Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
OoPOLCoO
Hel
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 135L
1,540 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tchael_
Kumbhakarna
Level 158
God Stats
0W - 1L
1,466 SR
Queue Stats
43W - 39L
1,565 Elo+
Solo
Fenrir
Fenrir
Whiskygabyyy
Fenrir
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,398 Elo+
Solo
Agni
Agni
Zundranei
Agni
Level 47
God Stats
14W - 7L
1,684 SR
Queue Stats
32W - 20L
1,594 Elo+
Solo
Team Averages
Level 91
1,530 SR
1,519 Elo+

VS

Team Averages
Level 114
1,522 SR
1,487 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
R1P2U4946
Horus
Level 69
God Stats
15W - 10L
1,581 SR
Queue Stats
265W - 298L
1,527 Elo+
Party 1
Artemis
Artemis
kronos623
Artemis
Level 146
God Stats
12W - 9L
1,596 SR
Queue Stats
186W - 158L
1,493 Elo+
Solo
Janus
Janus
xHybr11d
Janus
Level 106
God Stats
40W - 54L
1,431 SR
Queue Stats
174W - 175L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 0 / 0
4,954
991
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 5 / 0
5,431
1,086
1,654
7,873
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Tchael_
Kumbhakarna
9
0 / 2 / 0
5,354
1,071
602
2,600
1,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
8
0 / 0 / 0
3,432
686
0
0
0
Agni
11
0 / 3 / 0
5,876
1,175
6,709
5,995
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

324

VS

Team 2 Tickets

418

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
2 / 0 / 4
6,426
1,285
2,017
3,074
997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
 
Cerberus
11
1 / 0 / 9
6,066
1,213
3,422
2,912
1,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Horus
R1P2U4946
Horus
11
0 / 0 / 6
5,770
1,154
1,720
2,381
1,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
kronos623
Artemis
11
3 / 0 / 6
6,437
1,287
3,669
2,779
699
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Janus
xHybr11d
Janus
11
4 / 0 / 4
6,668
1,334
3,457
975
285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
10
10
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
0
0
0
W
Hun Batz
 
Hun Batz
2
0
4
4
W
Cerberus
 
Cerberus
1
0
9
5.5
L
0
5
0
0
W
Horus
R1P2U4946
Horus
0
0
6
3
L
Kumbhakarna
Tchael_
Kumbhakarna
0
2
0
0
L
Fenrir
0
0
0
0
L
Agni
0
3
0
0
W
Artemis
kronos623
Artemis
3
0
6
6
W
Janus
xHybr11d
Janus
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,965
Damage
14,285
16,468
Taken
12,121
5,485
Mitigated
5,079
1,275
Healing
2,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
 
Hun Batz
2,017
371
0
233
3,074
997
0
2,080
896
0
15,201
W
Cerberus
 
Cerberus
3,422
158
0
846
2,912
1,962
0
1,167
1,645
8,315
0
L
1,654
127
405
726
7,873
2,180
0
3,296
4,331
8,188
0
W
Horus
R1P2U4946
Horus
1,720
517
739
493
2,381
1,136
0
1,710
513
0
5,258
L
Kumbhakarna
Tchael_
Kumbhakarna
602
0
0
144
2,600
1,347
0
977
1,537
4,081
49
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Agni
6,709
377
0
0
5,995
1,958
0
2,242
3,518
30,147
563
W
Artemis
kronos623
Artemis
3,669
1,059
0
0
2,779
699
0
2,492
135
0
18,578
W
Janus
xHybr11d
Janus
3,457
272
0
0
975
285
0
821
124
15,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,047
Gold Earned
31,367
76
Minions Killed
121
3
Camps Cleared
9
216,455
Distance Traveled
479,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,954
991
0
0
0
4,076
0
W
Hun Batz
6,426
1,285
28
6
6
102,520
0
W
Cerberus
6,066
1,213
10
2
0
76,858
0
L
Hel
5,431
1,086
14
3
1
80,901
0
W
Horus
5,770
1,154
12
2
1
103,301
0
L
Kumbhakarna
5,354
1,071
9
2
1
38,870
0
L
Fenrir
3,432
686
0
0
0
0
0
L
Agni
5,876
1,175
53
11
1
92,608
0
W
Artemis
6,437
1,287
35
7
0
93,119
0
W
Janus
6,668
1,334
36
7
2
103,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role