Player Matchup

Chronos
Chronos
MCMIKE1
Chronos
Level 143
God Stats
5W - 2L
1,568 SR
Queue Stats
18W - 9L
1,830 Elo+
Party 1
Atlas
Atlas
Snake3y3s
Atlas
Level 155
God Stats
17W - 4L
1,848 SR
Queue Stats
70W - 29L
1,749 Elo+
Party 1
Bellona
Bellona
pcpc6
Bellona
Level 155
God Stats
88W - 54L
1,632 SR
Queue Stats
159W - 103L
1,687 Elo+
Party 1
Team Averages
Level 151
1,683 SR
1,755 Elo+

VS

Team Averages
Level 126
1,550 SR
1,496 Elo+
Nemesis
Nemesis
UNKNOWNJUPITAR
Nemesis
Level 119
God Stats
7W - 5L
1,552 SR
Queue Stats
131W - 138L
1,503 Elo+
Party 2
Hera
Hera
changguito
Hera
Level 190
God Stats
63W - 33L
1,614 SR
Queue Stats
401W - 379L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
xXdawgs06Xx
Baron Samedi
Level 70
God Stats
12W - 12L
1,485 SR
Queue Stats
123W - 116L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
MCMIKE1
Chronos
16
3 / 1 / 11
9,647
877
6,580
9,404
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Snake3y3s
Atlas
16
6 / 2 / 9
10,297
936
9,311
11,694
10,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bellona
pcpc6
Bellona
17
6 / 1 / 9
10,248
932
9,507
13,229
10,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
8,426
766
8,467
13,443
5,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 4 / 1
8,599
782
11,190
8,198
2,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Baron Samedi
xXdawgs06Xx
Baron Samedi
13
1 / 5 / 0
8,080
735
8,010
7,991
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
15
Kills
4
4
Deaths
15
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chronos
MCMIKE1
Chronos
3
1
11
8.5
W
Atlas
Snake3y3s
Atlas
6
2
9
5.25
L
1
6
2
0.33
L
2
4
1
0.63
W
Bellona
pcpc6
Bellona
6
1
9
10.5
L
Baron Samedi
xXdawgs06Xx
Baron Samedi
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,398
Damage
27,667
34,327
Taken
29,632
23,974
Mitigated
12,028
7,229
Healing
6,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
MCMIKE1
Chronos
6,580
1,921
0
1,882
9,404
3,328
1,991
5,967
2,933
36,798
0
W
Atlas
Snake3y3s
Atlas
9,311
2,815
0
2,134
11,694
10,008
526
5,449
5,910
30,592
1,837
L
8,467
2,199
0
2,998
13,443
5,523
0
7,429
5,947
0
30,146
L
11,190
2,365
0
1,914
8,198
2,956
0
4,396
3,774
31,264
0
W
Bellona
pcpc6
Bellona
9,507
2,196
0
3,213
13,229
10,638
772
6,786
6,106
0
36,413
L
Baron Samedi
xXdawgs06Xx
Baron Samedi
8,010
123
639
962
7,991
3,549
0
3,648
4,261
15,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,192
Gold Earned
25,105
162
Minions Killed
119
0
Camps Cleared
0
662,072
Distance Traveled
568,774
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,647
877
70
6
0
233,116
0
W
Atlas
10,297
936
46
4
0
188,339
0
L
Nemesis
8,426
766
46
4
0
199,984
0
L
Hera
8,599
782
48
4
0
172,813
3
W
Bellona
10,248
932
46
4
0
240,617
0
L
Baron Samedi
8,080
735
25
2
0
195,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role