Player Matchup

Sol
Sol
Bigbjohn
Sol
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 159L
1,487 Elo+
Solo
Arachne
Arachne
NRA
Arachne
Level 161
God Stats
20W - 17L
1,613 SR
Queue Stats
159W - 154L
1,569 Elo+
Solo
Medusa
Medusa
iiTzCynical
Medusa
Level 121
God Stats
1W - 0L
1,804 SR
Queue Stats
76W - 67L
1,585 Elo+
Solo
Terra
Terra
lookjoey
Terra
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
111W - 78L
1,921 Elo+
Party 1
Ratatoskr
Ratatoskr
popcorn95
Ratatoskr
Level 159
God Stats
5W - 5L
1,982 SR
Queue Stats
117W - 88L
1,921 Elo+
Party 1
Team Averages
Level 141
1,680 SR
1,696 Elo+

VS

Team Averages
Level 133
1,529 SR
1,498 Elo+
Cthulhu
Cthulhu
MonkeyNomics
Cthulhu
Level 87
God Stats
1W - 5L
1,519 SR
Queue Stats
238W - 364L
1,444 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Patroclez
Cu Chulainn
Level 161
God Stats
54W - 46L
1,596 SR
Queue Stats
520W - 453L
1,559 Elo+
Solo
Bakasura
Bakasura
Sir Tubins
Bakasura
Level 158
God Stats
12W - 24L
1,417 SR
Queue Stats
228W - 378L
1,439 Elo+
Party 2
Poseidon
Poseidon
T FoR TK
Poseidon
Level 145
God Stats
38W - 44L
1,505 SR
Queue Stats
343W - 485L
1,536 Elo+
Party 2
Bastet
Bastet
Uzumaski
Bastet
Level 112
God Stats
6W - 5L
1,609 SR
Queue Stats
453W - 592L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,407
641
7,389
5,243
1,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
NRA
Arachne
11
2 / 0 / 3
5,734
573
2,317
9,737
3,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
12
8 / 0 / 3
6,999
700
5,685
4,483
1,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Terra
lookjoey
Terra
9
0 / 0 / 7
5,803
580
3,716
7,669
5,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ratatoskr
popcorn95
Ratatoskr
10
3 / 2 / 1
5,774
577
4,622
7,749
3,018
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MonkeyNomics
Cthulhu
8
0 / 2 / 0
5,194
519
3,150
6,805
4,206
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cu Chulainn
Patroclez
Cu Chulainn
12
2 / 0 / 0
7,217
722
6,034
5,853
3,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Sir Tubins
Bakasura
10
0 / 3 / 1
5,399
540
1,691
8,818
2,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
T FoR TK
Poseidon
10
1 / 6 / 0
5,469
547
2,260
5,655
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
Uzumaski
Bastet
9
0 / 4 / 0
4,984
498
2,848
7,941
2,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
15
Kills
3
3
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Cthulhu
MonkeyNomics
Cthulhu
0
2
0
0
W
Arachne
NRA
Arachne
2
0
3
3.5
L
Cu Chulainn
Patroclez
Cu Chulainn
2
0
0
2
L
Bakasura
Sir Tubins
Bakasura
0
3
1
0.17
L
Poseidon
T FoR TK
Poseidon
1
6
0
0.17
L
Bastet
Uzumaski
Bastet
0
4
0
0
W
Medusa
8
0
3
9.5
W
Terra
lookjoey
Terra
0
0
7
3.5
W
Ratatoskr
popcorn95
Ratatoskr
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,729
Damage
15,983
34,881
Taken
35,072
14,984
Mitigated
13,756
15,197
Healing
13,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,389
4,001
0
1,700
5,243
1,429
574
1,056
4,082
53,778
4,454
L
Cthulhu
MonkeyNomics
Cthulhu
3,150
140
0
2,100
6,805
4,206
0
2,977
3,828
20,729
0
W
Arachne
NRA
Arachne
2,317
1,635
0
4,169
9,737
3,558
0
1,245
8,334
0
48,637
L
Cu Chulainn
Patroclez
Cu Chulainn
6,034
667
0
1,957
5,853
3,475
0
279
5,574
4,601
49,912
L
Bakasura
Sir Tubins
Bakasura
1,691
1,093
0
4,685
8,818
2,820
0
6,483
2,335
0
20,774
L
Poseidon
T FoR TK
Poseidon
2,260
388
0
660
5,655
1,245
0
182
5,473
24,202
0
L
Bastet
Uzumaski
Bastet
2,848
693
0
3,613
7,941
2,010
0
538
7,403
0
31,678
W
Medusa
5,685
2,059
0
1,173
4,483
1,529
0
1,479
2,772
0
45,474
W
Terra
lookjoey
Terra
3,716
600
1,712
3,745
7,669
5,450
0
1,841
5,796
12,216
2,341
W
Ratatoskr
popcorn95
Ratatoskr
4,622
621
0
2,698
7,749
3,018
0
744
7,001
0
33,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,717
Gold Earned
28,263
328
Minions Killed
332
0
Camps Cleared
0
1,050,647
Distance Traveled
1,078,563
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,407
641
103
10
0
190,743
0
L
Cthulhu
5,194
519
27
3
0
221,775
0
W
Arachne
5,734
573
73
7
0
250,243
0
L
Cu Chulainn
7,217
722
106
11
0
199,390
2
L
Bakasura
5,399
540
80
8
0
233,410
0
L
Poseidon
5,469
547
61
6
0
194,616
0
L
Bastet
4,984
498
58
6
0
229,372
0
W
Medusa
6,999
700
78
8
0
198,909
4
W
Terra
5,803
580
19
2
0
198,194
0
W
Ratatoskr
5,774
577
55
6
0
212,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role