Player Matchup

Thanatos
Thanatos
ArnavGaur
Thanatos
Level 41
God Stats
9W - 15L
1,367 SR
Queue Stats
78W - 79L
1,447 Elo+
Party 3
Skadi
Skadi
Vipul0699
Skadi
Level 59
God Stats
20W - 7L
1,717 SR
Queue Stats
58W - 32L
1,508 Elo+
Party 3
Horus
Horus
noigel
Horus
Level 156
God Stats
24W - 27L
1,488 SR
Queue Stats
82W - 84L
1,437 Elo+
Party 1
Chang'e
Chang'e
noigel2005
Chang'e
Level 58
God Stats
5W - 14L
1,434 SR
Queue Stats
54W - 77L
1,352 Elo+
Party 1
Cernunnos
Cernunnos
noigel2008
Cernunnos
Level 106
God Stats
6W - 8L
1,465 SR
Queue Stats
98W - 112L
1,375 Elo+
Party 1
Team Averages
Level 84
1,494 SR
1,424 Elo+

VS

Team Averages
Level 88
1,556 SR
1,396 Elo+
Osiris
Osiris
DuqueQuiros2002
Osiris
Level 98
God Stats
11W - 3L
1,561 SR
Queue Stats
103W - 92L
1,413 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ICP1_OSKIMM
Ah Muzen Cab
Level 73
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 28L
1,295 Elo+
Solo
Sylvanus
Sylvanus
LordGreen2002
Sylvanus
Level 88
God Stats
5W - 1L
1,815 SR
Queue Stats
95W - 74L
1,436 Elo+
Party 2
Poseidon
Poseidon
TEAM_MERCY_DANI
Poseidon
Level 80
God Stats
3W - 3L
1,500 SR
Queue Stats
73W - 75L
1,366 Elo+
Solo
Nemesis
Nemesis
adriaanvalero
Nemesis
Level 101
God Stats
20W - 23L
1,404 SR
Queue Stats
232W - 241L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ArnavGaur
Thanatos
12
0 / 8 / 1
7,357
433
6,200
15,736
5,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Vipul0699
Skadi
13
4 / 8 / 0
8,583
505
10,229
16,747
8,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Horus
noigel
Horus
11
3 / 4 / 3
7,695
453
7,569
23,674
19,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Chang'e
noigel2005
Chang'e
11
2 / 9 / 1
7,602
447
3,624
14,348
4,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
noigel2008
Cernunnos
14
2 / 8 / 5
8,864
521
12,171
16,858
5,586
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 3
10,400
612
13,546
22,884
21,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
ICP1_OSKIMM
Ah Muzen Cab
16
5 / 1 / 8
10,296
606
15,375
11,186
4,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
LordGreen2002
Sylvanus
11
3 / 3 / 10
8,207
483
8,680
14,563
12,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
16
11 / 3 / 5
10,138
596
14,410
8,338
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nemesis
16
7 / 3 / 13
9,928
584
10,542
16,474
6,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
76
11
Kills
37
37
Deaths
12
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ArnavGaur
Thanatos
0
8
1
0.06
W
11
2
3
6.25
W
Ah Muzen Cab
ICP1_OSKIMM
Ah Muzen Cab
5
1
8
9
W
Sylvanus
LordGreen2002
Sylvanus
3
3
10
2.67
W
Poseidon
11
3
5
4.5
L
Skadi
Vipul0699
Skadi
4
8
0
0.5
W
Nemesis
7
3
13
4.5
L
Horus
noigel
Horus
3
4
3
1.13
L
Chang'e
noigel2005
Chang'e
2
9
1
0.28
L
Cernunnos
noigel2008
Cernunnos
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,793
Damage
62,553
87,363
Taken
73,445
43,925
Mitigated
47,567
26,705
Healing
27,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ArnavGaur
Thanatos
6,200
1,814
0
6,818
15,736
5,771
26
2,389
13,347
0
42,507
W
13,546
7,355
0
12,006
22,884
21,744
0
2,693
20,191
0
65,915
W
Ah Muzen Cab
ICP1_OSKIMM
Ah Muzen Cab
15,375
5,907
0
3,268
11,186
4,051
3,187
594
10,592
0
89,390
W
Sylvanus
LordGreen2002
Sylvanus
8,680
2,552
1,977
3,366
14,563
12,527
20
4,170
10,393
21,916
2,273
W
Poseidon
14,410
2,113
0
2,147
8,338
2,686
305
1,328
7,010
63,761
651
L
Skadi
Vipul0699
Skadi
10,229
4,597
0
920
16,747
8,469
400
644
16,103
394
48,399
W
Nemesis
10,542
3,972
0
4,645
16,474
6,559
0
2,217
14,257
0
92,474
L
Horus
noigel
Horus
7,569
2,859
5,941
9,762
23,674
19,419
147
9,796
13,878
2,145
26,009
L
Chang'e
noigel2005
Chang'e
3,624
139
973
1,081
14,348
4,680
114
6,750
7,598
18,752
0
L
Cernunnos
noigel2008
Cernunnos
12,171
6,607
0
1,210
16,858
5,586
1,274
3,244
13,614
0
66,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,101
Gold Earned
48,969
313
Minions Killed
454
0
Camps Cleared
0
1,640,973
Distance Traveled
1,682,153
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,357
433
71
4
0
375,237
4
W
Osiris
10,400
612
91
5
0
359,466
0
W
Ah Muzen Cab
10,296
606
138
8
0
311,241
0
W
Sylvanus
8,207
483
19
1
0
303,571
3
W
Poseidon
10,138
596
95
6
0
318,600
4
L
Skadi
8,583
505
66
4
0
262,347
2
W
Nemesis
9,928
584
111
7
0
389,275
0
L
Horus
7,695
453
33
2
0
376,075
0
L
Chang'e
7,602
447
31
2
0
293,498
0
L
Cernunnos
8,864
521
112
7
0
333,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role