Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CausedSwing5666
Chaac
Level 158
God Stats
21W - 12L
1,613 SR
Queue Stats
306W - 297L
1,552 Elo+
Solo
Vulcan
Vulcan
piki360
Vulcan
Level 127
God Stats
11W - 12L
1,490 SR
Queue Stats
33W - 41L
1,402 Elo+
Solo
Chiron
Chiron
zeektheking35
Chiron
Level 49
God Stats
45W - 33L
1,631 SR
Queue Stats
145W - 135L
1,480 Elo+
Party 1
Team Averages
Level 136
1,547 SR
1,487 Elo+

VS

Team Averages
Level 125
1,604 SR
1,485 Elo+
Xing Tian
Xing Tian
ANGERFLAME
Xing Tian
Level 159
God Stats
52W - 39L
1,568 SR
Queue Stats
729W - 778L
1,427 Elo+
Solo
Bellona
Bellona
DanielR0man
Bellona
Level 122
God Stats
3W - 5L
1,462 SR
Queue Stats
137W - 146L
1,421 Elo+
Solo
Nu Wa
Nu Wa
IHeartHeathers
Nu Wa
Level 98
God Stats
54W - 30L
1,583 SR
Queue Stats
81W - 64L
1,529 Elo+
Solo
Sol
Sol
Nerogin325
Sol
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Medusa
Medusa
WesternFighter
Medusa
Level 124
God Stats
9W - 5L
1,910 SR
Queue Stats
136W - 126L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
1 / 2 / 2
7,677
1,280
4,296
12,460
13,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cernunnos
 
Cernunnos
12
1 / 1 / 1
6,870
1,145
4,935
6,383
2,158
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
2 / 3 / 1
7,290
1,215
10,078
8,975
4,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vulcan
piki360
Vulcan
10
0 / 0 / 0
4,246
708
0
296
64
11
1 / 3 / 1
6,614
1,102
4,684
6,971
2,251
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Team 1 Tickets

328

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ANGERFLAME
Xing Tian
13
1 / 0 / 7
7,195
1,199
3,502
5,006
3,246
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bellona
DanielR0man
Bellona
12
2 / 1 / 4
7,338
1,223
8,941
8,316
5,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 1 / 2
6,573
1,096
5,549
2,342
598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 2
6,459
1,077
2,293
4,419
1,078
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
6 / 3 / 2
8,203
1,367
11,167
5,642
1,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
9
9
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
2
2
1
L
Cernunnos
 
Cernunnos
1
1
1
1.5
W
Xing Tian
ANGERFLAME
Xing Tian
1
0
7
4.5
L
2
3
1
0.83
W
Bellona
DanielR0man
Bellona
2
1
4
4
W
0
1
2
1
W
0
0
2
1
W
6
3
2
2.33
L
Vulcan
piki360
Vulcan
0
0
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,993
Damage
31,452
35,085
Taken
25,725
22,490
Mitigated
12,745
7,769
Healing
4,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,296
1,656
1,617
1,557
12,460
13,422
0
3,950
8,321
12,859
276
L
Cernunnos
 
Cernunnos
4,935
2,588
0
1,197
6,383
2,158
0
2,327
4,017
0
19,730
W
Xing Tian
ANGERFLAME
Xing Tian
3,502
261
511
1,356
5,006
3,246
0
780
4,226
4,920
0
L
10,078
1,332
0
2,123
8,975
4,595
0
2,683
6,148
0
30,421
W
Bellona
DanielR0man
Bellona
8,941
2,519
0
708
8,316
5,948
0
1,695
6,621
0
18,599
W
5,549
1,814
0
0
2,342
598
0
168
2,174
26,782
0
W
2,293
1,196
0
1,097
4,419
1,078
0
539
3,880
13,444
0
W
11,167
4,874
0
418
5,642
1,875
0
1,034
4,608
0
21,887
L
Vulcan
piki360
Vulcan
0
0
0
0
296
64
0
296
0
0
0
L
4,684
2,737
202
1,073
6,971
2,251
0
2,088
4,734
0
16,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,697
Gold Earned
35,768
117
Minions Killed
132
4
Camps Cleared
7
472,895
Distance Traveled
640,611
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,677
1,280
20
3
2
123,794
0
L
Cernunnos
6,870
1,145
29
5
1
116,546
0
W
Xing Tian
7,195
1,199
1
0
0
125,131
0
L
Chaac
7,290
1,215
52
9
1
123,925
0
W
Bellona
7,338
1,223
34
6
2
130,800
0
W
Nu Wa
6,573
1,096
41
7
1
120,834
0
W
Sol
6,459
1,077
25
4
0
142,942
0
W
Medusa
8,203
1,367
31
5
4
120,904
0
L
Vulcan
4,246
708
0
0
0
0
0
L
Chiron
6,614
1,102
16
3
0
108,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role