Player Matchup

Zeus
Zeus
Gold III
 
Zeus
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold V
GARRETzFERRET
Mercury
Gold V
Level 103
God Stats
4W - 5L
1,633 SR
Queue Stats
26W - 40L
1,171 MMR
Solo
Poseidon
Poseidon
Silver I
Kakarrot17
Poseidon
Silver I
Level 159
God Stats
23W - 25L
1,521 SR
Queue Stats
186W - 201L
1,253 MMR
Solo
Xbalanque
Xbalanque
Silver II
Knon
Xbalanque
Silver II
Level 154
God Stats
4W - 3L
1,692 SR
Queue Stats
203W - 214L
1,156 MMR
Solo
King Arthur
King Arthur
Gold III
theWAriooos
King Arthur
Gold III
Level 147
God Stats
1W - 1L
1,904 SR
Queue Stats
103W - 109L
1,625 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,650 SR
1,341 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,567 SR
1,398 MMR
The Morrigan
The Morrigan
Diamond V
 
The Morrigan
Diamond V
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver V
 
Anubis
Silver V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver II
J3DK_BORN_2_KILL
Awilix
Silver II
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 46L
1,044 MMR
Solo
Atlas
Atlas
Silver III
Mans_Got_BPD_
Atlas
Silver III
Level 120
God Stats
3W - 0L
1,853 SR
Queue Stats
16W - 26L
1,175 MMR
Solo
Danzaburou
Danzaburou
Platinum I
Maús
Danzaburou
Platinum I
Level 49
God Stats
5W - 2L
1,482 SR
Queue Stats
84W - 82L
1,771 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 3 / 1
5,136
514
3,520
4,405
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
10
1 / 3 / 0
5,129
513
2,247
6,897
2,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Poseidon
Kakarrot17
Poseidon
10
1 / 4 / 0
5,207
521
1,984
7,337
1,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Knon
Xbalanque
10
0 / 3 / 0
5,212
521
4,604
8,748
2,682
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
theWAriooos
King Arthur
10
3 / 3 / 1
5,716
572
4,199
10,053
5,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
HachimanAresNutFenrir

VS

Bans
CthulhuLokiChang'eRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
2 / 0 / 3
6,517
652
3,556
3,515
1,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Anubis
 
Anubis
12
2 / 4 / 2
6,361
636
6,391
7,493
2,841
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
8 / 0 / 3
6,919
692
4,876
6,150
2,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
0 / 1 / 3
5,027
503
2,882
9,091
4,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Maús
Danzaburou
14
4 / 0 / 4
7,754
775
6,615
5,339
1,914
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
5
Kills
16
16
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
3
1
0.17
W
The Morrigan
 
The Morrigan
2
0
3
3.5
W
Anubis
 
Anubis
2
4
2
0.75
L
Mercury
1
3
0
0.33
W
8
0
3
9.5
L
Poseidon
Kakarrot17
Poseidon
1
4
0
0.25
L
Xbalanque
Knon
Xbalanque
0
3
0
0
W
0
1
3
1.5
W
Danzaburou
Maús
Danzaburou
4
0
4
6
L
King Arthur
theWAriooos
King Arthur
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,554
Damage
24,320
37,440
Taken
31,588
12,375
Mitigated
12,129
8,109
Healing
11,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,520
407
0
846
4,405
1,012
0
1,931
2,332
27,216
0
W
The Morrigan
 
The Morrigan
3,556
484
0
1,316
3,515
1,021
0
1,178
2,185
36,957
758
W
Anubis
 
Anubis
6,391
171
0
3,174
7,493
2,841
210
965
6,528
39,918
1,485
L
Mercury
2,247
860
0
500
6,897
2,092
0
1,855
4,766
0
33,367
W
4,876
1,651
0
1,491
6,150
2,009
118
990
5,028
0
27,846
L
Poseidon
Kakarrot17
Poseidon
1,984
375
0
1,604
7,337
1,466
0
1,882
5,455
33,402
4,246
L
Xbalanque
Knon
Xbalanque
4,604
1,819
0
2,879
8,748
2,682
0
1,248
7,478
0
40,287
W
2,882
936
0
2,228
9,091
4,344
0
1,846
7,135
11,336
0
W
Danzaburou
Maús
Danzaburou
6,615
3,325
0
3,268
5,339
1,914
1,500
171
5,168
0
63,423
L
King Arthur
theWAriooos
King Arthur
4,199
134
0
2,280
10,053
5,123
0
4,957
5,096
0
27,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,400
Gold Earned
32,578
278
Minions Killed
309
0
Camps Cleared
0
1,003,742
Distance Traveled
1,016,276
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,136
514
59
6
0
189,676
0
W
The Morrigan
6,517
652
75
8
0
210,366
3
W
Anubis
6,361
636
60
6
0
156,728
0
L
Mercury
5,129
513
56
6
0
215,878
3
W
Awilix
6,919
692
44
4
0
243,481
3
L
Poseidon
5,207
521
59
6
0
209,364
0
L
Xbalanque
5,212
521
68
7
0
196,511
0
W
Atlas
5,027
503
13
1
0
215,567
3
W
Danzaburou
7,754
775
117
12
0
190,134
0
L
King Arthur
5,716
572
36
4
0
192,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role