Player Matchup

Loki
Loki
Gold I
Belchor44
Loki
Gold I
Level 97
God Stats
19W - 11L
1,748 SR
Queue Stats
19W - 11L
1,888 MMR
Party 2
Heimdallr
Heimdallr
Gold I
greg10gedcke
Heimdallr
Gold I
Level 100
God Stats
1W - 1L
1,690 SR
Queue Stats
19W - 11L
1,888 MMR
Party 2
Thoth
Thoth
Gold I
mittle18
Thoth
Gold I
Level 103
God Stats
2W - 2L
1,710 SR
Queue Stats
19W - 11L
1,888 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 100
1,716 SR
1,888 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 156
1,469 SR
1,779 MMR
Cerberus
Cerberus
Diamond V
 
Cerberus
Diamond V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Platinum III
QuaronToCrazy15
Thanatos
Platinum III
Level 171
God Stats
1W - 3L
1,172 SR
Queue Stats
507W - 459L
1,662 MMR
Party 1
Hera
Hera
Diamond III
Reverser8630
Hera
Diamond III
Level 149
God Stats
63W - 35L
1,735 SR
Queue Stats
486W - 467L
2,175 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
3 / 3 / 6
9,749
886
6,667
13,277
8,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
greg10gedcke
Heimdallr
15
3 / 5 / 7
9,409
855
6,718
12,875
3,192
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thoth
mittle18
Thoth
16
5 / 6 / 4
10,351
941
9,484
8,560
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PersephoneKumbhakarnaCthulhuKuzenboHercules

VS

Bans
SerqetCharybdisXing TianUllrMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
4 / 3 / 7
9,745
886
9,836
15,861
10,984
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
16
2 / 5 / 7
9,816
892
5,597
9,594
5,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
8 / 3 / 5
11,497
1,045
15,420
7,632
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
11
Kills
14
14
Deaths
11
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
3
7
2.5
L
Loki
3
3
6
2
W
Thanatos
2
5
7
1.1
W
8
3
5
3.5
L
Heimdallr
greg10gedcke
Heimdallr
3
5
7
1.3
L
Thoth
mittle18
Thoth
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,869
Damage
30,853
34,712
Taken
33,087
13,687
Mitigated
19,352
4,194
Healing
7,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,836
103
0
2,810
15,861
10,984
517
3,564
11,771
16,753
1,835
L
Loki
6,667
1,679
0
1,487
13,277
8,717
0
8,161
4,523
0
29,606
W
Thanatos
5,597
1,117
0
4,608
9,594
5,909
1,131
2,373
6,973
0
19,798
W
15,420
2,789
0
500
7,632
2,459
1,502
2,446
4,840
53,196
564
L
Heimdallr
greg10gedcke
Heimdallr
6,718
2,768
0
2,479
12,875
3,192
122
9,610
2,754
0
33,370
L
Thoth
mittle18
Thoth
9,484
396
0
228
8,560
1,778
1,194
6,078
2,325
30,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,509
Gold Earned
31,058
142
Minions Killed
137
0
Camps Cleared
0
575,902
Distance Traveled
659,039
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,745
886
25
2
0
232,870
0
L
Loki
9,749
886
30
3
0
218,722
0
W
Thanatos
9,816
892
35
3
0
227,724
2
W
Hera
11,497
1,045
77
7
0
198,445
0
L
Heimdallr
9,409
855
46
4
0
179,728
0
L
Thoth
10,351
941
66
6
0
177,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role