Player Matchup

Bastet
Bastet
Cafedo998
Bastet
Level 68
God Stats
1W - 0L
1,519 SR
Queue Stats
35W - 18L
1,584 Elo+
Solo
Danzaburou
Danzaburou
ILikesCaviar
Danzaburou
Level 48
God Stats
6W - 5L
1,272 SR
Queue Stats
71W - 65L
1,466 Elo+
Party 1
Sun Wukong
Sun Wukong
KingHal
Sun Wukong
Level 101
God Stats
6W - 2L
1,749 SR
Queue Stats
18W - 18L
1,451 Elo+
Solo
Cthulhu
Cthulhu
LocustsSpawn
Cthulhu
Level 25
God Stats
18W - 14L
1,432 SR
Queue Stats
38W - 38L
1,387 Elo+
Party 1
Raijin
Raijin
PEMBORT
Raijin
Level 147
God Stats
3W - 1L
1,625 SR
Queue Stats
295W - 266L
1,476 Elo+
Solo
Team Averages
Level 78
1,520 SR
1,473 Elo+

VS

Team Averages
Level 78
1,624 SR
1,383 Elo+
Ymir
Ymir
Cartageniuss
Ymir
Level 6
God Stats
1W - 2L
1,620 SR
Queue Stats
3W - 7L
1,250 Elo+
Party 2
Chaac
Chaac
DGKSCARION
Chaac
Level 67
God Stats
1W - 1L
1,773 SR
Queue Stats
2W - 5L
1,152 Elo+
Party 2
Nu Wa
Nu Wa
btemp10023_
Nu Wa
Level 84
God Stats
46W - 32L
1,631 SR
Queue Stats
290W - 275L
1,545 Elo+
Solo
Hou Yi
Hou Yi
johji
Hou Yi
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
shorterboy_jr
The Morrigan
Level 118
God Stats
19W - 15L
1,597 SR
Queue Stats
417W - 395L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cafedo998
Bastet
12
4 / 0 / 2
6,674
667
3,086
8,866
2,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
ILikesCaviar
Danzaburou
11
5 / 0 / 2
6,747
675
6,695
7,200
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
KingHal
Sun Wukong
11
2 / 2 / 2
6,364
636
4,775
8,531
4,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
LocustsSpawn
Cthulhu
10
2 / 1 / 5
6,718
672
2,701
8,095
4,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
PEMBORT
Raijin
12
2 / 2 / 2
7,111
711
4,705
6,427
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 2
4,513
451
1,764
7,316
2,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
8
2 / 2 / 0
5,164
516
2,829
6,283
2,418
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
1 / 2 / 0
5,522
552
5,551
4,411
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
johji
Hou Yi
9
1 / 2 / 0
5,159
516
3,861
6,759
1,713
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
shorterboy_jr
The Morrigan
12
1 / 3 / 1
6,255
626
4,545
6,754
2,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
15
Kills
5
5
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
Cafedo998
Bastet
4
0
2
5
L
0
6
2
0.17
L
Chaac
2
2
0
1
W
Danzaburou
ILikesCaviar
Danzaburou
5
0
2
6
W
Sun Wukong
KingHal
Sun Wukong
2
2
2
1.5
W
Cthulhu
LocustsSpawn
Cthulhu
2
1
5
4.5
W
Raijin
PEMBORT
Raijin
2
2
2
1.5
L
1
2
0
0.5
L
Hou Yi
johji
Hou Yi
1
2
0
0.5
L
The Morrigan
shorterboy_jr
The Morrigan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,962
Damage
18,550
39,119
Taken
31,523
15,654
Mitigated
10,566
15,092
Healing
6,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Cafedo998
Bastet
3,086
931
0
2,919
8,866
2,972
0
2,779
5,988
0
44,608
L
1,764
246
0
280
7,316
2,945
0
1,335
5,981
12,730
0
L
Chaac
2,829
110
0
2,304
6,283
2,418
0
1,318
4,819
0
12,697
W
Danzaburou
ILikesCaviar
Danzaburou
6,695
3,206
0
3,071
7,200
2,025
2,851
816
6,318
0
48,198
W
Sun Wukong
KingHal
Sun Wukong
4,775
791
0
2,241
8,531
4,252
0
3,686
4,500
0
40,116
W
Cthulhu
LocustsSpawn
Cthulhu
2,701
210
2,082
2,950
8,095
4,478
616
1,162
6,867
12,196
2,357
W
Raijin
PEMBORT
Raijin
4,705
731
0
1,829
6,427
1,927
493
2,360
4,001
48,605
0
L
5,551
1,946
0
1,015
4,411
1,140
0
0
4,411
33,089
1,100
L
Hou Yi
johji
Hou Yi
3,861
2,499
0
1,871
6,759
1,713
0
1,296
5,463
0
31,320
L
The Morrigan
shorterboy_jr
The Morrigan
4,545
2,056
0
1,446
6,754
2,350
0
2,885
3,513
41,250
9,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,614
Gold Earned
26,613
369
Minions Killed
257
0
Camps Cleared
0
1,034,605
Distance Traveled
961,005
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,674
667
70
7
0
225,631
3
L
Ymir
4,513
451
17
2
0
215,927
0
L
Chaac
5,164
516
24
2
0
185,103
0
W
Danzaburou
6,747
675
90
9
0
203,622
0
W
Sun Wukong
6,364
636
91
9
0
205,904
1
W
Cthulhu
6,718
672
28
3
0
199,656
1
W
Raijin
7,111
711
90
9
0
199,792
0
L
Nu Wa
5,522
552
53
5
0
162,652
0
L
Hou Yi
5,159
516
61
6
0
209,435
0
L
The Morrigan
6,255
626
102
10
0
187,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role