Player Matchup

Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
GuzzleTheGoop
Susano
Level 145
God Stats
1W - 3L
1,442 SR
Queue Stats
145W - 151L
1,497 Elo+
Party 2
Olorun
Olorun
MechaGcat
Olorun
Level 122
God Stats
2W - 2L
1,637 SR
Queue Stats
206W - 198L
1,506 Elo+
Solo
Bastet
Bastet
ProstateGoblin
Bastet
Level 148
God Stats
1W - 2L
1,535 SR
Queue Stats
181W - 197L
1,521 Elo+
Party 2
Zhong Kui
Zhong Kui
Xwebb
Zhong Kui
Level 28
God Stats
1W - 4L
1,600 SR
Queue Stats
232W - 239L
1,445 Elo+
Solo
Team Averages
Level 120
1,543 SR
1,494 Elo+

VS

Team Averages
Level 146
1,602 SR
1,494 Elo+
Cupid
Cupid
FiyahKitteh
Cupid
Level 280
God Stats
3W - 2L
1,827 SR
Queue Stats
362W - 360L
1,433 Elo+
Party 1
Ganesha
Ganesha
LeChickenKing
Ganesha
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 163L
1,520 Elo+
Solo
Charon
Charon
Robot404
Charon
Level 128
God Stats
6W - 3L
1,799 SR
Queue Stats
131W - 80L
1,578 Elo+
Party 1
Anhur
Anhur
TheChaooos
Anhur
Level 145
God Stats
4W - 4L
1,510 SR
Queue Stats
244W - 265L
1,487 Elo+
Solo
Maui
Maui
Vortigorical
Maui
Level 140
God Stats
3W - 4L
1,373 SR
Queue Stats
186W - 174L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
1 / 2 / 2
7,341
734
8,391
6,991
3,891
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 4 / 3
6,524
652
6,343
9,729
8,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
MechaGcat
Olorun
11
0 / 3 / 2
6,454
645
5,663
6,667
2,797
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 3 / 1
7,991
799
8,947
9,502
10,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
Xwebb
Zhong Kui
12
1 / 4 / 2
7,177
718
8,229
8,185
6,203
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 12
8,072
807
5,878
7,246
3,633
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
13
0 / 2 / 15
8,091
809
3,895
12,636
12,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charon
Robot404
Charon
15
6 / 1 / 9
8,961
896
12,852
10,469
8,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
14
6 / 2 / 8
8,625
863
8,610
10,440
5,035
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 1 / 14
7,752
775
4,887
10,191
10,115
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
74
5
Kills
16
16
Deaths
8
10
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
2
2
1
W
3
2
12
4.5
L
0
4
3
0.38
W
Ganesha
0
2
15
3.75
L
Olorun
MechaGcat
Olorun
0
3
2
0.33
L
3
3
1
1.17
W
Charon
Robot404
Charon
6
1
9
10.5
W
Anhur
6
2
8
5
W
1
1
14
8
L
Zhong Kui
Xwebb
Zhong Kui
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,573
Damage
36,122
41,074
Taken
50,982
31,704
Mitigated
39,961
11,476
Healing
18,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,391
428
0
2,263
6,991
3,891
312
4,031
2,960
25,032
0
W
5,878
1,565
5,224
1,954
7,246
3,633
559
3,830
3,416
0
17,646
L
6,343
252
1,033
1,583
9,729
8,415
42
5,274
4,455
1,335
8,444
W
Ganesha
3,895
212
1,800
2,797
12,636
12,937
130
5,619
7,017
6,428
938
L
Olorun
MechaGcat
Olorun
5,663
1,887
990
952
6,667
2,797
398
2,954
3,713
12,016
529
L
8,947
686
522
1,638
9,502
10,398
0
4,372
5,130
0
19,119
W
Charon
Robot404
Charon
12,852
1,956
1,399
1,377
10,469
8,241
464
3,969
6,500
25,297
1,696
W
Anhur
8,610
3,093
881
1,923
10,440
5,035
1,849
5,274
5,166
0
25,967
W
4,887
458
1,052
555
10,191
10,115
0
4,110
6,081
8,139
0
L
Zhong Kui
Xwebb
Zhong Kui
8,229
318
345
2,150
8,185
6,203
357
4,164
4,021
14,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,487
Gold Earned
41,501
92
Minions Killed
131
0
Camps Cleared
0
874,593
Distance Traveled
934,408
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,341
734
29
3
0
173,846
0
W
Cupid
8,072
807
27
3
0
164,136
4
L
Susano
6,524
652
10
1
0
186,874
0
W
Ganesha
8,091
809
1
0
0
201,813
0
L
Olorun
6,454
645
21
2
0
158,895
0
L
Bastet
7,991
799
9
1
0
193,131
0
W
Charon
8,961
896
33
3
0
211,873
0
W
Anhur
8,625
863
51
5
0
155,703
0
W
Maui
7,752
775
19
2
0
200,883
0
L
Zhong Kui
7,177
718
23
2
0
161,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role