Player Matchup

Cupid
Cupid
 
Cupid
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
StrawHatYamato
Tiamat
Level 71
God Stats
5W - 4L
1,855 SR
Queue Stats
66W - 39L
1,686 Elo+
Party 1
Hercules
Hercules
Thunderbird269
Hercules
Level 197
God Stats
2W - 1L
1,635 SR
Queue Stats
208W - 174L
1,631 Elo+
Party 1
Baron Samedi
Baron Samedi
itsover13
Baron Samedi
Level 140
God Stats
4W - 2L
1,730 SR
Queue Stats
54W - 47L
1,589 Elo+
Party 1
Bakasura
Bakasura
lil VEGETABLE
Bakasura
Level 155
God Stats
1W - 1L
1,157 SR
Queue Stats
171W - 142L
1,564 Elo+
Solo
Team Averages
Level 155
1,575 SR
1,594 Elo+

VS

Team Averages
Level 138
1,538 SR
1,473 Elo+
Ne Zha
Ne Zha
Phil_TheAgony
Ne Zha
Level 125
God Stats
1W - 6L
1,500 SR
Queue Stats
2W - 13L
1,276 Elo+
Solo
Yu Huang
Yu Huang
RizzyBoye
Yu Huang
Level 122
God Stats
0W - 3L
1,255 SR
Queue Stats
174W - 143L
1,556 Elo+
Solo
Hercules
Hercules
YokaiNaga
Hercules
Level 129
God Stats
1W - 2L
1,732 SR
Queue Stats
144W - 118L
1,533 Elo+
Solo
Cerberus
Cerberus
thejantasy
Cerberus
Level 154
God Stats
101W - 75L
1,698 SR
Queue Stats
658W - 653L
1,493 Elo+
Solo
Ullr
Ullr
underdog83
Ullr
Level 159
God Stats
32W - 50L
1,505 SR
Queue Stats
1,017W - 990L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
2 / 3 / 1
7,092
507
5,967
9,789
2,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 3 / 2
8,372
598
9,838
8,088
4,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hercules
14
1 / 1 / 1
8,312
594
9,006
13,382
14,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
itsover13
Baron Samedi
12
1 / 1 / 1
7,346
525
5,734
11,041
8,079
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
lil VEGETABLE
Bakasura
14
2 / 2 / 3
7,436
531
5,442
13,534
5,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
6,647
475
3,554
11,437
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
RizzyBoye
Yu Huang
14
1 / 3 / 2
7,796
557
8,827
8,786
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
YokaiNaga
Hercules
14
1 / 1 / 0
7,828
559
8,974
11,229
11,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cerberus
thejantasy
Cerberus
12
3 / 1 / 2
7,426
530
7,103
14,045
11,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 2
7,088
506
9,939
7,687
2,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
9
Kills
10
10
Deaths
9
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
3
1
0.83
L
2
2
1
1.25
L
Yu Huang
RizzyBoye
Yu Huang
1
3
2
0.67
W
3
3
2
1.33
W
Hercules
1
1
1
1.5
L
Hercules
YokaiNaga
Hercules
1
1
0
1
W
Baron Samedi
itsover13
Baron Samedi
1
1
1
1.5
W
Bakasura
lil VEGETABLE
Bakasura
2
2
3
1.75
L
Cerberus
thejantasy
Cerberus
3
1
2
4
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,987
Damage
38,397
55,834
Taken
53,184
35,013
Mitigated
31,199
26,564
Healing
18,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,967
3,343
255
4,774
9,789
2,839
1,315
2,968
6,821
0
48,722
L
3,554
2,246
0
5,793
11,437
3,401
0
2,253
8,438
0
48,039
L
Yu Huang
RizzyBoye
Yu Huang
8,827
787
0
1,288
8,786
2,826
0
4,917
2,839
63,523
532
W
9,838
805
0
2,407
8,088
4,205
248
4,735
3,313
44,357
1,053
W
Hercules
9,006
3,589
0
7,840
13,382
14,597
0
794
11,645
0
61,572
L
Hercules
YokaiNaga
Hercules
8,974
2,336
0
5,070
11,229
11,309
0
51
10,196
4,539
55,679
W
Baron Samedi
itsover13
Baron Samedi
5,734
285
542
5,534
11,041
8,079
0
4,569
6,472
27,319
0
W
Bakasura
lil VEGETABLE
Bakasura
5,442
3,370
0
5,212
13,534
5,293
0
3,172
10,362
0
47,523
L
Cerberus
thejantasy
Cerberus
7,103
245
0
4,480
14,045
11,118
0
5,261
7,992
22,059
2,519
L
9,939
3,885
0
2,008
7,687
2,545
0
1,338
6,085
0
58,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,558
Gold Earned
36,785
448
Minions Killed
479
0
Camps Cleared
0
1,464,284
Distance Traveled
1,382,691
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,092
507
85
6
0
269,116
0
L
Ne Zha
6,647
475
85
6
0
303,904
0
L
Yu Huang
7,796
557
132
9
0
270,563
0
W
Tiamat
8,372
598
103
7
0
270,910
0
W
Hercules
8,312
594
135
10
0
300,658
0
L
Hercules
7,828
559
117
8
0
283,051
3
W
Baron Samedi
7,346
525
27
2
0
279,700
0
W
Bakasura
7,436
531
98
7
0
343,900
0
L
Cerberus
7,426
530
59
4
0
278,732
4
L
Ullr
7,088
506
86
6
0
246,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role