Player Matchup

Susano
Susano
 
Susano
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
 
Raijin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
etesech350
Osiris
Level 126
God Stats
3W - 7L
1,293 SR
Queue Stats
275W - 263L
1,474 Elo+
Solo
Team Averages
Level 134
1,459 SR
1,495 Elo+

VS

Team Averages
Level 180
1,569 SR
1,519 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 280
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FakeTalesOfRegis
Morgan Le Fay
Level 157
God Stats
15W - 17L
1,605 SR
Queue Stats
201W - 190L
1,537 Elo+
Solo
Apollo
Apollo
Ranke
Apollo
Level 154
God Stats
4W - 4L
1,507 SR
Queue Stats
210W - 196L
1,482 Elo+
Party 2
Mulan
Mulan
TøpCat
Mulan
Level 138
God Stats
73W - 79L
1,488 SR
Queue Stats
104W - 108L
1,478 Elo+
Party 2
Sylvanus
Sylvanus
pabloccs
Sylvanus
Level 172
God Stats
4W - 2L
1,744 SR
Queue Stats
40W - 23L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
2 / 1 / 1
5,570
557
2,871
5,266
1,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
 
Anhur
9
0 / 1 / 1
5,186
519
1,112
6,304
3,113
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Raijin
 
Raijin
9
2 / 2 / 0
5,107
511
2,851
5,247
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
 
Chronos
7
0 / 6 / 0
4,337
434
1,666
5,560
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
etesech350
Osiris
10
0 / 1 / 1
5,109
511
2,639
7,283
5,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
1 / 2 / 3
6,166
617
4,839
9,630
6,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
FakeTalesOfRegis
Morgan Le Fay
11
3 / 2 / 0
6,475
648
3,381
3,973
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Apollo
Ranke
Apollo
12
2 / 0 / 2
6,440
644
2,956
3,323
1,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
TøpCat
Mulan
11
2 / 0 / 3
5,556
556
3,019
5,193
2,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sylvanus
pabloccs
Sylvanus
10
3 / 0 / 6
5,942
594
4,369
5,606
2,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
11
11
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
1
1
2.5
L
Anhur
 
Anhur
0
1
1
0.5
L
Raijin
 
Raijin
2
2
0
1
L
Chronos
 
Chronos
0
6
0
0
W
Cu Chulainn
 
Cu Chulainn
1
2
3
1.25
W
Morgan Le Fay
FakeTalesOfRegis
Morgan Le Fay
3
2
0
1.5
W
Apollo
Ranke
Apollo
2
0
2
3
W
Mulan
TøpCat
Mulan
2
0
3
3.5
L
Osiris
etesech350
Osiris
0
1
1
0.5
W
Sylvanus
pabloccs
Sylvanus
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,139
Damage
18,564
29,660
Taken
27,725
13,144
Mitigated
13,293
8,816
Healing
10,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
2,871
591
0
3,086
5,266
1,651
0
573
4,693
0
41,166
L
Anhur
 
Anhur
1,112
395
0
2,485
6,304
3,113
0
1,792
4,512
0
20,189
L
Raijin
 
Raijin
2,851
143
0
1,398
5,247
1,355
0
2,650
2,597
24,241
0
L
Chronos
 
Chronos
1,666
522
0
591
5,560
1,221
0
1,740
3,820
21,264
0
W
Cu Chulainn
 
Cu Chulainn
4,839
532
0
2,293
9,630
6,772
27
671
8,873
584
42,489
W
Morgan Le Fay
FakeTalesOfRegis
Morgan Le Fay
3,381
224
0
1,150
3,973
1,138
0
1,204
2,517
40,727
1,339
W
Apollo
Ranke
Apollo
2,956
2,080
0
2,271
3,323
1,063
0
498
2,825
0
44,878
W
Mulan
TøpCat
Mulan
3,019
520
0
1,818
5,193
2,172
0
849
4,264
0
34,710
L
Osiris
etesech350
Osiris
2,639
801
0
1,256
7,283
5,804
0
928
6,355
0
34,209
W
Sylvanus
pabloccs
Sylvanus
4,369
1,654
294
2,846
5,606
2,148
77
873
4,729
24,854
12,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,309
Gold Earned
30,579
251
Minions Killed
357
0
Camps Cleared
0
962,845
Distance Traveled
1,038,271
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,570
557
78
8
0
243,360
0
L
Anhur
5,186
519
28
3
0
209,418
4
L
Raijin
5,107
511
60
6
0
159,116
2
L
Chronos
4,337
434
37
4
0
170,288
0
W
Cu Chulainn
6,166
617
74
7
0
193,773
2
W
Morgan Le Fay
6,475
648
94
9
0
205,613
1
W
Apollo
6,440
644
68
7
0
211,230
1
W
Mulan
5,556
556
64
6
0
232,789
0
L
Osiris
5,109
511
48
5
0
180,663
0
W
Sylvanus
5,942
594
57
6
0
194,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role