Player Matchup

Jormungandr
Jormungandr
LoBatteri
Jormungandr
Level 126
God Stats
0W - 1L
1,227 SR
Queue Stats
522W - 543L
1,456 Elo+
Party 1
Apollo
Apollo
LoyalWolf_
Apollo
Level 107
God Stats
1W - 4L
1,298 SR
Queue Stats
248W - 256L
1,424 Elo+
Party 1
Hades
Hades
Otf_Jumpman23_
Hades
Level 87
God Stats
5W - 3L
1,834 SR
Queue Stats
191W - 197L
1,449 Elo+
Party 1
Team Averages
Level 107
1,453 SR
1,443 Elo+

VS

Team Averages
Level 136
1,565 SR
1,438 Elo+
Vamana
Vamana
WickedWan
Vamana
Level 66
God Stats
1W - 0L
1,839 SR
Queue Stats
147W - 84L
1,539 Elo+
Solo
Vulcan
Vulcan
kemarayf
Vulcan
Level 158
God Stats
1W - 2L
1,411 SR
Queue Stats
16W - 11L
1,442 Elo+
Solo
Anhur
Anhur
oOlKurolOo
Anhur
Level 184
God Stats
3W - 4L
1,446 SR
Queue Stats
4W - 11L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LoBatteri
Jormungandr
13
1 / 5 / 0
8,105
811
4,875
11,116
7,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
LoyalWolf_
Apollo
12
1 / 3 / 0
7,859
786
1,816
10,704
3,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 1
7,620
762
2,221
10,373
3,878
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
WickedWan
Vamana
15
3 / 0 / 7
9,226
923
9,441
8,036
8,657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vulcan
kemarayf
Vulcan
14
4 / 1 / 7
9,023
902
9,598
3,895
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
16
7 / 1 / 7
10,365
1,037
9,755
8,774
3,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
14
14
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
LoBatteri
Jormungandr
1
5
0
0.2
L
Apollo
LoyalWolf_
Apollo
1
3
0
0.33
L
0
6
1
0.08
W
Vamana
WickedWan
Vamana
3
0
7
6.5
W
Vulcan
kemarayf
Vulcan
4
1
7
7.5
W
Anhur
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,912
Damage
28,794
32,193
Taken
20,705
14,161
Mitigated
13,241
3,144
Healing
4,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
LoBatteri
Jormungandr
4,875
1,059
88
458
11,116
7,039
0
2,972
8,131
23,788
1,046
L
Apollo
LoyalWolf_
Apollo
1,816
645
0
946
10,704
3,244
0
3,387
7,296
0
14,397
L
2,221
277
35
1,617
10,373
3,878
0
3,277
7,093
13,645
0
W
Vamana
WickedWan
Vamana
9,441
3,908
0
1,167
8,036
8,657
294
3,157
4,879
0
34,023
W
Vulcan
kemarayf
Vulcan
9,598
87
68
935
3,895
1,446
225
1,361
2,534
27,816
0
W
Anhur
9,755
6,329
0
2,565
8,774
3,138
3,383
2,255
6,519
0
36,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,584
Gold Earned
28,614
105
Minions Killed
153
0
Camps Cleared
0
516,044
Distance Traveled
577,965
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,105
811
39
4
0
157,122
2
L
Apollo
7,859
786
29
3
0
191,684
2
L
Hades
7,620
762
37
4
0
167,238
4
W
Vamana
9,226
923
52
5
0
211,923
0
W
Vulcan
9,023
902
38
4
0
198,901
0
W
Anhur
10,365
1,037
63
6
0
167,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role