Player Matchup

Izanami
Izanami
 
Izanami
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AhornPoker69
Cerberus
Level 69
God Stats
1W - 2L
1,658 SR
Queue Stats
174W - 173L
1,368 Elo+
Solo
Vulcan
Vulcan
AtomRageHnter
Vulcan
Level 184
God Stats
2W - 2L
1,502 SR
Queue Stats
332W - 363L
1,450 Elo+
Solo
Aphrodite
Aphrodite
RiotVikingKing
Aphrodite
Level 168
God Stats
1W - 2L
1,457 SR
Queue Stats
70W - 83L
1,393 Elo+
Solo
Loki
Loki
mythos_Txbias
Loki
Level 85
God Stats
6W - 8L
1,430 SR
Queue Stats
188W - 172L
1,531 Elo+
Solo
Team Averages
Level 132
1,509 SR
1,448 Elo+

VS

Team Averages
Level 95
1,537 SR
1,476 Elo+
Ymir
Ymir
McFluffleBear
Ymir
Level 127
God Stats
14W - 14L
1,497 SR
Queue Stats
130W - 151L
1,438 Elo+
Solo
Neith
Neith
Taz04
Neith
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 26L
1,531 Elo+
Party 1
Charybdis
Charybdis
broli89
Charybdis
Level 158
God Stats
7W - 2L
1,669 SR
Queue Stats
243W - 252L
1,430 Elo+
Solo
Zeus
Zeus
captaincrazy2105
Zeus
Level 56
God Stats
91W - 89L
1,522 SR
Queue Stats
115W - 123L
1,483 Elo+
Solo
Fafnir
Fafnir
theLeon
Fafnir
Level 68
God Stats
4W - 6L
1,500 SR
Queue Stats
78W - 62L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
3 / 2 / 0
5,733
573
3,829
7,238
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
AhornPoker69
Cerberus
8
0 / 2 / 4
5,237
524
2,843
9,482
5,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

10
2 / 3 / 0
5,851
585
5,004
4,870
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Aphrodite
RiotVikingKing
Aphrodite
12
3 / 1 / 1
6,628
663
3,550
7,323
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
2 / 2 / 2
5,453
545
3,381
5,491
1,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 2
6,417
642
1,832
5,383
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Taz04
Neith
10
1 / 1 / 2
5,615
562
5,383
4,487
1,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
broli89
Charybdis
13
5 / 2 / 1
7,200
720
6,698
8,394
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
1 / 4 / 0
5,814
581
3,762
5,309
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
theLeon
Fafnir
9
2 / 3 / 1
5,491
549
4,519
5,093
3,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
10
Kills
10
10
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
2
0
1.5
L
Cerberus
AhornPoker69
Cerberus
0
2
4
1
L
2
3
0
0.67
W
1
0
2
2
L
Aphrodite
RiotVikingKing
Aphrodite
3
1
1
3.5
W
Neith
Taz04
Neith
1
1
2
2
W
Charybdis
broli89
Charybdis
5
2
1
2.75
W
1
4
0
0.25
L
2
2
2
1.5
W
Fafnir
theLeon
Fafnir
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,607
Damage
22,194
34,404
Taken
28,666
12,334
Mitigated
10,932
12,511
Healing
11,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,829
2,496
0
2,316
7,238
1,724
0
1,966
5,090
0
38,642
L
Cerberus
AhornPoker69
Cerberus
2,843
560
0
1,334
9,482
5,921
0
1,450
7,831
17,860
0
L
5,004
377
0
964
4,870
1,277
94
1,420
3,450
35,953
1,765
W
1,832
159
0
3,471
5,383
2,275
0
1,429
3,825
55,465
0
L
Aphrodite
RiotVikingKing
Aphrodite
3,550
141
0
5,771
7,323
2,064
0
3,213
3,561
39,729
862
W
Neith
Taz04
Neith
5,383
1,883
0
1,480
4,487
1,193
0
676
3,807
0
36,699
W
Charybdis
broli89
Charybdis
6,698
3,856
0
3,969
8,394
2,380
506
4,068
4,100
0
49,627
W
3,762
447
0
1,340
5,309
1,503
0
3,491
1,818
31,567
0
L
3,381
836
0
2,126
5,491
1,348
0
821
4,642
0
27,593
W
Fafnir
theLeon
Fafnir
4,519
1,655
0
943
5,093
3,581
0
1,304
3,786
13,207
1,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,902
Gold Earned
30,537
285
Minions Killed
341
0
Camps Cleared
0
992,602
Distance Traveled
986,779
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,733
573
65
7
0
191,731
0
L
Cerberus
5,237
524
29
3
0
191,578
0
L
Vulcan
5,851
585
66
7
0
220,347
0
W
Ymir
6,417
642
106
11
0
230,262
5
L
Aphrodite
6,628
663
78
8
0
179,460
4
W
Neith
5,615
562
53
5
0
180,670
0
W
Charybdis
7,200
720
93
9
0
194,329
0
W
Zeus
5,814
581
65
7
0
186,776
0
L
Loki
5,453
545
47
5
0
209,486
0
W
Fafnir
5,491
549
24
2
0
194,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role