Player Matchup

Discordia
Discordia
AleilTiranno
Discordia
Level 149
God Stats
4W - 2L
1,785 SR
Queue Stats
147W - 158L
1,481 Elo+
Solo
Charon
Charon
DuncanFisco
Charon
Level 83
God Stats
4W - 1L
1,928 SR
Queue Stats
405W - 469L
1,423 Elo+
Party 1
Ullr
Ullr
amarxo21
Ullr
Level 156
God Stats
1W - 4L
1,353 SR
Queue Stats
305W - 326L
1,470 Elo+
Solo
Lancelot
Lancelot
chiccco
Lancelot
Level 154
God Stats
0W - 1L
1,405 SR
Queue Stats
37W - 46L
1,530 Elo+
Party 1
Horus
Horus
Вutch
Horus
Level 157
God Stats
3W - 3L
1,468 SR
Queue Stats
191W - 215L
1,485 Elo+
Party 1
Team Averages
Level 140
1,588 SR
1,478 Elo+

VS

Team Averages
Level 136
1,446 SR
1,529 Elo+
Terra
Terra
 
Terra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BE774297
Morgan Le Fay
Level 117
God Stats
17W - 13L
1,537 SR
Queue Stats
755W - 786L
1,547 Elo+
Solo
Jing Wei
Jing Wei
Libitia
Jing Wei
Level 157
God Stats
1W - 5L
1,108 SR
Queue Stats
124W - 121L
1,519 Elo+
Solo
Chiron
Chiron
Zénturio
Chiron
Level 125
God Stats
5W - 3L
1,586 SR
Queue Stats
231W - 221L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AleilTiranno
Discordia
12
1 / 4 / 3
7,140
714
6,366
5,970
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
14
0 / 5 / 7
7,627
763
8,399
13,461
12,171
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
12
2 / 2 / 2
6,787
679
6,469
7,097
2,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Lancelot
chiccco
Lancelot
13
4 / 5 / 1
7,676
768
6,521
10,088
4,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Вutch
Horus
13
1 / 5 / 6
7,475
748
6,137
14,723
13,005
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
1 / 1 / 16
9,110
911
7,372
15,140
15,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
 
Yu Huang
14
3 / 3 / 13
8,512
851
7,941
8,045
2,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Morgan Le Fay
BE774297
Morgan Le Fay
15
4 / 1 / 12
9,043
904
11,494
10,020
3,589
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Libitia
Jing Wei
15
5 / 2 / 9
9,142
914
7,978
9,241
3,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Chiron
Zénturio
Chiron
15
8 / 2 / 10
9,198
920
14,713
8,821
3,382
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
81
8
Kills
21
21
Deaths
9
19
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
1
16
9
W
Yu Huang
 
Yu Huang
3
3
13
3.17
L
Discordia
AleilTiranno
Discordia
1
4
3
0.63
W
Morgan Le Fay
BE774297
Morgan Le Fay
4
1
12
10
L
Charon
0
5
7
0.7
W
Jing Wei
Libitia
Jing Wei
5
2
9
4.75
W
Chiron
Zénturio
Chiron
8
2
10
6.5
L
Ullr
2
2
2
1.5
L
Lancelot
chiccco
Lancelot
4
5
1
0.9
L
Horus
Вutch
Horus
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,892
Damage
49,498
51,339
Taken
51,267
34,873
Mitigated
28,533
14,212
Healing
23,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
7,372
233
4,870
4,859
15,140
15,582
278
2,631
12,509
11,735
971
W
Yu Huang
 
Yu Huang
7,941
816
790
1,916
8,045
2,692
929
2,412
5,633
15,456
0
L
Discordia
AleilTiranno
Discordia
6,366
115
805
442
5,970
2,182
0
2,331
3,639
18,537
0
W
Morgan Le Fay
BE774297
Morgan Le Fay
11,494
1,389
1,110
2,137
10,020
3,589
150
2,293
7,727
25,214
1,412
L
Charon
8,399
1,197
1,976
1,909
13,461
12,171
0
5,962
7,499
21,406
0
W
Jing Wei
Libitia
Jing Wei
7,978
5,953
2,086
2,186
9,241
3,288
1,366
2,961
6,280
0
18,646
W
Chiron
Zénturio
Chiron
14,713
3,649
1,941
1,927
8,821
3,382
1,438
4,468
4,353
0
27,129
L
Ullr
6,469
842
208
494
7,097
2,852
0
5,137
1,960
0
13,494
L
Lancelot
chiccco
Lancelot
6,521
507
0
501
10,088
4,663
0
5,774
4,314
0
8,719
L
Horus
Вutch
Horus
6,137
1,741
3,509
4,368
14,723
13,005
0
6,691
8,032
0
10,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,705
Gold Earned
45,005
66
Minions Killed
120
0
Camps Cleared
0
791,032
Distance Traveled
965,190
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,110
911
14
1
0
215,995
0
W
Yu Huang
8,512
851
12
1
0
173,722
0
L
Discordia
7,140
714
26
3
0
132,741
0
W
Morgan Le Fay
9,043
904
41
4
0
224,790
0
L
Charon
7,627
763
14
1
0
172,098
0
W
Jing Wei
9,142
914
26
3
0
174,170
0
W
Chiron
9,198
920
27
3
0
176,513
0
L
Ullr
6,787
679
16
2
0
138,510
0
L
Lancelot
7,676
768
3
0
0
178,553
0
L
Horus
7,475
748
7
1
0
169,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role