Player Matchup

Apollo
Apollo
Aagron BR
Apollo
Level 160
God Stats
2W - 0L
1,743 SR
Queue Stats
109W - 153L
1,348 Elo+
Solo
Hades
Hades
FancyCylinder52
Hades
Level 167
God Stats
6W - 5L
1,479 SR
Queue Stats
713W - 782L
1,455 Elo+
Solo
Arachne
Arachne
Jimmyjump74
Arachne
Level 159
God Stats
10W - 4L
1,723 SR
Queue Stats
299W - 295L
1,520 Elo+
Solo
Hun Batz
Hun Batz
MAgicalghost
Hun Batz
Level 67
God Stats
2W - 3L
1,116 SR
Queue Stats
256W - 274L
1,546 Elo+
Solo
Geb
Geb
xXNeonSlayer8Xx
Geb
Level 126
God Stats
5W - 2L
1,807 SR
Queue Stats
206W - 201L
1,559 Elo+
Solo
Team Averages
Level 136
1,574 SR
1,485 Elo+

VS

Team Averages
Level 84
1,516 SR
1,432 Elo+
Susano
Susano
 
Susano
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Davidflores0709
Morgan Le Fay
Level 147
God Stats
4W - 2L
1,609 SR
Queue Stats
68W - 79L
1,460 Elo+
Solo
Hercules
Hercules
ILVeintocho
Hercules
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 31L
1,467 Elo+
Solo
Khepri
Khepri
OGSmexySimba5618
Khepri
Level 69
God Stats
1W - 2L
1,469 SR
Queue Stats
71W - 95L
1,511 Elo+
Solo
Merlin
Merlin
XboxWolf3536224
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aagron BR
Apollo
12
1 / 1 / 8
6,789
1,132
2,392
3,337
1,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
5 / 1 / 5
7,266
1,211
6,719
4,006
2,299
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
Jimmyjump74
Arachne
12
1 / 1 / 9
6,475
1,079
7,021
6,327
4,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
MAgicalghost
Hun Batz
12
5 / 2 / 7
7,293
1,216
2,760
4,139
1,628
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 10
6,883
1,147
5,901
9,151
6,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
0 / 4 / 3
5,508
918
3,435
5,869
2,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Davidflores0709
Morgan Le Fay
12
2 / 3 / 4
6,550
1,092
6,627
5,499
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ILVeintocho
Hercules
12
1 / 3 / 3
5,710
952
3,801
11,281
7,601
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 1 / 0
4,693
782
78
1,294
459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 2 / 4
6,255
1,043
3,671
3,184
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
13
Kills
6
7
Deaths
13
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
4
3
0.38
W
Apollo
Aagron BR
Apollo
1
1
8
5
L
Morgan Le Fay
Davidflores0709
Morgan Le Fay
2
3
4
1.33
W
5
1
5
7.5
L
Hercules
ILVeintocho
Hercules
1
3
3
0.83
W
Arachne
Jimmyjump74
Arachne
1
1
9
5.5
W
Hun Batz
MAgicalghost
Hun Batz
5
2
7
4.25
L
0
1
0
0
L
3
2
4
2.5
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,793
Damage
17,612
26,960
Taken
27,127
15,773
Mitigated
13,225
9,441
Healing
7,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,435
277
699
1,004
5,869
2,023
0
3,996
1,873
0
10,989
W
Apollo
Aagron BR
Apollo
2,392
682
516
767
3,337
1,224
1,220
1,645
1,566
0
7,750
L
Morgan Le Fay
Davidflores0709
Morgan Le Fay
6,627
148
512
1,120
5,499
1,938
0
3,548
1,951
15,620
0
W
6,719
179
1,989
1,773
4,006
2,299
196
1,266
2,504
13,682
534
L
Hercules
ILVeintocho
Hercules
3,801
1,147
27
3,808
11,281
7,601
0
4,106
7,175
0
9,530
W
Arachne
Jimmyjump74
Arachne
7,021
4,976
405
905
6,327
4,266
42
2,231
3,655
2,890
10,416
W
Hun Batz
MAgicalghost
Hun Batz
2,760
800
0
69
4,139
1,628
394
1,311
2,640
0
8,469
L
78
0
137
10
1,294
459
0
452
842
611
0
L
3,671
274
0
0
3,184
1,204
0
2,210
974
9,408
0
W
5,901
618
843
2,174
9,151
6,356
26
2,545
6,219
11,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,706
Gold Earned
28,716
70
Minions Killed
76
0
Camps Cleared
0
580,595
Distance Traveled
511,942
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,508
918
21
4
0
125,445
0
W
Apollo
6,789
1,132
12
2
0
102,576
0
L
Morgan Le Fay
6,550
1,092
24
4
0
102,793
0
W
Hades
7,266
1,211
22
4
0
112,217
0
L
Hercules
5,710
952
13
2
0
136,324
0
W
Arachne
6,475
1,079
12
2
0
123,800
0
W
Hun Batz
7,293
1,216
11
2
0
110,721
0
L
Khepri
4,693
782
0
0
0
26,394
0
L
Merlin
6,255
1,043
18
3
0
120,986
0
W
Geb
6,883
1,147
13
2
0
131,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role