Player Matchup

Cthulhu
Cthulhu
Callmeback1300
Cthulhu
Level 101
God Stats
13W - 7L
1,787 SR
Queue Stats
66W - 66L
1,524 Elo+
Party 1
Shiva
Shiva
ColoredDiamond
Shiva
Level 108
God Stats
268W - 197L
1,622 SR
Queue Stats
583W - 556L
1,510 Elo+
Solo
Scylla
Scylla
TheReeseNetwork
Scylla
Level 150
God Stats
13W - 13L
1,448 SR
Queue Stats
127W - 122L
1,418 Elo+
Solo
Arachne
Arachne
mgcd
Arachne
Level 127
God Stats
7W - 3L
1,578 SR
Queue Stats
185W - 167L
1,564 Elo+
Party 1
Jing Wei
Jing Wei
oYuqk
Jing Wei
Level 124
God Stats
3W - 2L
1,686 SR
Queue Stats
127W - 120L
1,510 Elo+
Party 1
Team Averages
Level 122
1,624 SR
1,505 Elo+

VS

Team Averages
Level 128
1,592 SR
1,527 Elo+
Chernobog
Chernobog
Fyruss
Chernobog
Level 122
God Stats
2W - 1L
1,817 SR
Queue Stats
67W - 66L
1,505 Elo+
Solo
Hera
Hera
Ninj4Ghost
Hera
Level 147
God Stats
9W - 11L
1,506 SR
Queue Stats
160W - 128L
1,546 Elo+
Solo
Sobek
Sobek
Oreo_pit1993
Sobek
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 59L
1,507 Elo+
Solo
Thanatos
Thanatos
QK Predator
Thanatos
Level 129
God Stats
7W - 5L
1,694 SR
Queue Stats
238W - 214L
1,510 Elo+
Solo
Artio
Artio
xUmbra-Mortisx
Artio
Level 138
God Stats
19W - 15L
1,443 SR
Queue Stats
124W - 105L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 4
6,099
610
5,887
6,571
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 4 / 3
5,681
568
5,648
10,231
4,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 0 / 2
5,736
574
3,151
4,560
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
mgcd
Arachne
11
9 / 2 / 5
6,755
676
8,982
8,903
2,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
oYuqk
Jing Wei
12
3 / 0 / 2
6,556
656
4,692
5,042
1,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Fyruss
Chernobog
8
0 / 5 / 1
4,477
448
3,647
7,437
2,292
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 2 / 0
6,265
627
5,529
4,166
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 3 / 2
6,114
611
5,491
8,996
7,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
QK Predator
Thanatos
11
4 / 3 / 2
6,273
627
4,912
9,741
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8
0 / 3 / 2
4,347
435
2,019
9,528
5,279
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
16
Kills
9
9
Deaths
16
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
W
0
4
3
0.38
L
Chernobog
Fyruss
Chernobog
0
5
1
0.1
L
2
2
0
1
L
3
3
2
1.33
L
Thanatos
QK Predator
Thanatos
4
3
2
1.67
W
0
0
2
1
W
Arachne
mgcd
Arachne
9
2
5
5.75
W
Jing Wei
oYuqk
Jing Wei
3
0
2
4
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,360
Damage
21,598
35,307
Taken
39,868
12,758
Mitigated
18,849
10,034
Healing
17,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,887
918
131
310
6,571
2,691
0
2,502
4,019
19,549
0
W
5,648
836
154
2,017
10,231
4,562
0
3,670
5,861
98
37,915
L
Chernobog
Fyruss
Chernobog
3,647
2,085
0
1,543
7,437
2,292
0
1,321
5,868
0
27,726
L
5,529
1,643
0
440
4,166
1,026
0
2,366
1,449
44,399
405
L
5,491
143
0
3,909
8,996
7,472
0
618
7,873
23,283
972
L
Thanatos
QK Predator
Thanatos
4,912
1,313
0
7,952
9,741
2,780
0
1,023
8,487
0
33,890
W
3,151
170
0
500
4,560
1,265
0
2,672
1,888
35,757
0
W
Arachne
mgcd
Arachne
8,982
6,191
0
3,315
8,903
2,859
0
2,744
6,047
0
35,140
W
Jing Wei
oYuqk
Jing Wei
4,692
3,305
0
3,607
5,042
1,381
1,006
307
4,735
0
44,866
L
2,019
222
340
3,706
9,528
5,279
0
2,630
6,432
10,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,827
Gold Earned
27,476
299
Minions Killed
289
0
Camps Cleared
0
1,031,783
Distance Traveled
1,008,091
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,099
610
32
3
0
217,426
0
W
Shiva
5,681
568
67
7
0
206,733
0
L
Chernobog
4,477
448
42
4
0
162,735
3
L
Hera
6,265
627
98
10
0
207,599
5
L
Sobek
6,114
611
56
6
0
209,021
2
L
Thanatos
6,273
627
72
7
0
237,787
0
W
Scylla
5,736
574
67
7
0
206,411
0
W
Arachne
6,755
676
51
5
0
222,939
0
W
Jing Wei
6,556
656
82
8
0
178,274
0
L
Artio
4,347
435
21
2
0
190,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role