584
108
9
0
250,366
2
L
Chronos
4,000
333
0
0
0
0
0
L
Neith
7,645
637
113
9
0
230,372
0
W
Artio
6,881
573
45
4
0
266,214
0
W
Cabrakan
6,207
517
18
2
0
222,502
0
L
Pele
7,242
604
64
5
0
255,656
0
L
Hercules
6,506
542
35
3
0
262,319
0
L
Ymir
6,419
535
49
4
0
248,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role