Player Matchup

He Bo
He Bo
 
He Bo
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AhmedDoelam
Janus
Level 26
God Stats
1W - 2L
1,469 SR
Queue Stats
11W - 8L
1,561 Elo+
Party 1
Sun Wukong
Sun Wukong
Bramskenburg
Sun Wukong
Level 144
God Stats
3W - 2L
1,552 SR
Queue Stats
42W - 64L
1,463 Elo+
Party 1
Sobek
Sobek
JerkingTurkey
Sobek
Level 152
God Stats
3W - 0L
1,883 SR
Queue Stats
92W - 97L
1,490 Elo+
Party 1
Xbalanque
Xbalanque
MagicTurtle42
Xbalanque
Level 143
God Stats
2W - 1L
1,559 SR
Queue Stats
40W - 68L
1,427 Elo+
Party 1
Team Averages
Level 134
1,592 SR
1,488 Elo+

VS

Team Averages
Level 83
1,502 SR
1,608 Elo+
Ao Kuang
Ao Kuang
Cerberussy
Ao Kuang
Level 8
God Stats
1W - 1L
1,907 SR
Queue Stats
5W - 1L
1,887 Elo+
Party 3
Terra
Terra
HellOzan
Terra
Level 159
God Stats
0W - 2L
1,425 SR
Queue Stats
51W - 46L
1,583 Elo+
Party 3
Ullr
Ullr
Kowalsk33
Ullr
Level 49
God Stats
2W - 4L
1,527 SR
Queue Stats
87W - 80L
1,495 Elo+
Party 2
Mulan
Mulan
Stac3y
Mulan
Level 45
God Stats
0W - 1L
1,301 SR
Queue Stats
40W - 25L
1,579 Elo+
Solo
The Morrigan
The Morrigan
Wolf_2518
The Morrigan
Level 156
God Stats
0W - 2L
1,349 SR
Queue Stats
115W - 117L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
7 / 1 / 3
8,007
667
9,891
7,758
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
1 / 3 / 1
7,101
592
3,599
3,980
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Bramskenburg
Sun Wukong
13
4 / 2 / 8
7,760
647
10,760
12,510
8,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 1 / 7
7,199
600
7,012
9,597
7,108
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Xbalanque
MagicTurtle42
Xbalanque
14
5 / 1 / 1
7,936
661
4,934
7,180
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cerberussy
Ao Kuang
12
6 / 2 / 1
6,969
581
5,519
9,967
3,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
HellOzan
Terra
10
0 / 2 / 4
6,222
519
5,335
15,682
14,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ullr
11
0 / 6 / 1
5,989
499
4,517
9,135
2,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Stac3y
Mulan
10
1 / 5 / 0
6,256
521
7,094
11,625
5,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Wolf_2518
The Morrigan
12
1 / 3 / 2
6,635
553
3,532
6,286
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
18
Kills
8
8
Deaths
18
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
1
3
8.5
W
1
3
1
0.5
W
Sun Wukong
Bramskenburg
Sun Wukong
4
2
8
4
L
Ao Kuang
Cerberussy
Ao Kuang
6
2
1
3.25
L
Terra
HellOzan
Terra
0
2
4
1
W
1
1
7
4.5
L
Ullr
0
6
1
0.08
W
Xbalanque
MagicTurtle42
Xbalanque
5
1
1
5.5
L
Mulan
Stac3y
Mulan
1
5
0
0.2
L
The Morrigan
Wolf_2518
The Morrigan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,196
Damage
25,997
41,025
Taken
52,695
21,774
Mitigated
27,816
19,072
Healing
14,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,891
834
0
4,265
7,758
2,600
314
4,233
3,369
68,117
0
W
3,599
209
0
262
3,980
1,052
270
2,868
877
52,232
811
W
Sun Wukong
Bramskenburg
Sun Wukong
10,760
2,678
0
6,292
12,510
8,479
440
1,981
10,405
0
50,908
L
Ao Kuang
Cerberussy
Ao Kuang
5,519
1,586
0
4,400
9,967
3,216
0
4,981
4,861
34,632
9,048
L
Terra
HellOzan
Terra
5,335
1,114
946
5,389
15,682
14,110
0
7,261
8,145
22,901
0
W
7,012
788
0
4,780
9,597
7,108
0
3,076
5,897
20,996
1,461
L
Ullr
4,517
924
0
594
9,135
2,801
0
2,238
6,897
0
42,146
W
Xbalanque
MagicTurtle42
Xbalanque
4,934
2,630
0
3,473
7,180
2,535
637
692
6,488
0
60,407
L
Mulan
Stac3y
Mulan
7,094
1,348
0
2,167
11,625
5,772
0
1,090
9,828
0
37,058
L
The Morrigan
Wolf_2518
The Morrigan
3,532
555
0
942
6,286
1,917
0
4,030
2,000
38,126
1,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,003
Gold Earned
32,071
427
Minions Killed
326
0
Camps Cleared
0
1,319,320
Distance Traveled
1,227,102
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,007
667
106
9
0
283,526
0
W
Janus
7,101
592
114
10
0
269,664
0
W
Sun Wukong
7,760
647
83
7
0
251,457
1
L
Ao Kuang
6,969
581
66
6
0
294,857
0
L
Terra
6,222
519
37
3
0
255,292
0
W
Sobek
7,199
600
16
1
0
298,030
0
L
Ullr
5,989
499
70
6
0
210,891
0
W
Xbalanque
7,936
661
108
9
0
216,643
0
L
Mulan
6,256
521
66
6
0
225,257
1
L
The Morrigan
6,635
553
87
7
0
240,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role