Player Matchup

Cerberus
Cerberus
DNI SKULL
Cerberus
Level 69
God Stats
11W - 10L
1,514 SR
Queue Stats
173W - 202L
1,426 Elo+
Party 2
Artio
Artio
DevilxDNI
Artio
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 297L
1,451 Elo+
Party 2
Danzaburou
Danzaburou
RadioS0da
Danzaburou
Level 63
God Stats
50W - 53L
1,527 SR
Queue Stats
163W - 188L
1,487 Elo+
Solo
Nu Wa
Nu Wa
barbiequila
Nu Wa
Level 80
God Stats
45W - 46L
1,517 SR
Queue Stats
275W - 247L
1,529 Elo+
Solo
Scylla
Scylla
hawaiianpunch047
Scylla
Level 61
God Stats
8W - 5L
1,688 SR
Queue Stats
135W - 150L
1,381 Elo+
Solo
Team Averages
Level 71
1,549 SR
1,455 Elo+

VS

Team Averages
Level 90
1,661 SR
1,442 Elo+
Ymir
Ymir
 
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
B4RCODE
Bakasura
Level 125
God Stats
2W - 0L
1,937 SR
Queue Stats
23W - 30L
1,423 Elo+
Party 3
Zhong Kui
Zhong Kui
SoyHamman
Zhong Kui
Level 76
God Stats
2W - 2L
1,543 SR
Queue Stats
17W - 21L
1,424 Elo+
Party 3
Anubis
Anubis
byby37
Anubis
Level 13
God Stats
7W - 5L
1,535 SR
Queue Stats
53W - 39L
1,407 Elo+
Party 1
Neith
Neith
playingsad
Neith
Level 88
God Stats
15W - 3L
1,790 SR
Queue Stats
220W - 232L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DNI SKULL
Cerberus
13
3 / 4 / 3
7,716
514
8,406
16,800
4,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Artio
DevilxDNI
Artio
12
0 / 3 / 3
7,406
494
4,217
15,125
9,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Danzaburou
RadioS0da
Danzaburou
13
1 / 1 / 0
7,533
502
9,750
8,500
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 4 / 2
8,190
546
11,995
9,369
6,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 4 / 1
8,154
544
3,761
7,026
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 1 / 3
6,882
459
3,927
12,207
9,113
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
B4RCODE
Bakasura
16
6 / 1 / 3
9,111
607
6,490
14,592
4,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
SoyHamman
Zhong Kui
14
1 / 1 / 5
8,651
577
7,055
12,672
8,026
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
byby37
Anubis
14
7 / 4 / 0
9,058
604
13,787
11,433
3,571
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
12
1 / 2 / 1
6,609
441
5,370
9,297
2,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
9
Kills
16
16
Deaths
9
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
3
2.5
W
Bakasura
B4RCODE
Bakasura
6
1
3
7.5
L
Cerberus
DNI SKULL
Cerberus
3
4
3
1.13
L
Artio
DevilxDNI
Artio
0
3
3
0.5
L
Danzaburou
RadioS0da
Danzaburou
1
1
0
1
W
Zhong Kui
SoyHamman
Zhong Kui
1
1
5
3.5
L
1
4
2
0.5
W
Anubis
byby37
Anubis
7
4
0
1.75
L
4
4
1
1.13
W
Neith
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,129
Damage
36,629
56,820
Taken
60,201
24,000
Mitigated
28,385
19,362
Healing
25,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,927
221
0
2,430
12,207
9,113
217
3,546
8,551
29,116
0
W
Bakasura
B4RCODE
Bakasura
6,490
4,523
0
8,853
14,592
4,964
589
4,993
9,374
0
56,737
L
Cerberus
DNI SKULL
Cerberus
8,406
826
0
7,118
16,800
4,258
0
7,183
9,007
52,509
0
L
Artio
DevilxDNI
Artio
4,217
522
2,050
4,892
15,125
9,681
43
5,258
9,825
22,055
2,124
L
Danzaburou
RadioS0da
Danzaburou
9,750
2,053
0
3,064
8,500
2,524
231
1,677
6,823
0
72,760
W
Zhong Kui
SoyHamman
Zhong Kui
7,055
795
0
8,214
12,672
8,026
297
7,889
4,052
67,336
4,386
L
11,995
2,896
0
1,758
9,369
6,252
0
5,912
3,429
56,380
0
W
Anubis
byby37
Anubis
13,787
767
0
3,351
11,433
3,571
847
7,023
4,344
62,709
1,651
L
3,761
110
0
480
7,026
1,285
0
4,341
2,677
36,926
0
W
Neith
5,370
1,361
0
2,432
9,297
2,711
21
3,029
6,142
0
43,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,999
Gold Earned
40,311
451
Minions Killed
453
0
Camps Cleared
0
1,458,459
Distance Traveled
1,474,693
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,882
459
39
3
0
303,671
2
W
Bakasura
9,111
607
118
8
0
357,650
0
L
Cerberus
7,716
514
133
9
0
341,256
0
L
Artio
7,406
494
43
3
0
277,967
1
L
Danzaburou
7,533
502
117
8
0
274,088
0
W
Zhong Kui
8,651
577
116
8
0
267,442
2
L
Nu Wa
8,190
546
95
6
0
262,546
3
W
Anubis
9,058
604
110
7
0
257,370
0
L
Scylla
8,154
544
63
4
0
302,602
0
W
Neith
6,609
441
70
5
0
288,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role