Player Matchup

Surtr
Surtr
Domperna
Surtr
Level 38
God Stats
2W - 1L
1,285 SR
Queue Stats
27W - 37L
1,404 Elo+
Party 1
Aphrodite
Aphrodite
snowjhin
Aphrodite
Level 27
God Stats
3W - 0L
1,800 SR
Queue Stats
8W - 6L
1,620 Elo+
Party 1
Sol
Sol
testomake00
Sol
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,594 Elo+
Solo
Team Averages
Level 50
1,528 SR
1,539 Elo+

VS

Team Averages
Level 60
1,466 SR
1,415 Elo+
Raijin
Raijin
Ark2Feu
Raijin
Level 39
God Stats
0W - 3L
1,631 SR
Queue Stats
12W - 21L
1,349 Elo+
Party 2
Sobek
Sobek
GranqePrime
Sobek
Level 17
God Stats
0W - 2L
1,268 SR
Queue Stats
7W - 14L
1,334 Elo+
Party 2
Neith
Neith
JhonyAceer
Neith
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 21L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Domperna
Surtr
15
4 / 0 / 7
9,760
976
15,298
14,059
11,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
snowjhin
Aphrodite
15
2 / 1 / 7
9,037
904
4,351
6,385
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
6 / 0 / 4
9,837
984
15,072
9,631
3,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ark2Feu
Raijin
11
0 / 2 / 1
6,947
695
5,772
11,929
5,900
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 8 / 0
7,015
702
4,205
16,259
13,592
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
13
0 / 2 / 1
7,575
758
8,965
10,289
3,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
12
Kills
1
1
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Raijin
Ark2Feu
Raijin
0
2
1
0.25
W
Surtr
Domperna
Surtr
4
0
7
7.5
L
1
8
0
0.13
L
Neith
0
2
1
0.25
W
Aphrodite
snowjhin
Aphrodite
2
1
7
5.5
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,721
Damage
18,942
30,075
Taken
38,477
19,749
Mitigated
23,407
14,731
Healing
5,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Ark2Feu
Raijin
5,772
673
0
3,079
11,929
5,900
0
6,510
5,054
18,862
203
W
Surtr
Domperna
Surtr
15,298
4,847
0
1,724
14,059
11,869
939
4,523
9,536
2,275
40,767
L
4,205
237
0
827
16,259
13,592
0
8,259
7,389
7,636
0
L
Neith
8,965
3,712
0
2,031
10,289
3,915
0
5,533
4,499
0
37,235
W
Aphrodite
snowjhin
Aphrodite
4,351
629
5,993
4,482
6,385
4,223
216
2,553
3,832
19,361
0
W
15,072
8,045
0
2,532
9,631
3,657
1,348
2,886
6,745
46,924
442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,634
Gold Earned
21,537
159
Minions Killed
111
0
Camps Cleared
0
611,951
Distance Traveled
519,337
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,947
695
33
3
0
163,950
0
W
Surtr
9,760
976
49
5
0
197,918
0
L
Sobek
7,015
702
6
1
0
173,623
0
L
Neith
7,575
758
72
7
0
181,764
0
W
Aphrodite
9,037
904
33
3
0
198,555
4
W
Sol
9,837
984
77
8
0
215,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role