Player Matchup

Ra
Ra
 
Ra
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Gawadrolt
Nemesis
Level 157
God Stats
303W - 244L
1,587 SR
Queue Stats
990W - 948L
1,462 Elo+
Solo
Izanami
Izanami
MrKriispy
Izanami
Level 46
God Stats
5W - 4L
1,351 SR
Queue Stats
86W - 88L
1,486 Elo+
Solo
Kumbhakarna
Kumbhakarna
THE m1ckey6801
Kumbhakarna
Level 81
God Stats
18W - 18L
1,477 SR
Queue Stats
455W - 440L
1,503 Elo+
Solo
Surtr
Surtr
matameXDD
Surtr
Level 103
God Stats
1W - 2L
1,219 SR
Queue Stats
73W - 58L
1,553 Elo+
Solo
Team Averages
Level 110
1,427 SR
1,501 Elo+

VS

Team Averages
Level 118
1,576 SR
1,506 Elo+
Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
 
Charon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
ChristianRG
Zeus
Level 154
God Stats
4W - 5L
1,693 SR
Queue Stats
579W - 553L
1,504 Elo+
Solo
Surtr
Surtr
RAS-Daryelis-_-
Surtr
Level 114
God Stats
353W - 289L
1,604 SR
Queue Stats
513W - 483L
1,562 Elo+
Solo
Charybdis
Charybdis
sexo1234123
Charybdis
Level 68
God Stats
28W - 21L
1,586 SR
Queue Stats
67W - 78L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 3 / 3
6,944
631
4,483
8,009
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Gawadrolt
Nemesis
13
5 / 1 / 3
7,060
642
5,413
8,072
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
MrKriispy
Izanami
12
2 / 2 / 4
6,850
623
5,743
6,728
1,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Kumbhakarna
THE m1ckey6801
Kumbhakarna
9
4 / 2 / 1
5,734
521
6,610
11,151
5,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
matameXDD
Surtr
11
2 / 4 / 1
6,976
634
5,965
12,861
6,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 2 / 5
6,341
576
4,107
8,741
3,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
 
Charon
9
2 / 2 / 1
6,075
552
5,151
8,539
6,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
6 / 3 / 2
7,441
676
9,184
7,635
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
2 / 3 / 1
7,093
645
9,889
12,223
6,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charybdis
sexo1234123
Charybdis
6
0 / 3 / 2
4,518
411
2,444
5,169
1,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
13
Kills
12
12
Deaths
13
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
3
3
0.5
L
Ymir
 
Ymir
2
2
5
2.25
L
Charon
 
Charon
2
2
1
1.25
L
6
3
2
2.33
W
Nemesis
Gawadrolt
Nemesis
5
1
3
6.5
W
Izanami
MrKriispy
Izanami
2
2
4
2
L
2
3
1
0.83
W
Kumbhakarna
THE m1ckey6801
Kumbhakarna
4
2
1
2.25
W
Surtr
matameXDD
Surtr
2
4
1
0.63
L
Charybdis
sexo1234123
Charybdis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,214
Damage
30,775
46,821
Taken
42,307
19,423
Mitigated
19,205
11,316
Healing
12,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,483
256
192
3,475
8,009
2,442
0
6,138
1,871
49,286
763
L
Ymir
 
Ymir
4,107
1,938
0
3,852
8,741
3,207
0
2,310
6,205
43,945
0
L
Charon
 
Charon
5,151
1,007
0
1,810
8,539
6,207
0
3,039
4,888
25,486
2,138
L
9,184
1,186
0
1,556
7,635
1,726
0
2,264
5,068
46,216
931
W
Nemesis
Gawadrolt
Nemesis
5,413
1,951
0
938
8,072
2,588
402
2,810
5,262
0
45,241
W
Izanami
MrKriispy
Izanami
5,743
3,827
0
1,514
6,728
1,820
552
4,060
2,668
0
43,733
L
9,889
4,041
0
3,955
12,223
6,952
0
1,037
11,094
869
59,810
W
Kumbhakarna
THE m1ckey6801
Kumbhakarna
6,610
1,507
0
1,311
11,151
5,723
0
4,051
7,100
20,162
0
W
Surtr
matameXDD
Surtr
5,965
3,413
0
3,886
12,861
6,850
19
1,314
11,547
1,449
47,960
L
Charybdis
sexo1234123
Charybdis
2,444
1,401
0
1,463
5,169
1,113
0
1,412
3,613
0
15,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,564
Gold Earned
31,468
388
Minions Killed
331
0
Camps Cleared
0
1,164,002
Distance Traveled
1,100,116
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,944
631
95
9
0
243,373
0
L
Ymir
6,341
576
67
6
0
261,790
5
L
Charon
6,075
552
35
3
0
232,703
2
L
Zeus
7,441
676
97
9
0
241,160
0
W
Nemesis
7,060
642
91
8
0
281,813
3
W
Izanami
6,850
623
64
6
0
215,221
5
L
Surtr
7,093
645
110
10
0
227,671
0
W
Kumbhakarna
5,734
521
32
3
0
227,924
1
W
Surtr
6,976
634
106
10
0
195,671
1
L
Charybdis
4,518
411
22
2
0
136,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role