Player Matchup

Tiamat
Tiamat
Batmama_gaming
Tiamat
Level 29
God Stats
3W - 11L
1,317 SR
Queue Stats
45W - 73L
1,362 Elo+
Party 1
Cthulhu
Cthulhu
FlamingFatality
Cthulhu
Level 93
God Stats
38W - 33L
1,549 SR
Queue Stats
656W - 709L
1,457 Elo+
Party 1
Danzaburou
Danzaburou
lemon-head2005
Danzaburou
Level 58
God Stats
185W - 202L
1,536 SR
Queue Stats
188W - 224L
1,444 Elo+
Party 1
Team Averages
Level 60
1,467 SR
1,421 Elo+

VS

Team Averages
Level 51
1,439 SR
1,373 Elo+
Bellona
Bellona
Keyrug8237
Bellona
Level 29
God Stats
19W - 18L
1,495 SR
Queue Stats
84W - 86L
1,408 Elo+
Party 2
Vulcan
Vulcan
Ramsesbk08
Vulcan
Level 45
God Stats
6W - 10L
1,354 SR
Queue Stats
36W - 50L
1,299 Elo+
Solo
Fenrir
Fenrir
SmelyChicken
Fenrir
Level 78
God Stats
14W - 16L
1,468 SR
Queue Stats
115W - 116L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
8,583
715
5,311
9,275
5,364
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 2 / 0
7,142
595
2,806
5,388
3,935
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
lemon-head2005
Danzaburou
15
1 / 6 / 0
8,794
733
6,518
11,227
4,633
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Keyrug8237
Bellona
17
3 / 0 / 9
10,450
871
8,488
9,822
9,770
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Ramsesbk08
Vulcan
17
3 / 1 / 7
9,972
831
5,856
8,353
3,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
16
6 / 0 / 3
10,271
856
8,480
7,289
3,345
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
12
12
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
0
2
0
0
W
Bellona
Keyrug8237
Bellona
3
0
9
7.5
W
Vulcan
Ramsesbk08
Vulcan
3
1
7
6.5
W
Fenrir
6
0
3
7.5
L
Danzaburou
lemon-head2005
Danzaburou
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,635
Damage
22,824
25,890
Taken
25,464
13,932
Mitigated
16,272
4,778
Healing
6,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,311
250
0
2,293
9,275
5,364
460
2,442
6,786
30,238
0
L
2,806
0
0
740
5,388
3,935
0
1,831
3,513
7,800
0
W
Bellona
Keyrug8237
Bellona
8,488
1,026
0
3,121
9,822
9,770
554
4,088
5,734
621
36,033
W
Vulcan
Ramsesbk08
Vulcan
5,856
281
0
2,058
8,353
3,157
1,431
2,962
5,391
34,297
0
W
Fenrir
8,480
2,251
0
1,501
7,289
3,345
1,502
1,723
5,566
0
37,730
L
Danzaburou
lemon-head2005
Danzaburou
6,518
2,576
288
1,457
11,227
4,633
1,197
2,216
8,951
0
24,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,519
Gold Earned
30,693
102
Minions Killed
150
0
Camps Cleared
0
469,552
Distance Traveled
702,254
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,583
715
45
4
0
192,902
0
L
Cthulhu
7,142
595
6
1
0
89,667
2
W
Bellona
10,450
871
65
5
0
251,245
0
W
Vulcan
9,972
831
35
3
0
206,567
0
W
Fenrir
10,271
856
50
4
0
244,442
0
L
Danzaburou
8,794
733
51
4
0
186,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role