Player Matchup

Ra
Ra
Dünhill
Ra
Level 107
God Stats
4W - 0L
1,889 SR
Queue Stats
35W - 6L
1,835 Elo+
Party 1
Erlang Shen
Erlang Shen
Ev3r
Erlang Shen
Level 199
God Stats
16W - 0L
2,328 SR
Queue Stats
593W - 29L
2,154 Elo+
Party 1
Maui
Maui
Okynawa
Maui
Level 157
God Stats
9W - 2L
1,989 SR
Queue Stats
252W - 31L
2,122 Elo+
Party 1
Team Averages
Level 154
2,069 SR
2,037 Elo+

VS

Team Averages
Level 99
1,307 SR
1,516 Elo+
Agni
Agni
BlackFlame00
Agni
Level 133
God Stats
4W - 10L
1,376 SR
Queue Stats
156W - 160L
1,533 Elo+
Party 2
Rama
Rama
ByBraulio
Rama
Level 94
God Stats
0W - 3L
1,088 SR
Queue Stats
110W - 113L
1,493 Elo+
Solo
Mercury
Mercury
FeFeCorrea
Mercury
Level 69
God Stats
4W - 6L
1,458 SR
Queue Stats
113W - 117L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 6
7,927
991
6,527
6,557
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Ev3r
Erlang Shen
14
4 / 2 / 7
8,249
1,031
6,973
8,019
5,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Maui
Okynawa
Maui
14
3 / 1 / 7
7,815
977
4,358
10,566
9,667
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
6,967
871
8,295
5,428
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
10
0 / 5 / 3
6,217
777
2,013
6,065
1,802
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
FeFeCorrea
Mercury
13
3 / 4 / 1
7,487
936
4,822
7,910
2,592
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
11
Kills
4
4
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Rama
0
5
3
0.3
W
4
1
6
7
W
Erlang Shen
Ev3r
Erlang Shen
4
2
7
3.75
L
Mercury
FeFeCorrea
Mercury
3
4
1
0.88
W
Maui
Okynawa
Maui
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,858
Damage
15,130
25,142
Taken
19,403
18,249
Mitigated
6,165
8,526
Healing
1,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,295
470
0
370
5,428
1,771
0
2,667
2,474
23,468
0
L
Rama
2,013
1,732
0
380
6,065
1,802
0
3,994
1,711
0
8,813
W
6,527
611
2,787
2,457
6,557
2,677
0
3,114
3,443
32,867
0
W
Erlang Shen
Ev3r
Erlang Shen
6,973
3,143
0
1,682
8,019
5,905
138
2,240
5,779
1,010
20,907
L
Mercury
FeFeCorrea
Mercury
4,822
1,783
0
500
7,910
2,592
0
3,168
4,291
0
18,444
W
Maui
Okynawa
Maui
4,358
849
0
1,600
10,566
9,667
0
2,977
7,589
12,637
46

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,991
Gold Earned
20,671
127
Minions Killed
88
0
Camps Cleared
0
531,323
Distance Traveled
479,606
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,967
871
44
6
0
183,207
4
L
Rama
6,217
777
15
2
0
102,001
0
W
Ra
7,927
991
61
8
0
182,701
0
W
Erlang Shen
8,249
1,031
45
6
0
175,661
0
L
Mercury
7,487
936
29
4
0
194,398
0
W
Maui
7,815
977
21
3
0
172,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role